Wistful Wild: Difference between revisions

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The '''Wistful Wild''' ({{j|のぞみの大地|Nozomi no Daichi|Ground of Wishes}}) is an [[area]] that can be accessed in ''[[Pikmin 2]]''; it is made available once the [[Hocotate Freight]] company's debt has been fully repaid. The design of this area appears to be a combination of [[The Impact Site]] and [[The Final Trial]] from ''[[Pikmin (game)|Pikmin]]''. It contains three [[cave]]s and five [[treasures]] above the surface which total a value of {{pokos|3205}} in treasure, or {{pokos|13295}} including treasures found in caverns ({{pokos|13285}} in the European [[Region|version]] of the game). It is also a representation of Autumn. Contents of the region include two large lakes, one of which can be [[clog|drained]] and the other a [[bridge]] built over; a clearing with three [[Randomness|random]]-typed [[Burgeoning Spiderwort]]s; and decorating it are rusted metal structures, tree stumps and [[Foxtail]]s, and a half-visible yield sign where the Onions land.
The '''Wistful Wild''' ({{j|のぞみの大地|Nozomi no Daichi|Land of Wishes}}) is an [[area]] that can be accessed in ''[[Pikmin 2]]''; it is made available once the [[Hocotate Freight]] company's debt has been fully repaid. The design of this area appears to be a combination of [[The Impact Site]] and [[The Final Trial]] from ''[[Pikmin (game)|Pikmin]]''. It contains three [[cave]]s and five [[treasures]] above the surface which total a value of {{pokos|3205}} in treasure, or {{pokos|13295}} including treasures found in caverns ({{pokos|13285}} in the European [[Region|version]] of the game). It is also a representation of Autumn. Contents of the region include two large lakes, one of which can be [[clog|drained]] and the other a [[bridge]] built over; a clearing with three [[Randomness|random]]-typed [[Burgeoning Spiderwort]]s; and decorating it are rusted metal structures, tree stumps and [[Foxtail]]s, and a half-visible yield sign where the Onions land.


Every 30 days from day 1, one can see some [[Ujadani|weird insects]] in this location, appearing as swarms of very small orange bugs. They release poison occasionally if attacked, and have an extremely small amount of [[HP|health]]; each one drops a blob of [[nectar]] or [[spray]] when killed. They are found in two locations: outside Dream Den, and by Hole of Heroes.
Every 30 days from day 1, one can see some [[Ujadani|weird insects]] in this location, appearing as swarms of very small orange bugs. They release poison occasionally if attacked, and have an extremely small amount of [[HP|health]]; each one drops a blob of [[nectar]] or [[spray]] when killed. They are found in two locations: outside Dream Den, and by Hole of Heroes.
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*The "start" and "end" of the area are the same as the locations of the final and first [[ship part]]s in ''[[Pikmin (game)|Pikmin]]'', respectively.
*The "start" and "end" of the area are the same as the locations of the final and first [[ship part]]s in ''[[Pikmin (game)|Pikmin]]'', respectively.
*The Wistful Wild is the only area in ''Pikmin 2'' to not have an above-ground [[Enemy#Boss|boss]] fight of any kind.
*The Wistful Wild is the only area in ''Pikmin 2'' to not have an above-ground [[Enemy#Boss|boss]] fight of any kind.
*The Wistful Wild was originally going to be called the Land of Promise{{source needed}}, a name that is retained in other language versions (see below).
*If the player somehow enters the Wistful Wild before they repay the debt, the enemies, gates, bridges, treasures, clogs, etc. won't be there but the [[Burgeoning Spiderwort]]s, [[cave]]s, and piles of [[rubble]] will. The Burgeoning Spiderworts won't have any [[Burgeoning Spiderwort mold|mold]] nor [[Ravenous Whiskerpillar]]s.{{citation needed}}
*If the player somehow enters the Wistful Wild before they repay the debt, the enemies, gates, bridges, treasures, clogs, etc. won't be there but the [[Burgeoning Spiderwort]]s, [[cave]]s, and piles of [[rubble]] will. The Burgeoning Spiderworts won't have any [[Burgeoning Spiderwort mold|mold]] nor [[Ravenous Whiskerpillar]]s.{{citation needed}}
*In the ''[[New Play Control!]]'' remake, it is possible to destroy the water [[clog]] before taking down the bramble gate. This can be achieved by throwing Pikmin to the edge north of the clog, then using the [[group move]] function to guide them to the lake. Then, they can be guided to the northwest of the clog using some more group moving commands, and finally, they can be dismissed, remotely whistled, and guided east by a leader standing near the gate looking at the gate. They can then be dismissed on the clog.{{cite youtube|KVHNcZalKRc|showing how to destroy the clog without breaking the gate in ''New Play Control! Pikmin 2''}}
*In the ''[[New Play Control!]]'' remake, it is possible to destroy the water [[clog]] before taking down the bramble gate. This can be achieved by throwing Pikmin to the edge north of the clog, then using the [[group move]] function to guide them to the lake. Then, they can be guided to the northwest of the clog using some more group moving commands, and finally, they can be dismissed, remotely whistled, and guided east by a leader standing near the gate looking at the gate. They can then be dismissed on the clog.{{cite youtube|KVHNcZalKRc|showing how to destroy the clog without breaking the gate in ''New Play Control! Pikmin 2''}}
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