Maturity: Difference between revisions

156 bytes added ,  2 years ago
Expanded the Pikmin Bloom section a bit.
(Added a basic Pikmin Bloom section.)
(Expanded the Pikmin Bloom section a bit.)
Line 76: Line 76:
==In ''Pikmin Bloom''==
==In ''Pikmin Bloom''==
{{game help|pb|Elaborate on the effects and nuances of maturity.}}
{{game help|pb|Elaborate on the effects and nuances of maturity.}}
In {{pb}}, maturity is noticeably more complex than in the main games, and affects different things. In addition to the standard leaf and bud maturities, Pikmin can have a wide variety of flower types: 4 colors of standard flowers, 4 colors of pansy flowers, and 4 colors of rose flowers. In addition, Pikmin can have neither a leaf, bud, nor flower on their stem, a state they reach if they are overfed. This results in a total of 15 possible maturities. A Pikmin's maturity does not affect its speed on [[expedition]]s, but it does affect its attack power on [[challenge]]s.
In {{pb}}, maturity is noticeably more complex than in the main games, and affects different things. Leaf, bud, and flower maturities exist, but in this game there are many different kinds of flowers – 14 kinds as of [[Update|version]] 36.1. Flower types differ in species and color. In addition, Pikmin can be bare, having neither a leaf, bud, nor flower on their stem, a state they reach if they are overfed. Pikmin change maturity by feeding them various types of [[nectar]], but can also automatically change from leaf to bud or from bare to leaf, just from walking around at certain times of the day. A Pikmin's maturity does not affect its speed on [[expedition]]s, but it does affect its attack power on [[challenge]]s.


==In other media==
==In other media==