Shaggy Long Legs: Difference between revisions

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{{Boss Order
{{infobox enemy
| previous = Quaggled Mireclops
|pikmin 3=y
| series  = Pikmin 3
|area=[[Distant Tundra]], [[Tropical Wilds]]
| current  = #08
|family=Arachnorb
| next    = Baldy Long Legs}}
|weight=N/A
|max_pikmin=N/A
|seeds=N/A
}}


{{Template:Infobox enemy
The shaggy long legs is a midboss encountered twice in pikmin 3's story mode. It is first fought (legitmately) at the [[Tropical Wilds]] in an arena blocked by an electric fence that's guarded by an [[Orange Bulborb]]. To defeat it, you must attack the joints on its legs (2 each leg, 1 high, 1 low, 8 total). Once all the joints are stripped, the hair shielding the main body is gone and you can attack it. Without the hair it's classified as a [[Baldy Long Legs]]. The easiest way to defeat it is with [[Winged Pikmin]] charging the main body. Like all [[Arachnorb |arachnorbs]] it explodes when defeated.
|image = Shaggy long legs (black).png
|size = 150px
|pikmin3 = y
|technical =
|name = Pseudoarachnia ???
|challenge = None
|family = Arachnorb
|attacks = Crushes Pikmin
|areas = [[Tropical Wilds]]
[[Distant Tundra]]}}'''Shaggy Long Legs''' (ケダマグモ)is a miniboss in ''[[Pikmin 3]]'', and a member of the [[Arachnorb]] family. This Arachnorb has masses of long, shaggy hair covering several parts of its body. Its color scheme depends on the habitat that it dwells in. This species of Arachnorb does not stop to rest as do the rest of the members of its family. However, it does stop to shake off Pikmin, which are able to climb the Shaggy Long Legs' legs.<ref> http://www.youtube.com/watch?v=R_b_ZfTWWRM&t=14m15s </ref>
 
There are '''2''' variants of this creature found in the game; A black and purple variant found in the [[Tropical Wilds]], and a black and white variant found in the [[Distant Tundra]].
 
A different creature called the [[Baldy Long Legs]] is essentially the counterpart of this creature, appropriately named due to its lack of hair.
 
==Strategy==
{{Subjective}}
The Shaggy Long Legs will receive minimal damage on the areas of its body covered in hair. To remove the hair, the player must direct Pikmin to climb the towering beast's legs when they are on the ground. It is recomended that the player uses many Pikmin, as each step the creature takes will shake off some of the Pikmin on that leg. Once they reach the first joint, they will begin to pluck the hair. Once it is stripped of all its hair, the creature will violently roar and shake off its attackers. Quickly call the Pikmin back and have them climb up the leg again so they can attack the second joint and remove its hair. Once a leg has had both joints removed of their hair, the Pikmin will climb directly to the body and begin stripping off small strands of the longer hairs.
 
As the Shaggy Long Legs looses hair, it will take damage. In total, it has '''8 '''joints covered in hair. Once all of the joints have had their hair removed, direct your Pikmin to climb up the creature's bare legs and attack its main body. It will begin to loose hair and eventually, once it reaches half health, all of its hair will fall off and the creature will begin to visible shake in pain as it speeds up its stomping.
 
While any Pikmin type can climb up the legs, [[Rock Pikmin]]'s immunity to being crushed makes them a better choice for combating this creature. Using [[Winged Pikmin]] after all its hair is gone is also a viable strategy since they'll automatically charge at its main body without the need to climb its legs.
 
