Tropical Wilds: Difference between revisions

2,420 bytes added ,  2 years ago
Wrote a speed completion guide.
(Rewrote the introduction, alongside the other Pikmin 3 area articles, for consistency.)
(Wrote a speed completion guide.)
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The first time this area is visited is on the [[day 1]] tutorial. To complete the tutorial, first rescue the [[Onion]], then use the 3 Pikmin you start with (plus the 1 Pikmin hidden at the back of the pot nearby) to carry the bridge [[fragment]]s next to the Onion. After the bridge is built, collect [[pellet]]s and defeat the [[Female Sheargrub]]s to grow 20 or 21 Pikmin, and use them to push the [[cardboard box]]. Go through the cave, and then day 1 will end.
The first time this area is visited is on the [[day 1]] tutorial. To complete the tutorial, first rescue the [[Onion]], then use the 3 Pikmin you start with (plus the 1 Pikmin hidden at the back of the pot nearby) to carry the bridge [[fragment]]s next to the Onion. After the bridge is built, collect [[pellet]]s and defeat the [[Female Sheargrub]]s to grow 20 or 21 Pikmin, and use them to push the [[cardboard box]]. Go through the cave, and then day 1 will end.


Upon rescuing [[Charlie]] in the [[Distant Tundra]], a signal will appear on the [[Menu/Area selection|map screen]] to head to the Tropical Wilds. In this area, take your Pikmin out of the Onion, and walk up to the unfinished beige bridge. Throw a [[leader]] and some Pikmin across the gap. Use those Pikmin to carry the 8 fragments in front of you and destroy the [[dirt wall]] to the right. Once the dirt wall is destroyed, go past it and carry the 8 bridge fragments up there. Once the bridge is completed, get all 3 leaders to meet at the site of the second pile of fragments. Next to this plateau, there is a small circular island above the water, and past this island is a path forward. Throw 2 leaders and all your Pikmin onto this island. Switch to one of those leaders and throw the third leader and all the Pikmin across the gap to the other side. With the third leader, walk to the end of the path and turn left to pass through a loading zone.
Upon rescuing [[Charlie]] in the [[Distant Tundra]], a signal will appear on the [[Area selection menu|map screen]] to head to the Tropical Wilds. In this area, take your Pikmin out of the Onion, and walk up to the unfinished beige bridge. Throw a [[leader]] and some Pikmin across the gap. Use those Pikmin to carry the 8 fragments in front of you and destroy the [[dirt wall]] to the right. Once the dirt wall is destroyed, go past it and carry the 8 bridge fragments up there. Once the bridge is completed, get all 3 leaders to meet at the site of the second pile of fragments. Next to this plateau, there is a small circular island above the water, and past this island is a path forward. Throw 2 leaders and all your Pikmin onto this island. Switch to one of those leaders and throw the third leader and all the Pikmin across the gap to the other side. With the third leader, walk to the end of the path and turn left to pass through a loading zone.


Follow the sandy path to a large circular arena. There will be a buried flip phone in the middle. Throw some Pikmin at it to start the boss battle with the Sandbelching Meerslug. To defeat it, follow the strategies [[Sandbelching Meerslug#Strategy|here]]. Defeating it will make it drop the [[Folded Data Glutton]] and the [[Crimson Banquet]]. To carry these items back, a few obstacles must be dealt with. Walk back along the path that led to the boss, and once you're back in the main area, push down a [[paper bag]]. Walk down the new ramp and defeat the [[Whiptongue Bulborb]] and destroy the [[dirt wall]]. It is also possible to get [[bomb rock]]s from the nearby [[dirt mound]] to destroy the [[reinforced wall]], which can save time when carrying. Upon collecting the Folded Data Glutton, the story segment of the Tropical Wilds is complete.
Follow the sandy path to a large circular arena. There will be a buried flip phone in the middle. Throw some Pikmin at it to start the boss battle with the Sandbelching Meerslug. To defeat it, follow the strategies [[Sandbelching Meerslug#Strategy|here]]. Defeating it will make it drop the [[Folded Data Glutton]] and the [[Crimson Banquet]]. To carry these items back, a few obstacles must be dealt with. Walk back along the path that led to the boss, and once you're back in the main area, push down a [[paper bag]]. Walk down the new ramp and defeat the [[Whiptongue Bulborb]] and destroy the [[dirt wall]]. It is also possible to get [[bomb rock]]s from the nearby [[dirt mound]] to destroy the [[reinforced wall]], which can save time when carrying. Upon collecting the Folded Data Glutton, the story segment of the Tropical Wilds is complete.


===Speed completion===
===Speed completion===
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On [[day 1]], the bridge building process can be sped up by not waiting for Pikmin to run back from the bridge to the fragment piles, and instead calling them and throwing them back (making sure to not call Pikmin who are currently carrying fragments). You can also push Pikmin with the leader to make them carry fragments slightly faster. When the bridge is done, the fastest way to grow 21 Pikmin is to first carry the 3 1-pellets close to the bridge and get the 4th Pikmin to start attacking the 5-pellet. When the 3 pellets are back to the Onion and you've plucked all the Pikmin, throw 1 on the remaining 1-pellet, throw 4 on the ground around the [[Female Sheargrub]]s to defeat them and carry them back to the Onion, and put the remaining 4 on the 5-pellet to carry it back.
 
When you land in this area after rescuing Charlie, take as many Pikmin as you can out of the Onion. Walk down the ledge towards the light brown [[bridge]] and get some Pikmin to destroy the nearby [[dirt wall]]. Throw a leader and about 20 Pikmin (preferably [[Rock Pikmin]]) across the unfinished bridge, and get 2 to lift the pile of fragments in front of you and the rest to destroy the dirt wall. As the wall is destroyed, get the leader closer to the base to throw more Pikmin across the gap, and the other leader to put them on the dirt wall to speed up the process. When the wall is destroyed, go up the hill, start carrying all the fragments, and defeat the [[Swooping Snitchbug]]. When the bridge is built, get all 3 leaders to the top of the hill. Throw 2 leaders and 10 Pikmin to the island stump and send the remaining leader and the rest of the Pikmin to the dirt wall next to the landing site. Get a leader on the island stump to throw the Pikmin and the remaining leader to the far side, and push down the [[paper bag]]. Get the leader near the landing site to defeat the [[Whiptongue Bulborb]] and dig up the [[dirt mound]] to destroy the [[reinforced wall]] with [[bomb rock]]s, and then walk up the paper bag with the whole squad. Go to the [[Sandbelching Meerslug]] arena, and defeat the boss using a quick method, such as the one at [[Sandbelching Meerslug#Strategy]]. Carry back the [[Folded Data Glutton]] to the landing site straight away, and don't bother carrying the boss itself or the [[Crimson Banquet]], as they are too slow to carry. If you need fruit, a [[Pocked Airhead]] is buried very close to the landing site.


==In other game modes==
==In other game modes==