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(→Other: The European version also supports the PAL 60 Hz frequency) |
m (Renamed "sequel" parameter to "successor") |
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|players=Single-player | |players=Single-player | ||
|savesize=31 blocks | |savesize=31 blocks | ||
| | |successor=[[New Play Control! Pikmin 2]] | ||
|rereleaseof=[[Pikmin (game)|Pikmin]] | |rereleaseof=[[Pikmin (game)|Pikmin]] | ||
|jp={{date|25|December|2008}} | |jp={{date|25|December|2008}} | ||
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===Graphics=== | ===Graphics=== | ||
*The game now supports widescreen. | *The game now supports widescreen. | ||
*The cursor was changed to reflect the new control scheme: | *The cursor was changed to reflect the new control scheme: | ||
**The cursor is composed of a large pointed ring and a smaller segmented spinning ring inside. The large ring follows the Wii Remote's pointer, and the segmented ring cannot go past a small range around the leader; this is the location Pikmin land on when [[throw]]n. | **The cursor is composed of a large pointed ring and a smaller segmented spinning ring inside. The large ring follows the Wii Remote's pointer, and the segmented ring cannot go past a small range around the leader; this is the location Pikmin land on when [[throw]]n. |