It is also important to note that both variants of the Shaggy Long Legs will retreat to different areas of the map every time they are attacked. To prevent wasting time, it is reccomended to have '''2''' different captains waiting in both locations it shows up in, so the player will be able to always attack it, regardless of where it retreats to. Another tactic is to do something else while waiting for it to return back to the area. The Explorer will say something, indicating it has returned. 
==Gallery==
 
<gallery>
ZlCfzRDDScompYPk3P.jpg|The arctic variation of the Shaggy Long Legs.
zlCfzREXh2YYZm8xJo.jpg|The Arctic Shaggy Long Legs
ShaggyLongLegs-Pikmin3.jpg|The tropical Shaggy Long Legs.
ShaggyLLDrop.png|The Tropical Shaggy Long Legs falling from the sky.
ZlCfzR25eGY9RtcUDH.jpg|The inside of the shaggy/baldy long legs
</gallery>


==Trivia==
==Trivia==
* The Shaggy Long Legs is one of the few exceptions in which [[Rock Pikmin]] can latch onto things.
*The [[Distant Tundra]] shaggy long legs is colored white, due to adapting to the freezing conditions
* It is the only [[Arachnorb]] that has multiple coloration varieties based on climate.
*A variation of this [[Glitches in Pikmin 3 #yellow onion skip|well known glitch]] allows you to fight this boss earlier than intended, with no time limit!
* It's the only member of the Arachnorb family where simply aiming at its main body won't do damage.
*It's [[Baldy Long Legs|second form]] is based of the [[Tropical Wilds]] design
* It is the second [[Arachnorb]] that appears in an above-ground area, the first being [[Beady Long Legs]].
*In [[Mission Mode]]'s [[Tropical Wilds Remix]] the [[Baldy Long Legs]] you fight has the exact same pattern as the shaggy long legs in story mode, differences in the remix version include having hay in the arena and the second arena is sealed.
* It is the only [[Arachnorb]] that does not crumble and smoke when only half or a quarter of its vitality remains.
* It's the most fought mid boss in [[Mission Mode]]
* The Shaggy Long Legs' animation changes depending on its body condition. While it has hair, it will stomp faster than without it. But if it has lost all hair on one of its legs, that leg will move slightly slower and shakes in pain.
* Both version drop fuit that splits in half; the [[Tropical Wilds]] one drops a [[Disguised Delicacy]] and the [[Distant Tundra]] one drops a [[Stellar Extrusion]]
* By utilizing a sequence break in the cave where you discover the [[Yellow Pikmin]], it is possible to fight the Shaggy Long Legs with unlimited time. The game still thinks you are in a tutorial, so the clock doesn't appear. However, you can only have a maximun of 25 Yellows to fight it.
* If you kill the Tropical Wilds Shaggy Long Legs while two feet are on the arena border and the other two feet are on the actual arena, the legs attached to the feet in the arena will bend backwards.
* When you kill the Shaggy Long Legs, the under-side of his abdomen explodes off. If you use the Koppad at the right time and right angle, you can see that the inside of his abdomen is a glossy blue color.     
* The Shaggy Long Legs is one of the only two creatures in ''[[Pikmin 3]]'' to have an arctic counterpart, the other being the Armored Cannon Larva.
 
==References==


<references/>{{Template:Enemies}}
{{Enemies}}
[[Category:Pikmin 3]]
[[Category:Pikmin 3 Enemies]]
[[Category:Enemies]]
[[Category:Arachnorbs]]
[[Category:Tropical Wilds]]
[[Category:Distant Tundra]]
[[Category:Pikmin 3 Mini-Bosses]]
[[Category:Bosses]]
[[Category:Mini-bosses]]

Revision as of 21:37, June 13, 2014

Shaggy Long Legs
Appears in N/A
Scientific name Unknown
Family Arachnorb
Areas None
Attacks N/A

The shaggy long legs is a midboss encountered twice in pikmin 3's story mode. It is first fought (legitmately) at the Tropical Wilds in an arena blocked by an electric fence that's guarded by an Orange Bulborb. To defeat it, you must attack the joints on its legs (2 each leg, 1 high, 1 low, 8 total). Once all the joints are stripped, the hair shielding the main body is gone and you can attack it. Without the hair it's classified as a Baldy Long Legs. The easiest way to defeat it is with Winged Pikmin charging the main body. Like all arachnorbs it explodes when defeated.

Trivia