Leader: Difference between revisions

1,377 bytes removed ,  6 months ago
no edit summary
mNo edit summary
No edit summary
Line 1: Line 1:
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}


'''Leaders''' ({{j|リーダー|Rīdā}}, lit.: "Leader"), unofficially also called '''captains''', are the characters the player controls in the {{pg}}. Leaders have the ability to lead a [[squad]] of [[Pikmin family|Pikmin]], and can command the squad through [[throw]]ing, [[whistle|whistling]], and other actions. Each of the 8 leaders in the series is an alien explorer with some role in the mission, with the exception of [[Oatchi]] and [[Moss]] who are space dogs. Some games have multiple leaders which can be switched between, allowing multiple squads to be managed at a time.
'''Leaders''' ({{j|リーダー|Rīdā}}, lit.: "Leader"), unofficially also called '''captains''', are the characters the player controls in the {{pg}}. Leaders have the ability to lead a [[squad]] of [[Pikmin family|Pikmin]], and can command the squad through [[throw]]ing, [[whistle|whistling]], and other actions. Each of the 8 leaders in the series is an alien explorer with some role in the mission, with the exception of [[Oatchi]] who is a space dog. Some games have multiple leaders which can be switched between, allowing multiple squads to be managed at a time.


In {{p1}}, there is only one leader, [[Olimar]], an employee of [[Hocotate Freight]] who crash-landed on [[PNF-404]]. In {{p2}}, [[Louie]] is added as a second character, also controlled by the player; it is possible to switch between the two playable leaders by pressing {{button|gc|y|wii|-}}. Louie is replaced by [[The President]] after the debt is cleared. In {{p3}} there are three new leaders: the engineer [[Alph]], the botanist [[Brittany]], and the crew's captain, [[Charlie]]. {{button|wiiu|y|wii|-|wiiu|pcy}} is used to switch in the original ''Pikmin 3'' and the [[action menu]] is used to switch in {{p3d}} and {{p4}}. ''Pikmin 4'' introduces two leaders with distinct mechanics: a [[Pikmin 4 player character|customizable protagonist]] and Oatchi. Olimar and Moss function identically as playable characters in the prologue [[Olimar's Shipwreck Tale]].
In {{p1}}, there is only one leader, [[Olimar]], an employee of [[Hocotate Freight]] who crash-landed on [[PNF-404]]. In {{p2}}, [[Louie]] is added as a second character, also controlled by the player; it is possible to switch between the two playable leaders by pressing {{button|gc|y|wii|-}}. Louie is replaced by [[The President]] after the debt is cleared. In {{p3}} there are three new leaders: the engineer [[Alph]], the botanist [[Brittany]], and the crew's captain, [[Charlie]]. {{button|wiiu|y|wii|-|wiiu|pcy}} is used to switch in the original ''Pikmin 3'' and the [[action menu]] is used to switch in {{p3d}}.


Several enemies can also be considered leaders, either for being able to steal or confuse the player's Pikmin (such as [[Puffstool]]s, [[Antenna Beetle]]s, and [[Groovy Long Legs]]) or for commanding an army of smaller underlings of their own (such as mature [[Bulbmin]] and the [[Scornet Maestro]]).
[[Puffstool]]s, [[Antenna Beetle]]s, mature [[Bulbmin]], and the [[Scornet Maestro]] act as naturally occurring enemy leaders, in each of the three ''Pikmin'' games, stealing the player's Pikmin or scouting with their own type of underlings.


==Inactive leader==
==Inactive leader==
Line 62: Line 62:
{{main|Moss}}
{{main|Moss}}
[[File:Moss NSO Render.png|thumb|left|Moss.]]
[[File:Moss NSO Render.png|thumb|left|Moss.]]
A space dog named Moss fills Oatchi's role in [[Olimar's Shipwreck Tale]], being one Olimar encountered in the [[Blossoming Arcadia]] on PNF-404. Like Oatchi, she can be taught skills that increase her damage and speed, as well as function like a secondary leader. However, she learns her skills as Olimar collects [[ship part]]s rather than by exchanging [[Pup Drive]].
A space dog named Moss fills Oatchi's role in [[Olimar's Shipwreck Tale]], being one Olimar encountered in the [[Blossoming Arcadia]] on PNF-404. Like Oatchi, she can be taught skills that increase her damage and speed, as well as function like a secondary leader. However, she learns her skills overtime rather than by exchanging [[Pup Drive]].
 
===Collin===
{{main|Collin}}
[[File:Collin.png|thumb|Collin.]]
Collin is the communications operator for the [[Rescue Corps]] and one of the selectable characters in [[Dandori Battle]] mode in ''Pikmin 4''. Unlike the player character, he cannot be customized in any way.
 
