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(added tide-based maps) |
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{{columns|2| | {{columns|2| | ||
* {{icon|Aristocrab Offspring|v=P4|y}} × 5 (2 appear at noon) | * {{icon|Aristocrab Offspring|v=P4|y}} × 5 (2 appear at noon) | ||
* {{icon|Armored Cannon Larva|v=P4|y}} × | * {{icon|Armored Cannon Larva|v=P4|y}} × 4 (1 appears at noon) | ||
* {{icon|Crusted Rumpup|v=P4|y}} × 1 | * {{icon|Crusted Rumpup|v=P4|y}} × 1 | ||
* {{icon|Hermit Crawmad|v=P4|y}} × 3 | * {{icon|Hermit Crawmad|v=P4|y}} × 3 | ||
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== Night expeditions == | == Night expeditions == | ||
All 3 bases in the Serene Shores have [[night expedition]]s. | All 3 bases in the Serene Shores have [[night expedition]]s. Night expeditions take place exclusively during low tide. | ||
=== Blossoming Dunes === | === Blossoming Dunes === | ||
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== Olimar's Shipwreck Tale == | == Olimar's Shipwreck Tale == | ||
{{infobox area | {{infobox area | ||
|screenshot = | |screenshot = | ||
|map = Serene Shores OST high tide map.png | |map = Serene Shores OST high tide map.png | ||
|parts = 8 | |parts = 8 | ||
|onions = | |onions = 5 | ||
|requirements = Recover 8 ship | |requirements = Recover 8 [[ship part]]s | ||
|next = Hero's Hideaway | |next = [[Hero's Hideaway]] | ||
|music = [[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|''Serene Shores (Olimar's Shipwreck Tale)'']] | |music = [[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|''Serene Shores (Olimar's Shipwreck Tale)'']] | ||
}} | }} | ||
The Serene Shores is the third area [[Captain Olimar]] explores in his [[Olimar's Shipwreck Tale|Shipwreck Tale]]. | |||
=== Plot === | === Plot === | ||
Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the [[S.S. Dolphin]]. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog [[Moss]]. | |||
=== Layout === | === Layout === | ||
The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present. | |||
==== Bases ==== | ==== Bases ==== | ||
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them. | * Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them. | ||
* Water's Edge: This is the default landing site upon first visiting. | * Water's Edge: This is the default landing site upon first visiting. | ||
* The Sand Keep: A Sovereign Bulblax | * The Sand Keep: A Sovereign Bulblax guards this base. | ||
=== Objects === | === Objects === | ||
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* {{icon|Bowsprit|v=P4|y}} × 1 | * {{icon|Bowsprit|v=P4|y}} × 1 | ||
* {{icon|Extraordinary Bolt|v=P4|y}} × 1 (inside Grubchucker) | * {{icon|Extraordinary Bolt|v=P4|y}} × 1 (inside Grubchucker) | ||
* {{icon|Libra|v=P4|n=Sagittarius|l=Sagittarius|y}} × 1 (inside Pearly Clamclamp) | |||
* {{icon|Repair-Type Bolt|v=P4|y}} × 1 | * {{icon|Repair-Type Bolt|v=P4|y}} × 1 | ||
* {{icon|Secret Safe|v=P4|y}} × 1 (inside Sovereign Bulblax) | * {{icon|Secret Safe|v=P4|y}} × 1 (inside Sovereign Bulblax) | ||
}} | }} | ||
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==== Onions ==== | ==== Onions ==== | ||
* {{icon|Blue Onion|v=P4|y}} × 1 | * {{icon|Blue Onion|v=P4|y}} × 1 | ||
* {{icon|Flarlic|v=P4|y}} × | * {{icon|Flarlic|v=P4|y}} × 4 | ||
==== Enemies ==== | ==== Enemies ==== | ||
{{columns|2| | {{columns|2| | ||
