Music: Difference between revisions

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==''Pikmin''==
==''Pikmin''==
{{see|Music (Pikmin)|t1=Music (''Pikmin'')}}
{{see|Music in Pikmin|t1=Music in ''Pikmin''}}
''[[Pikmin (game)|Pikmin]]'' has a soundtrack that generally reflects the small scale of the Pikmin and grows in texture and variation as more [[Ship part|parts]] of the [[S.S. Dolphin]] are recovered. Enemies and sunset can bring about dynamic changes, but the music is often meant mainly to score the natural scenery of the [[areas]] with an array of natural instruments. Contrastingly, themes about [[Captain Olimar]] and his ship are generally synthesized, to suggest their alien nature. ''Pikmin'' has the most melodically-driven soundtrack of the series, but few of its melodies or gestures become motivic.
''[[Pikmin (game)|Pikmin]]'' has a soundtrack that generally reflects the small scale of the Pikmin and grows in texture and variation as more [[Ship part|parts]] of the [[S.S. Dolphin]] are recovered. Enemies and sunset can bring about dynamic changes, but the music is often meant mainly to score the natural scenery of the [[areas]] with an array of natural instruments. Contrastingly, themes about [[Captain Olimar]] and his ship are generally synthesized, to suggest their alien nature. ''Pikmin'' has the most melodically-driven soundtrack of the series, but few of its melodies or gestures become motivic.


==''Pikmin 2''==
==''Pikmin 2''==
{{see|Music (Pikmin 2)|t1=Music (''Pikmin 2'')}}
{{see|Music in Pikmin 2|t1=Music in ''Pikmin 2''}}
''[[Pikmin 2]]'' has perhaps the most varied soundtrack of all the games, thanks to its [[cave]]s. Cave themes are the first and only instance of [[Randomization|randomly]] structured music in the series, and ''Pikmin 2'' has [[Music (Pikmin 2)#Caves|25 different minimalist themes]] with which to score each [[sublevel]]. This game also introduces in-game cutscenes, which have eclectic pre-rendered scores; and new complements to the music, triggered by conditions such as carrying [[treasure]] or playing as a particular [[leader]]. The music is generally more ambient in this game, but introduced in the cutscenes are new [[Music (Pikmin 2)#Leitmotifs|leitmotifs]] that become very popular in this game and the next.
''[[Pikmin 2]]'' has perhaps the most varied soundtrack of all the games, thanks to its [[cave]]s. Cave themes are the first and only instance of [[Randomization|randomly]] structured music in the series, and ''Pikmin 2'' has [[Music in Pikmin 2#Caves|25 different minimalist themes]] with which to score each [[sublevel]]. This game also introduces in-game cutscenes, which have eclectic pre-rendered scores; and new complements to the music, triggered by conditions such as carrying [[treasure]] or playing as a particular [[leader]]. The music is generally more ambient in this game, but introduced in the cutscenes are new [[Music in Pikmin 2#Leitmotifs|leitmotifs]] that become very popular in this game and the next.


==''Pikmin 3''==
==''Pikmin 3''==
{{see|Music (Pikmin 3)|t1=Music (''Pikmin 3'')}}
{{see|Music in Pikmin 3|t1=Music in ''Pikmin 3''}}
''[[Pikmin 3]]'''s soundtrack has a much more atmospheric and often experimental mood to it, though new melodic motifs and some from ''Pikmin 2'' give it contextual stability. The music's dynamism now occurs regardless if the trigger is on-screen, making the music more effective as a gameplay tool. Afternoon time and variations in weather also provide new parameters for changing the music. ''Pikmin 3'' has the most advanced sound technology of the three games, allowing new instruments to score the high-definition scenery; particularly, unique synthesizer sounds are very prominent in this soundtrack. Quite a few themes in this game are re-orchestrations of ''Pikmin 2'' themes, giving the game itself a more modernized mood while establishing its reference point in the series.
''[[Pikmin 3]]'''s soundtrack has a much more atmospheric and often experimental mood to it, though new melodic motifs and some from ''Pikmin 2'' give it contextual stability. The music's dynamism now occurs regardless if the trigger is on-screen, making the music more effective as a gameplay tool. Afternoon time and variations in weather also provide new parameters for changing the music. ''Pikmin 3'' has the most advanced sound technology of the three games, allowing new instruments to score the high-definition scenery; particularly, unique synthesizer sounds are very prominent in this soundtrack. Quite a few themes in this game are re-orchestrations of ''Pikmin 2'' themes, giving the game itself a more modernized mood while establishing its reference point in the series.


