Template:Feature: Difference between revisions

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(New featured article -- Hey! Pikmin.)
(Replaced image with boxart image.)
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<h3>Hey! Pikmin</h3>
<h3>''Hey! Pikmin''</h3>
[[File:Foaming Lake 4.jpg|thumb|right|250px|A scene from [[Foaming Lake]], one of the game's [[area]]s.]]
[[File:Hey!PikminBoxArt.jpg|thumb|right|250px|North American boxart.]]


'''''Hey! Pikmin''''' is a spin-off game in the {{ps}}, released in 2017 for the [[Nintendo 3DS]]. The game takes place sometime after the events of {{p3}}, and sees [[Captain Olimar]] crash-landing on an [[Hey! Pikmin planet|unfamiliar planet]] and collecting [[treasure]] to gather enough [[Sparklium]] to fuel his ship back into working condition. The game plays very differently to the main games in the series, as it is a 2.5D puzzle platformer. The focus of the game is not on organizing the Pikmin, multi-tasking, and strategy, but is instead on reflexes, accurate aiming, and maneuverability.
'''''Hey! Pikmin''''' is a spin-off game in the {{ps}}, released in 2017 for the [[Nintendo 3DS]]. The game takes place sometime after the events of {{p3}}, and sees [[Captain Olimar]] crash-landing on an [[Hey! Pikmin planet|unfamiliar planet]] and collecting [[treasure]] to gather enough [[Sparklium]] to fuel his ship back into working condition. The game plays very differently to the main games in the series, as it is a 2.5D puzzle platformer. The focus of the game is not on organizing the Pikmin, multi-tasking, and strategy, but is instead on reflexes, accurate aiming, and maneuverability.

Revision as of 18:09, August 1, 2022

Hey! Pikmin

The box art for Hey! Pikmin.
North American boxart.

Hey! Pikmin is a spin-off game in the Pikmin series, released in 2017 for the Nintendo 3DS. The game takes place sometime after the events of Pikmin 3, and sees Captain Olimar crash-landing on an unfamiliar planet and collecting treasure to gather enough Sparklium to fuel his ship back into working condition. The game plays very differently to the main games in the series, as it is a 2.5D puzzle platformer. The focus of the game is not on organizing the Pikmin, multi-tasking, and strategy, but is instead on reflexes, accurate aiming, and maneuverability.

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