Ranging Bloyster

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Pikmin 2 icon.png
Ranging Bloyster Piklopedia icon.
RangingBloyster.jpg
Appears in Pikmin 2
Scientific name Molluschid predatoria
Family Mollusking
Areas None
Caves Shower Room, Hole of Heroes
Challenge Mode levels The Giant's Bath
2-Player Battle levels None
Attacks Eats Pikmin

The Ranging Bloyster (ケメクジ?) is a boss in Pikmin 2 that resembles a large Toady Bloyster, and is likely named for its longer mouthparts or increased travel range. These creatures have an affinity for shiny objects and will track the active leader's light beacon, making them impossible to approach unnoticed from behind.

This creature is found only on the last sublevel (7) of the Shower Room, sublevel 7 of the Hole of Heroes (along with two Cannon Beetle Larvae and two Decorated Cannon Beetles), and the last sublevel (2) of The Giant's Bath in Challenge Mode. It is possible to kill the Bloyster in a matter of seconds relatively easily with two players on the Challenge Mode level.

There is a glitch that makes the Ranging Bloyster still "live" after the player kills it. If it's defeated while its antenna is still glowing, the tail left behind by the Bloyster might still glow and beep; however, it will only glow if it's taken to the ship.

Stats[edit]

Weight Max.
carriers
Seeds Value Health Regen.
3 6 25[note 1] Poko icon.png × 15 1500 4.5 HP/s
  1. This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.

Notes

Olimar's notes

This species of mollusk has shed its shell through the process of evolution. What appears as a flower-shaped protrusion on its back actually functions as its gills. The ranging bloyster ensnares small animals with its sticky tentacles, reels them in, and consumes them. Observers have noted that this creature exhibits a keen interest in flashing objects. It often tries to capture and ingest these objects. Researchers and explorers equipped with flashing identification beacons should be wary when in close proximity to this dangerous predator.

Louie's notes

The gills are best prepared deep-fried in an herb and bread-crumb batter. Also tasty poached and drenched with fine soy sauce.

Strategy[edit]

The following article or section is in need of assistance from someone who plays Pikmin 2.
Particularly: The Pikmin Wiki page claims it's possible to switch leaders back and forth so fast that the boss becomes confused. Confirm and expand.

This beast can be difficult to defeat in a timely manner, but with the right strategy, can be overcome without losing any Pikmin. The Bloyster will hunt your active leader and will change its target accordingly if you switch. However, there is a slight delay between the time it stops chasing one leader and starts on the other. Use this to your advantage by placing each leader on either side of the beast. Lure it towards one, then switch with GCN Y.png / Wiimote Minus.png and quickly toss Pikmin onto its vulnerable tail. Call them back when the Bloyster turns to face you, then repeat.

Another way to deal with this boss is to attack it with a single group of Pikmin led by both leaders. Because it pauses slightly in order to track the leading leader, the idea is to keep switching control of your leaders every time it turns your active leader's color. In this way, it is very easy to simply walk past it, step behind it, and throw Pikmin at the bulb on its tail without trouble. Be sure to call back any Pikmin that get shaken off their target.

In the Hole of Heroes as well as The Giant's Bath, the arena for the fight is very big, and you can easily corner the Bloyster. Defeat the Armored Cannon Beetle Larvae and Decorated Cannon Beetles in the Hole of Heroes by having them shoot rocks at each other. The Ranging Bloyster cannot be harmed by the rocks. Then, have a leader lure the Bloyster to one of the corners of the room. The leader will be close enough to keep the Bloyster's attention, but the Bloyster cannot reach the leader, as its range does not reach the corners of the room. Have the other leader bring all the Pikmin to the other side, switching between the two leaders while approaching to keep the Bloyster's attention on the one out of reach. When close enough, throw Pikmin onto its tail, while switching to keep it from attacking the group of Pikmin. If a spray or purples are used, the Bloyster can be defeated within less than a minute without casualties.

A much more time-consuming method is to have a 100 strong army, confront the Ranging Bloyster, spray it, and then toss Pikmin onto its back. When it unfreezes, simply spray it again, and any Pikmin that were thrown off will leap back on it to continue the assault. Note that this can take multiple ultra-bitter sprays and the Pikmin will likely revert back to leaf Pikmin when thrown off, but it is a far safer method.

A safe but slightly slow way is to use a single Purple Pikmin. Begin by making the Bloyster use its main attack. While it's busy doing so, go around it and throw the Purple Pikmin at its bulb. Slowly rotate alongside the Bloyster so that it does a full circle. When it reaches its initial position, make it attack again, and while it's doing so, go to its back, whistle the Pikmin, and re-throw it. Repeat this until the creature is dead.[1]

As a last resort, White Pikmin can be fed to the Bloyster, each dealing heavy damage when eaten. At least 8 are necessary to poison the creature to death.

Technical information[edit]

Internally, Toady Bloysters are actually Ranging Bloysters, except with some properties that specify the differences, and the hard-coded ability to track leaders removed.

Other information[edit]

Naming[edit]

The following article or section needs help from someone who can translate Japanese text.

The Ranging Bloyster is called such because it is like the Toady Bloyster, but has a proboscis that has far greater range. The word "Bloyster" is derived from the word "oyster", the pearl some mollusks can create – the Raging Bloyster is similar to some mollusks in the real world. In Japan, the creature is called ケメクジ?, which has no known translation. The boss's scientific name is molluschid predatoria, where molluschid is similar to mollusk and predatoria is similar to the English word "predator", given how this creature is much more effective at hunting down Pikmin compared to the Toady Bloyster. Internally, it is called umimushi, which is a Romanization of うみむし?, or "Sea Insect".

Names in other languages[edit]

Language Name Meaning
French (NoA) Eventraille adulte (Piklopedia)
Éventraille adulte (Olimar's notes in the Piklopedia)
Adult innard disemboweler
French (NoE) Eventraille Adulte Portmanteau of "éventrer" (disembowel) or "entrailles" (innards) and "éventail" (fan), and "adulte" (adult).
"Eventraille" should be "Éventraille".

Gallery[edit]

References[edit]

  1. YouTube video showing a safe strategy against the Bloyster, requiring only one Purple Pikmin