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===Promotional material===
===Promotional material===
{{see also|Promotional material}}
{{see also|Promotional material}}
[[Strawberry Flower]] released a Pikmin-themed song, ''[[Ai No Uta]]'', along with the release of ''Pikmin'' (which sold more copies than the game itself), and later a number of other ''Pikmin''-themed singles and albums. The ''Pikmin'' OST is called ''[[Pikmin Worlds]]''. For the advertising of ''Pikmin 2'', another song, ''[[Tane no Uta]]'', was used. In most trailers for ''Pikmin 3'', the game's own [[Music (Pikmin 3)#Mission Mode (Levels 1-10)|Mission Mode theme]] was used.
[[Strawberry Flower]] released a Pikmin-themed song, ''[[Ai No Uta]]'', along with the release of ''Pikmin'' (which sold more copies than the game itself), and later a number of other ''Pikmin''-themed singles and albums. The ''Pikmin'' OST is called ''[[Pikmin Worlds]]''. For the advertising of ''Pikmin 2'', another song, ''[[Tane no Uta]]'', was used. In most trailers for ''Pikmin 3'', the game's own [[Music in Pikmin 3#Mission Mode (Levels 1-10)|Mission Mode theme]] was used.


===''Pikmin Adventure''===
===''Pikmin Adventure''===
{{see|Music (Pikmin Adventure)|t1=Music (''Pikmin Adventure'')}}
{{see|Music in Pikmin Adventure|t1=Music in ''Pikmin Adventure''}}
In the Wii U game ''[[Nintendo Land]]'', a ''Pikmin''-themed attraction called ''[[Pikmin Adventure]]'' features several re-orchestration of themes from the first two games, as well as new compositions inspired by those. While the structures of these derivative compositions are quite true to the originals, their instrumentation is much more frivolous, reflecting the friendly, lighthearted mood of ''Nintendo Land''.
In the Wii U game ''[[Nintendo Land]]'', a ''Pikmin''-themed attraction called ''[[Pikmin Adventure]]'' features several re-orchestration of themes from the first two games, as well as new compositions inspired by those. While the structures of these derivative compositions are quite true to the originals, their instrumentation is much more frivolous, reflecting the friendly, lighthearted mood of ''Nintendo Land''.


===Super Smash Bros. series===
===Super Smash Bros. series===
In the stage that represents the ''Pikmin'' franchise in ''[[Super Smash Bros. Brawl]]'', [[Distant Planet]], a collection of songs can play:
In the stage that represents the ''Pikmin'' franchise in ''[[Super Smash Bros. Brawl]]'', [[Distant Planet]], a collection of songs can play:
*''[[Music (Pikmin)#Pikmin|Main Theme (Pikmin)]]''
*''[[Music in Pikmin#Pikmin|Main Theme (Pikmin)]]''
*''[https://www.youtube.com/watch?v=A-gdJXxcbxw&list=PL6353A77636D77B97&index=142 World Map (''Pikmin 2'')]'', a remix/medley of the area selection themes of [[Music (Pikmin)#View|''Pikmin'']] and [[Music (Pikmin 2)#Area selection|''Pikmin 2'']].
*''[https://www.youtube.com/watch?v=A-gdJXxcbxw&list=PL6353A77636D77B97&index=142 World Map (''Pikmin 2'')]'', a remix/medley of the area selection themes of [[Music in Pikmin#View|''Pikmin'']] and [[Music in Pikmin 2#Area selection|''Pikmin 2'']].
*''[https://www.youtube.com/watch?v=x9tSyF-bI0M&list=PL6353A77636D77B97&index=147 Stage Clear / Title (Pikmin)]'', a remix of the [[Music (Pikmin)#Night Comes|"end of day" theme]] and the [[Music (Pikmin)#Pikmin|main theme]] from ''Pikmin''.
*''[https://www.youtube.com/watch?v=x9tSyF-bI0M&list=PL6353A77636D77B97&index=147 Stage Clear / Title (Pikmin)]'', a remix of the [[Music in Pikmin#Night Comes|"end of day" theme]] and the [[Music in Pikmin#Pikmin|main theme]] from ''Pikmin''.
*''[[Music (Pikmin)#The Forest of Hope|Forest of Hope]]'', the normal theme and "enemy" variation for [[The Forest of Hope]].
*''[[Music in Pikmin#The Forest of Hope|Forest of Hope]]'', the normal theme and "enemy" variation for [[The Forest of Hope]].
*''[[Ai no Uta]]''
*''[[Ai no Uta]]''
*''[https://www.youtube.com/watch?v=y20yDitrsmQ&index=148&list=PL6353A77636D77B97 Ai no Uta (French Version)]'', shorter version of ''Ai no Uta'', in French (needs to be unlocked).
*''[https://www.youtube.com/watch?v=y20yDitrsmQ&index=148&list=PL6353A77636D77B97 Ai no Uta (French Version)]'', shorter version of ''Ai no Uta'', in French (needs to be unlocked).
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*''[https://www.youtube.com/watch?v=2itUkKWeyFE Title (Big Brain Academy)]'', the title screen from ''Big Brain Academy''.
*''[https://www.youtube.com/watch?v=2itUkKWeyFE Title (Big Brain Academy)]'', the title screen from ''Big Brain Academy''.