===Shepherd===
{{main|Shepherd}}
[[File:Shepherd.png|thumb|left|Shepherd.]]
Shepherd is the captain of the Rescue Corps and one of the selectable characters in [[Dandori Battle]] mode in ''Pikmin 4''. Like Collin, she cannot be customized in any way.
{{clear}}


==Enemies as leaders==
==Enemies as leaders==
While not playable, several enemies have displayed leader-like traits, either through controlling the player's Pikmin or some equivalent to them.
While not playable, several enemies have displayed leader-like traits, either through controlling the player's Pikmin or some equivalent to them.
===Puffstool===
{{main|Puffstool}}
The only enemy leader in the first ''Pikmin'' game is the Puffstool, who will shoot spores at Pikmin to infect them. These "[[Mushroom Pikmin]]" will follow the Puffstool around, and will chase Captain Olimar if he gets too close. Pikmin can be cured by either shaking them off or by killing the Puffstool.


===Antenna Beetle===
===Antenna Beetle===
Line 86: Line 71:
{{main|Antenna Beetle}}
{{main|Antenna Beetle}}
The Antenna Beetles found in ''[[Pikmin 2]]'' are comparable to the [[Hocotatian]] leaders in that they can control [[Pikmin family|Pikmin]] with the sounds they produce, apparently by flapping their wings. This appears to affect Pikmin in a similar way to the [[whistle]]s of the other leaders. The only way to regain control of the captured Pikmin is to kill, stun, or chase away the Antenna Beetle. The Antenna Beetle's whistling range is notably larger than the leaders', without the [[Mega Tweeter]].
The Antenna Beetles found in ''[[Pikmin 2]]'' are comparable to the [[Hocotatian]] leaders in that they can control [[Pikmin family|Pikmin]] with the sounds they produce, apparently by flapping their wings. This appears to affect Pikmin in a similar way to the [[whistle]]s of the other leaders. The only way to regain control of the captured Pikmin is to kill, stun, or chase away the Antenna Beetle. The Antenna Beetle's whistling range is notably larger than the leaders', without the [[Mega Tweeter]].
===Puffstool===
{{main|Puffstool}}
The only enemy leader in the first ''Pikmin'' game is the Puffstool, who will shoot spores at Pikmin to infect them. These "[[Mushroom Pikmin]]" will follow the Puffstool around, and will chase Captain Olimar if he gets too close. Pikmin can be cured by either shaking them off or by killing the Puffstool.


===Bulbmin===
===Bulbmin===
Line 100: Line 89:
The Scornet Maestro is the fourth major [[boss]] in ''Pikmin 3'' story mode. It can command up to 100 [[Scornet]]s at the same time and use them to attack with various formations. They also protect it. After one of its assaults, the Scornets will leave for a while, and the player will be able to attack the Maestro.
The Scornet Maestro is the fourth major [[boss]] in ''Pikmin 3'' story mode. It can command up to 100 [[Scornet]]s at the same time and use them to attack with various formations. They also protect it. After one of its assaults, the Scornets will leave for a while, and the player will be able to attack the Maestro.


===Gildemander===
===Queen Shearwig===
{{main|Gildemander}}
{{main|Queen Shearwig}}
While Gildemanders can't control Pikmin directly, their use of electromagnetic waves make the Pikmin run out on their own give them a modicum of control over them. This only happens in [[Olimar's Shipwreck Tale]].
The Queen Shearwig is the fifth boss fought in ''Hey! Pikmin'', in the [[Troop Commander]] area. As the name of the area implies, the Queen Shearwig is the commander of a troop of [[Shearwigs]], which aid it in battle. These must be defeated in order to attack the Queen.
 
===Leafling Olimar===
{{main|Leafling#Leafling_Olimar}}
In [[Dandori Battle]] caves in ''Pikmin 4'', a strange red leafling commands his own group of pikmin identical to how the player does: collecting [[treasure]]s, defeating enemies, and carrying those things to their own [[onion]]. This leafling is later revealed to be [[Olimar]].


===Moss===
===Moss===
Line 112: Line 97:
Moss is a special enemy encountered in [[Hero's Hideaway]] before completing [[Leafling Showdown]]. She will roam the floors of Hero's Hideaway and attempt to collect any Pikmin she finds. If she manages to whistle the player's Pikmin, they will jump on her back as she carries them off. Similar to confusion, the Pikmin will have purple clouds around their stems and cannot be whistled. To free the Pikmin, the player must damage Moss enough until she starts to run away, which will make her drop the Pikmin.
Moss is a special enemy encountered in [[Hero's Hideaway]] before completing [[Leafling Showdown]]. She will roam the floors of Hero's Hideaway and attempt to collect any Pikmin she finds. If she manages to whistle the player's Pikmin, they will jump on her back as she carries them off. Similar to confusion, the Pikmin will have purple clouds around their stems and cannot be whistled. To free the Pikmin, the player must damage Moss enough until she starts to run away, which will make her drop the Pikmin.


