Loading screen: Difference between revisions

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Tag: Mobile edit
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===''Pikmin 2''===
===''Pikmin 2''===
The game's startup has it's own loading screen, showing the Nintendo logo(the color varies depending on the version), with several pikmin of one type or various types dropping down on or popping up from it. After a second, the pikmin jump back down behind the logo, or a Purple Pikmin suddenly drops on the logo, knocking the others away.
{{p2}} uses a very similar area loading screen to ''Pikmin'' for loading the main areas, but the name is yellow, its highlights have small glares, and a rippling effect of some text graphic occurs behind the name. When loading a [[cave]]'s sublevel in story mode, the name in white will appear to fall and bounce one letter at a time into a rippling, dripping liquid over a black screen (although the effect only covers so much text; not all letters in the [[Subterranean Complex]] produce this effect). Below that is the name of the sublevel. The same screen occurs while loading a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level, except instead of the liquid effect there is a cloud of red and orange squares that slowly pulsate behind the text.
{{p2}} uses a very similar area loading screen to ''Pikmin'' for loading the main areas, but the name is yellow, its highlights have small glares, and a rippling effect of some text graphic occurs behind the name. When loading a [[cave]]'s sublevel in story mode, the name in white will appear to fall and bounce one letter at a time into a rippling, dripping liquid over a black screen (although the effect only covers so much text; not all letters in the [[Subterranean Complex]] produce this effect). Below that is the name of the sublevel. The same screen occurs while loading a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level, except instead of the liquid effect there is a cloud of red and orange squares that slowly pulsate behind the text.


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