In ''[[Super Smash Bros. for 3DS and Wii U]]'', Distant Planet returns in the 3DS version. It still has [[Music (Pikmin)#Pikmin|''Main Theme (Pikmin)'']], but it also has a new track, called ''Stage Select'', which is a rendition of the [[Music (Pikmin)#View|area selection theme]] from ''Pikmin''. In the Wii U version, the [[Garden of Hope]] appears as a stage, with its own selection of music:
In ''[[Super Smash Bros. for 3DS and Wii U]]'', Distant Planet returns in the 3DS version. It still has [[Music in Pikmin#Pikmin|''Main Theme (Pikmin)'']], but it also has a new track, called ''Stage Select'', which is a rendition of the [[Music in Pikmin#View|area selection theme]] from ''Pikmin''. In the Wii U version, the [[Garden of Hope]] appears as a stage, with its own selection of music:
*''[[Music (Pikmin 3)#Garden of Hope|Garden of Hope]]'', the music that plays in the [[Garden of Hope]] in ''Pikmin 3''.
*''[[Music in Pikmin 3#Garden of Hope|Garden of Hope]]'', the music that plays in the [[Garden of Hope]] in ''Pikmin 3''.
*''[https://www.youtube.com/watch?v=oBE32z1Kaz4 Stage Select (''Pikmin 2'')]'', the same track from the 3DS version.
*''[https://www.youtube.com/watch?v=oBE32z1Kaz4 Stage Select (''Pikmin 2'')]'', the same track from the 3DS version.
*''[https://www.youtube.com/watch?v=t-5H5rw_wJc Mission Mode (''Pikmin 3'')]'', a remix of the [[Music (Pikmin 3)#Mission Mode (Levels 1-10)|Mission Mode theme]] from ''Pikmin 3''.
*''[https://www.youtube.com/watch?v=t-5H5rw_wJc Mission Mode (''Pikmin 3'')]'', a remix of the [[Music in Pikmin 3#Mission Mode (Levels 1-10)|Mission Mode theme]] from ''Pikmin 3''.
*''[https://www.youtube.com/watch?v=x9tSyF-bI0M&list=PL6353A77636D77B97&index=147 Stage Clear / Title (Pikmin)]''
*''[https://www.youtube.com/watch?v=x9tSyF-bI0M&list=PL6353A77636D77B97&index=147 Stage Clear / Title (Pikmin)]''
*''[https://www.youtube.com/watch?v=Ulu_I0dyc8g Environmental Noises]''
*''[https://www.youtube.com/watch?v=Ulu_I0dyc8g Environmental Noises]''
*''[https://www.youtube.com/watch?v=A-gdJXxcbxw&list=PL6353A77636D77B97&index=142 World Map (''Pikmin 2'')]''
*''[https://www.youtube.com/watch?v=A-gdJXxcbxw&list=PL6353A77636D77B97&index=142 World Map (''Pikmin 2'')]''
*''[[Music (Pikmin)#Pikmin|Main Theme (Pikmin)]]''
*''[[Music in Pikmin#Pikmin|Main Theme (Pikmin)]]''


===Symphonic Legends - Music from Nintendo===
===Symphonic Legends - Music from Nintendo===
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