* {{icon|Aristocrab Offspring|v=P4|y}} × | * {{icon|Aristocrab Offspring|v=P4|y}} × 8 | ||
* {{icon|Bug-Eyed Crawmad|v=P4|y}} × 1 | * {{icon|Bug-Eyed Crawmad|v=P4|y}} × 1 (drops a ship part) | ||
* {{icon|Flighty Joustmite|v=P4|y}} × 3 | * {{icon|Flighty Joustmite|v=P4|y}} × 3 | ||
* {{icon|Grubchucker|v=P4|y}} × 2 | * {{icon|Grubchucker|v=P4|y}} × 2 (1 drops a ship part) | ||
* {{icon|Hermit Crawmad|v=P4|y}} | * {{icon|Hermit Crawmad|v=P4|y}} × 2 | ||
* {{icon|Masterhop|v=P4|y}} × 1 | * {{icon|Masterhop|v=P4|y}} × 1 | ||
* {{icon|Pearly Clamclamp|v=P4|y}} × 1 | * {{icon|Pearly Clamclamp|v=P4|y}} × 1 (drops a ship part) | ||
* {{icon|Peckish Aristocrab|v=P4|y}} × 2 | * {{icon|Peckish Aristocrab|v=P4|y}} × 2 | ||
* {{icon|Pricklepuff|v=P4|y}} × 2 | * {{icon|Pricklepuff|v=P4|y}} × 2 | ||
* {{icon|Puckering Blinnow|v=P4|y}} × 13 | * {{icon|Puckering Blinnow|v=P4|y}} × 13 | ||
* {{icon|Sovereign Bulblax|v=P4|y}} × 1 | * {{icon|Sovereign Bulblax|v=P4|y}} × 1 (drops a ship part) | ||
* {{icon|Waddlepus|v=P4|y}} × 3 | * {{icon|Waddlepus|v=P4|y}} × 3 | ||
* {{icon|Whiptongue Bulborb|v=P4|y}} × 2 | * {{icon|Whiptongue Bulborb|v=P4|y}} × 2 | ||
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==== Obstacles ==== | ==== Obstacles ==== | ||
{{ | {{columns|2| | ||
* {{icon| | * {{icon|Breakable pot|y|v=P4}} × 18 (1 drops a super-spicy spray, 1 drops 3 nectar, 1 drops a bomb rock) | ||
* {{icon|Bubble blower|v=P4|y}} × 7 | |||
* {{icon| | |||
* {{icon|Dirt wall|v=P4|y}} × 2 | * {{icon|Dirt wall|v=P4|y}} × 2 | ||
* {{icon|Iron fence|v=P4|y}} × 2 | |||
* {{icon|Potted plant|v=P4|y}} × 1 | |||
* {{icon|Water body|v=P4|y}} × 9 | |||
}} | |||
==== Tools ==== | ==== Tools ==== | ||
{{ | * {{icon|Clay bridge|v=P4|y}} × 1 (requires 21 raw material) | ||
* {{icon|Climbing wall|v=P4|y}} × 1 (requires 11 raw material) | |||
* {{icon|Clipboard|v=P4|y}} × 1 (requires 20 Yellow Pikmin) | |||
==== Other ==== | ==== Other ==== | ||
* {{icon|Burgeoning Spiderwort|v=P4|y}} × 1 | |||
* {{icon|Egg|v=P4|y}} × 2 (1 drops a super-spicy spray) | |||
* {{icon|Pellet Posy|v=P4|y}} × 18 (14 × 1 pellet, 3 × 5 pellet, 1 × 10 pellet) | |||
* {{icon|Raw material pile|v=P4|y|l=Raw material}} × 4 (piles of 5, 6, 10, and 11) | * {{icon|Raw material pile|v=P4|y|l=Raw material}} × 4 (piles of 5, 6, 10, and 11) | ||
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*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use. | *This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use. | ||
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}} | *If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}} | ||
*The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing [[Ice Pikmin]] into them, which will cause both bodies to freeze regardless of which one they're thrown into. | |||
== Names in other languages == | == Names in other languages == | ||
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'''The Sand Keep''' | '''The Sand Keep''' | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
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|FraM = Sand keep | |FraM = Sand keep | ||
|Ger = Sandfestung | |Ger = Sandfestung | ||
|GerM = | |GerM = Sand fortress | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
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{{refs}} | {{refs}} | ||
{{Serene Shores}} | |||
{{p4 areas}} | {{p4 areas}} | ||
[[Category:Serene Shores| ]] | [[Category:Serene Shores| ]] |
edits