===Queen Shearwig===
===Leafling Olimar===
{{main|Queen Shearwig}}
{{main|Leafling#Leafling_Olimar}}
The Queen Shearwig is the fifth boss fought in ''Hey! Pikmin'', in the [[Troop Commander]] area. As the name of the area implies, the Queen Shearwig is the commander of a troop of [[Shearwigs]], which aid it in battle. These must be defeated in order to attack the Queen, it’s very similar to the scornet maestro.
In [[Dandori Battle]] caves in ''Pikmin 4'', a strange red leafling commands his own group of pikmin identical to how the player does: collecting [[treasure]]s, defeating enemies, and carrying those things to their own [[onion]]. This leafling is later revealed to be [[Olimar]].


== Gameplay differences between characters ==
== Gameplay differences between characters ==
Line 123: Line 108:
In ''Pikmin 3'', Brittany has a minor special role at the [[Formidable Oak]] since she's the one the Pikmin will initially follow. If she falls, [[Captain Charlie]] will take her place, and then [[Alph]]. Charlie's frame is also larger, and when he [[Throw|holds on]] to another leader or Pikmin, they're actually a bit further outward than with Alph or Brittany. In the original ''Pikmin 3'', this makes Captain Charlie ideal for releasing Pikmin or leaders [[out of bounds|through walls]].
In ''Pikmin 3'', Brittany has a minor special role at the [[Formidable Oak]] since she's the one the Pikmin will initially follow. If she falls, [[Captain Charlie]] will take her place, and then [[Alph]]. Charlie's frame is also larger, and when he [[Throw|holds on]] to another leader or Pikmin, they're actually a bit further outward than with Alph or Brittany. In the original ''Pikmin 3'', this makes Captain Charlie ideal for releasing Pikmin or leaders [[out of bounds|through walls]].


In ''Pikmin 4'', the capabilities of the space dogs [[Oatchi]] and [[Moss]] are vastly different from that of the [[Pikmin 4 player character|player character]] and [[Olimar]]. The space dogs can jump, rush, dig, carry objects, and follow scents. Pikmin in the space dogs' squad will ride on their backs rather than trailing behind them, allowing them to transport Pikmin safely across water, cold areas, small ledges, and moving walkways. However, the space dogs cannot [[charge]] or [[swarm]], and can only cross water and pluck Pikmin after being trained to do so. The space dogs also cannot use climbing walls, nor can they pass through iron bars or narrow tunnels.
In ''Pikmin 4'', [[Oatchi|Oatchi's]] capabilities are vastly different from that of the [[Pikmin 4 player character|player character]]. Oatchi can jump, rush, dig, carry objects, and follow scents. Pikmin in Oatchi's squad will ride on his back rather than trailing behind him, allowing Oatchi to transport Pikmin safely across water, cold areas, and [[sizzling floor|sizzling floors]]. However, Oatchi cannot [[charge]] or [[swarm]], and can only cross water and pluck Pikmin after being trained to do so. Oatchi also cannot use climbing walls, nor can he pass through iron bars or narrow tunnels.


== Leader is down ==
== Leader is down ==
Line 132: Line 117:
{{transcript|I've been careless, sustaining damage beyond my space suit's limits. My crisis transport system saved me, but I lost all of the Pikmin I had with me. I must pay closer mind to my space suit damage meter in the bottom-left corner of the screen. I can press {{button|gc|a|wii|a}} by the Dolphin to repair my suit.|block=y}}
{{transcript|I've been careless, sustaining damage beyond my space suit's limits. My crisis transport system saved me, but I lost all of the Pikmin I had with me. I must pay closer mind to my space suit damage meter in the bottom-left corner of the screen. I can press {{button|gc|a|wii|a}} by the Dolphin to repair my suit.|block=y}}


In ''Pikmin 4'' if a leader runs out of health, they will be teleported to the [[S.S. Beagle]], where they will slowly regain health. The other leader can stop the health regeneration and bring the leader back to life by pressing {{button|switch|a}} next to the knocked-out leader. However, if both leaders are knocked out, the day will still end or cave will be exited as it does in the other games.
In ''Pikmin 4'' if a leader runs out of health, they will be teleported to the [[S.S. Beagle]], where they will slowly regain health. The other leader can stop the health regeneration and bring the leader back to life by pressing {{button|switch|a}} next to the knocked-out leader.


==Gallery==
==Gallery==
Line 138: Line 123:
Olimar Shacho.png|Captain Olimar and the President of Hocotate Freight.
Olimar Shacho.png|Captain Olimar and the President of Hocotate Freight.
Olimar guides Red Pikmin P1 art.png|Artwork of Olimar from {{P1}}.
Olimar guides Red Pikmin P1 art.png|Artwork of Olimar from {{P1}}.
P2 Louie With White Pikmin Artwork.jpg|Clay art of Louie.
Louie with White Pikmin.jpg|Clay art of Louie.
Hocotate President Shocked.png|Clay art of The President.
Hocotate President Shocked.png|Clay art of The President.
Alph Awakening.png|Alph waking up in the Tropical Wilds.
Alph Awakening.png|Alph waking up in the Tropical Wilds.
Anonymous user