Onion menu: Difference between revisions

35 bytes removed ,  5 months ago
somebody can add onto this.
(somebody can add onto this.)
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| music  = Music of the current area
| music  = Music of the current area
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{{game help|p3|Confirm and elaborate on the controls. Also, describe what happens if the Yellow Onion is skipped.}}
{{game help|p3|Confirm and elaborate on the controls.}}
In {{p3}}, this menu has a button to cancel, a button to confirm, and two buttons for every type of Pikmin associated with the current Onion. The latter buttons appear above and below each Pikmin type icon, and are used to pick more or less of them. These buttons can be held down to speed up the increase or decrease. {{button|wiiu|lstick|wii|stick|wiiu|pclstick}} can also be used to highlight the cancel or confirm buttons, or a type of Pikmin. Tilting the stick up or down will do the same as if the "more" or "less" buttons are pressed. The [[throw]] button can also be used to confirm, and the [[whistle]] button to cancel, except under the stylus mode.
In {{p3}}, this menu has a button to cancel, a button to confirm, and two buttons for every type of Pikmin associated with the current Onion. The latter buttons appear above and below each Pikmin type icon, and are used to pick more or less of them. These buttons can be held down to speed up the increase or decrease. {{button|wiiu|lstick|wii|stick|wiiu|pclstick}} can also be used to highlight the cancel or confirm buttons, or a type of Pikmin. Tilting the stick up or down will do the same as if the "more" or "less" buttons are pressed. The [[throw]] button can also be used to confirm, and the [[whistle]] button to cancel, except under the stylus mode.


{{button|wiiu|zl|wii|z}} can be pressed in order to select all types at the same time. The "more" or "less" commands will then count for all Pikmin at the same time. If there are not enough Pikmin of a certain type in the party or in the Onion, the number will stop changing for that type, but will continue changing for the others.
{{button|wiiu|zl|wii|z}} can be pressed in order to select all types at the same time. The "more" or "less" commands will then count for all Pikmin at the same time. If there are not enough Pikmin of a certain type in the party or in the Onion, the number will stop changing for that type, but will continue changing for the others.


A label at the bottom of the screen will also show how many Pikmin are in the field, in total. It is possible for the player to store Pikmin and call out different ones in a single go, instead of having to store the Pikmin, wait for them to go in, and then call the new ones out.If the Yellow onion is skipped via an exploit, the game will open up to many strange side effects <ref>https://www.youtube.com/watch?v=SLSbh2liVmk</ref>
A label at the bottom of the screen will also show how many Pikmin are in the field, in total. It is possible for the player to store Pikmin and call out different ones in a single go, instead of having to store the Pikmin, wait for them to go in, and then call the new ones out.If the Yellow onion is skipped via an exploit, the game will open up to many strange side effects, such as wonky controls. <ref>https://www.youtube.com/watch?v=SLSbh2liVmk</ref>


==''Pikmin 4''==
==''Pikmin 4''==
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