Unused content in Pikmin 2: Difference between revisions

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== Other ==
== Other ==
* There's a texture of what appears to be the top of a drain pipe clogged with grease surrounded by tile textures. This texture is located under the [[Shower Room]]'s entrance, but it cannot be seen because the cave entrance covers the location. It can be seen on the Piklopedia in the same spot, but even then it's obscured by a water texture, not to mention that the level model is actually [[Piklopedia#Areas|an almost completely different model.]]
* There's a texture of what appears to be the top of a drain pipe clogged with grease surrounded by tile textures. This texture is located under the [[Shower Room]]'s entrance, but it cannot be fully seen because the cave entrance covers most of the texture. It can be seen on the Piklopedia in the same spot, but even then it's obscured by a water texture, not to mention that the level model is actually [[Piklopedia#Areas|an almost completely different model.]]
* In addition to caveinfo spawning only in the Perplexing Pool on the first day, there are also two random eggs that fall from the sky for an unknown reason in the location where the Beady Long Legs is located, on day 3. It is also impossible to get to the Perplexing Pool on day 3.
* In addition to caveinfo spawning only in the Perplexing Pool on the first day, there are also two random eggs that fall from the sky for an unknown reason in the location where the Beady Long Legs is located, on day 3. It is also impossible to get to the Perplexing Pool on day 3.
* There is a unused feature for [[electrical wire]]s in [[2-Player Battle]] to change color and element based on the Pikmin attacking it; Red Pikmin turn the electric wire's lighting red and set Blue Pikmin on fire, while Blue Pikmin turn the electric wire's lighting blue and apply the drowning effect to Red Pikmin. This also causes them to constantly be on and never turn off.
* There is a unused feature for [[electrical wire]]s in [[2-Player Battle]] to change color and element based on the Pikmin attacking it; Red Pikmin turn the electric wire's lighting red and set Blue Pikmin on fire, while Blue Pikmin turn the electric wire's lighting blue and apply the drowning effect to Red Pikmin. This also causes them to constantly be on and never turn off.