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(→Strategy: Cleared up misinformation and brought it up to date; still need to confirm if Slooch gets reignited in Pikmin 4 by fire geysers.) |
(Caught mistakes.) |
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The [[leader]]s can actually damage the Slooch, however, you must position yourself just right; the punch range is short, but getting too close will result in a damaging burn, provided you don't have the [[Scorch Guard]]. If done correctly, you can defeat a Pyroclasmic Slooch relatively quickly with only leaders, due to its few hit points. | The [[leader]]s can actually damage the Slooch, however, you must position yourself just right; the punch range is short, but getting too close will result in a damaging burn, provided you don't have the [[Scorch Guard]]. If done correctly, you can defeat a Pyroclasmic Slooch relatively quickly with only leaders, due to its few hit points. | ||
Also, if a Slooch goes in some [[water]] (for example, the puddles near the [[bamboo gate]] in the [[Distant Tundra]]), its fire will go out, allowing all Pikmin types to attack it more easily. In ''Pikmin 3'' only, | Also, if a Slooch goes in some [[water]] (for example, the puddles near the [[bamboo gate]] in the [[Distant Tundra]]), its fire will go out, allowing all Pikmin types to attack it more easily. In ''Pikmin 3'' only, they will not regain their flame without touching another fire hazard (which includes other on-fire Pyroclasmic Slooches); this is not true in ''Pikmin 4'', and the creature will reignite itself after a few seconds of extinguishment. Touching a [[fire geyser]] will restore its fire. | ||
==Technical information== | ==Technical information== |
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