Pyroclasmic Slooch

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Pikmin 3 icon.png
Pyroclasmic Slooch Icon used to represent the enemy on the wiki.
Pyroclasmic slooch.png
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Tropical Wilds, Distant Tundra
Collect treasure! levels Tropical Forest, Thirsty Desert, Tropical Forest Remix
Battle enemies! levels Twilight Hollow, Shaded Garden, Tropical Wilds Remix, Distant Tundra Remix
Bingo Battle levels Rusted Labyrinth, Corroded Maze
Attacks Eats Pikmin

The Pyroclasmic Slooch (カジオコシ?, lit.: "Burning Back") is an enemy introduced in Pikmin 3, first shown at Nintendo's E3 2012 presentation. It is a slug-like creature that leaves behind a dangerous trail of fire.

They are black in appearance, with stripes of yellow looping around their body in a pattern resembling that of flowing lava. They have two antennae near the top of their cone-shaped bodies. The Pyroclasmic Slooch is also covered in a combustible slime which it leaves behind as it moves. When killed, the Slooch shrinks considerably and loses its bright red stripes. It will also cease to burn, allowing all types of Pikmin to carry it.

Stats[edit]

Weight Max.
carriers
Seeds Value Health
3 6 (normally) 4 Poko icon.png × 20
Points × 20
300

Notes[edit]

Pikmin 3 website[edit]

These slow-moving creatures use fire to keep away potential predators. They also use their tongues to reel in prey.

Pikmin 3 Prima Guide[edit]

Pyroclasmic Slooches are flame-covered creatures that produce trails of fire as they move around an area, In addition to these very effective defense qualities, these creatures are able to devour any Pikmin standing directly in front of them. When battling a Pyroclasmic Slooch, use a squad of Red Pikmin to charge the creature from the rear, or throw Red Pikmin onto its back.

Behavior[edit]

The Pyroclasmic Slooch's only threatening quality is its fire. It has very few hit points, moves at a sluggish pace, and its tongue attack is relatively slow, predictable, and can get only a few Pikmin at a time. Red Pikmin are the only type of Pikmin that can be used to consistently damage it when it sports its coat of fire. If a Slooch is lead into water, however, it can easily be attacked by any type, as its flame goes out. Though it is not too threatening when it is confronted directly, the Slooch's trail of fire can became a dangerous hazard for any non-Red Pikmin carrying items anywhere, as they will not attempt to avoid it. After being defeated, the creature's body will shrink and the trail of fire will linger behind it for a few seconds before fading.

Strategy[edit]

The following article or section contains guides.
The strategies presented may not be the only ones or the best ones.

The Slooch is easy prey for Red Pikmin. Due to the creature's low speed and incredibly weak defense, you can take it out with ease with only a few Red Pikmin. It may try to shake them off, but it will likely not succeed in this provided you have at least five Pikmin on the creature, and if you swarm it with a group of 10 or more, it will likely not even be able to begin this animation. Provided you have Red Pikmin with you, its best to defeat any Pyroclasmic Slooch the first time you see it, as overlooking it may result in it catching a few Pikmin as you pass by or its fire trail later harming Pikmin on their way back to the Onion.

Other types of Pikmin can actually attack the creature if they latch on to some points of its body. Rock Pikmin will also cause impact damage if thrown at it, however they must be called back before burning to death.

The leaders can actually damage the Slooch, however, you must position yourself just right; the punch range is short, but getting too close will result in a damaging burn, provided you don't have the Scorch Guard. If done correctly, you can defeat a Pyroclasmic Slooch relatively quickly with only leaders, due to its few hit points.

Also, if a Slooch goes in some water (for example, the puddles near the bamboo gate in the Distant Tundra), its fire will go out, allowing all Pikmin types to attack it more easily. It will only return to its fiery state if it touches the flames left behind by other Pyroclasmic Slooches. Touching a fire geyser will not restore its fire.

Technical information[edit]

Pikmin 3 technical information (?)
Internal name kajiokoshi
HP 300
Rock Pikmin throw hits to kill 10
White Pikmin ingestions to kill 1
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 1
Number of direct hits on top to kill 0
Damage to leaders 10
Territory radius 300
Mission Mode value 20

Naming[edit]

A Pyroclasmic Slooch in the demo, showing the early name, "Pyroplasmic Slooch".

"Pyroclasmic" is a play on pyroclastic flow, a fast moving current of hot gas or rock commonly found in volcanoes. "Slooch" is similar to the slug. In Japan, this creature is called カジオコシ?, which translates to "Burning Back", given how its back is constantly on fire. Internally, its name is kajiokoshi, which matches the Japanese name. In prerelease footage, the Pyroclasmic Slooch's name was written as "Pyroplasmic Slooch", which allures, on purpose or not, to plasm and the Plasm Wraith.

Names in other languages[edit]

Language Name Meaning
Japanese カジオコシ?
Kajio Koshi
Burning Back
French Pyroplasmic
German Pyrokriecher Pyro-creeper
Spanish (NoA) Pirobabosa Pyroslug
Spanish (NoE) Pirobabosa Pyroslug

Gallery[edit]

Glitch[edit]

Blue and Yellow Pikmin on a Pyroclasmic Slooch.

If they are correctly launched on the Pyroclasmic Slooch, Blue, Yellow Pikmin and Winged Pikmin will be able to attack it without burning up.[1]

Trivia[edit]

References[edit]

  1. YouTube video demonstrating how other Pikmin types can attack the creature