Pikmin prerelease information: Difference between revisions

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This video is from [https://www.nintendo.co.jp/ngc/gpij/ the Japanese ''Pikmin'' website] and could be downloaded in two formats: one for a higher quality version of the video and a lower quality version. The following differences can be noted:
This video is from [https://www.nintendo.co.jp/ngc/gpij/ the Japanese ''Pikmin'' website] and could be downloaded in two formats: one for a higher quality version of the video and a lower quality version. The following differences can be noted:
*An early HUD seen in some gameplay videos, trailers, and screenshots is used.
*An early HUD seen in some gameplay videos, trailers, and screenshots is used.
*This video was taken at the same time that the [[enemy reel]] was created, considering the location of the [[Red Bulborb]]s and the [[Lapis Lazuli Candypop Bud]], as well as the different terrain in [[The Distant Spring]].
*This video was taken at the same time that the [[enemy reel]] was created, considering the location of the [[Red Bulborb]]s and the [[Lapis Lazuli Candypop Bud]], as well as the slightly different terrain in [[The Distant Spring]].
*It is always day 4 in almost all clips, except for the last clip, where it is instead day 7.
*It is always day 4 in almost all clips, except for the last clip, where it is instead day 7.
*The [[Gravity Jumper]] is present instead of the [[Eternal Fuel Dynamo]].
*The [[Gravity Jumper]] is present instead of the [[Eternal Fuel Dynamo]].
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*The [[Spotty Bulborb]] emits two spirits after dying, presumably due to a glitch.
*The [[Spotty Bulborb]] emits two spirits after dying, presumably due to a glitch.
*There are [[Yellow Wollywog]]s in [[The Forest Navel]].
*There are [[Yellow Wollywog]]s in [[The Forest Navel]].
*Pikmin sometimes shake violently while [[carrying]] an object. The camera seems to zoom in to take note of this.
*Pikmin sometimes shake violently while [[carrying]] an object, presumbly a glitch. The camera seems to zoom in to take note of this.
*Some drowning Red Pikmin jump out of the [[water]] on their own, after a long delay.
*Some drowning Red Pikmin jump out of the [[water]] on their own, after a long delay.
*The camera's closest level of zoom is very close, and lower down than in the final game.
*The camera's closest level of zoom is very close, and lower down than in the final game.
=== Pikmin GameCube Gameplay ===
{{#widget:YouTube|id=7gz6fUhxx0w|width=350}}
This fourty second video posted by IGN does not show much, but differences are present. The following differences can be noted:
*It is day 1 in both clips of both areas, which indicates that the gameplay might be in a debug mode.
*[[tuto2]] is shown to be an actual area in the game and is the first area shown.
**In the clip depicting [[tuto2]], Pikmin are thrown at a red 20 pellet but then do nothing, which presumbly means the carrying engine is unfinished.
*[[E3play_3]] is shown again, but the landing site is instead in the [[Armored Cannon Beetle]] arena.
** Two already built [[climbing stick]]s are present to the left of the Red [[Onion]] and appear to serve no purpose.


==Enemy reel==
==Enemy reel==