The Impact Site: Difference between revisions

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{{merging|conflict|The Impact Site}}
{{infobox area
{{infobox area
|image    = The Impact Site HD.jpg
|image    = The Impact Site HD.jpg
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The '''Impact Site''' is where [[Captain Olimar]] first lands after his [[S.S. Dolphin|ship]] crashes on the [[Planet of the Pikmin]] in ''[[Pikmin (game)|Pikmin]]'', and so the first day is spent there. The area is near the edge of the vast forest on the area select map, not far from the [[Forest of Hope]]. The Impact Site is the location of the discovery of the [[Red Onion]] with its associated [[Red Pikmin]]. This area and the [[Final Trial]] make up the [[Wistful Wild]] in ''[[Pikmin 2]]''. This area is one of the least visited in a regular playthrough, but is also the best one to increase Pikmin population.
'''The Impact Site''' is where [[Captain Olimar]] first lands after his [[S.S. Dolphin|ship]] crashes on the [[Planet of the Pikmin]] in ''[[Pikmin (game)|Pikmin]]'', and so the first day is spent there. The area is near the edge of the vast forest on the area select map, not far from the [[Forest of Hope]]. The Impact Site is the location of the discovery of the [[Red Onion]] with its associated [[Red Pikmin]]. This area and the [[Final Trial]] make up the [[Wistful Wild]] in ''[[Pikmin 2]]''. This area is one of the least visited in a regular playthrough, but is also the best one to increase Pikmin population in.


__TOC__
==General layout==
The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of [[Pellet Posy|Pellet Posies]] increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population.


==General layout==
There are two main sections to this area: the grassy plane where Olimar lands, at the south, and the beach section with a large tree trunk at the north. To reach the trunk, the player must first drag the cardboard box out of the way, in day 1. Reaching the beach requires breaking a stone [[wall]], with the help of [[Yellow Pikmin]].
[[Image:Pikmatt8.jpg|thumb|220px|The watery area of the level.]]
 
The level consists of a small pool of water, not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of [[Pellet Posy|Pellet Posies]] increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population. It is also the only location of the [[Goolix]], one of the game's hidden bosses, which can only be found on odd-numbered days after day 8, on the large tree stump near the water.
It is also the only location of the [[Goolix]], one of the game's hidden bosses, which can only be found on odd-numbered days after day 8, on the large tree stump near the water. Located on the same tree stump on Day 8 and all other subsequent even-numbered days, a [[Mamuta]] will reside there.


The [[bomb-rock]]s in this area are found inside the box that the Pikmin have to push.
{{listen|filename=Impact Site.ogg|title=Impact Site Music}}
{{listen|filename=Impact Site.ogg|title=Impact Site Music}}
==Key points==
The [[bomb-rock]]s in this area are found inside the box that the Pikmin have to push in the first day.
The area contains three 20-[[pellet]]s, one for each Pikmin species. The red pellet is located behind the stone gate, next to the lake. The yellow one is located in a tree stump that only [[Yellow Pikmin]] can reach. This stump is found in the arena where the Goolix is fought. The blue pellet is on a small island next to the [[Pearly Clamclamp]] that is holding the [[Positron Generator]].
Besides those, there are several [[Pellet Posy|Pellet Posies]] and three 10-pellets, again, one for each color. All of these are near the landing site. In order for Olimar to get them, he must order his Pikmin to build the stick that leads them there, and break a geyser hidden in the tall grass so he himself can get up. Each of the [[Pearly Clamclamp]]s in the beach have a pearl that, when carried to an Onion, produces fifty Pikmin.
On days two and beyond, Iridescent Flint Beetles can be found on the path to the second part of the area, on the tall [[plant]]s to the east of the Onions, and to the north of the bomb-rocks.
Note: the Pellet Posies, Pearly Clamclamps, and [[Iridescent Flint Beetle]]s will be there every day. The highest amount of Pikmin one could raise in The Impact Site in one day is 301 (unless one were to hit the Flint Beetles more than eight times – hitting each nine times would produce 307, hitting each one twelve times would produce 322 – but this is highly unlikely).


==Enemies==
==Enemies==
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File:TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks.
File:TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks.
File:TIS goolix.png|The main tree stump, with a [[Goolix]].
File:TIS goolix.png|The main tree stump, with a [[Goolix]].
File:Pikmatt8.jpg|Entrance to the watery portion.
File:TIS clam.png|The [[Pearly Clamclamp]] pond.
File:TIS clam.png|The [[Pearly Clamclamp]] pond.
File:TIS exit.png|Back exit from the pond.
File:TIS exit.png|Back exit from the pond.
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File:Impact_Site.png|Fan-made map.
File:Impact_Site.png|Fan-made map.
File:The Impact Site Challenge.gif|Fan-made map of the area in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:The Impact Site Challenge.gif|Fan-made map of the area in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:IS_overview.png|An early overview of part of The Impact Site. The textures for this image are on the game itself.
File:IS_overview.png|An early overview of part of The Impact Site. The textures for this image are loaded on the game itself, but go [[unused content|unused]].
File:IS texture.png|The [[radar]] pattern for The Impact Site.
File:IS texture.png|The [[radar]] pattern for The Impact Site.
</gallery>
</gallery>


==Trivia==
==Trivia==
*A Bulborb can be seen during the end of day [[cutscene]], even though no Bulborbs are present in the actual area.
{{todo|Elaborate on the ''NPC!'' trick, as it shouldn't be possible for Pikmin to take down a stone gate.}}
*Strangely, a Bulborb can be seen during the end of day [[cutscene]], even though no Bulborbs are present in the actual area.
*In the ''[[New Play Control!]]'' version, the white gate leading to the beach with the Clamclamps can be broken down on Day 1 by throwing Pikmin onto the ledge as far as you can and getting onto the stump. You can then guide the Pikmin over to the gate and break it down.
*The best possible score in Challenge Mode is 278.
*The Impact Site is one of two areas with an optional boss, the other being the [[Distant Spring]].
*In ''Pikmin 3'', the [[music|song]] ''Alph's Crash-Site'' has bits and pieces of The Impact Site's theme.


{{Areas|e0ffe0|005500|005500|000|fff}}
{{Areas|e0ffe0|005500|005500|000|fff}}

Revision as of 09:28, September 25, 2014

The Impact Site
High definition map of The Impact Site. This was made by taking screenshots using Dolphin's free camera mode, stitching them together with Hugin, and readjusting any details with GIMP.
Ship parts 2
Pikmin available Red
Requirements None
Music {{{music}}}

The Impact Site is where Captain Olimar first lands after his ship crashes on the Planet of the Pikmin in Pikmin, and so the first day is spent there. The area is near the edge of the vast forest on the area select map, not far from the Forest of Hope. The Impact Site is the location of the discovery of the Red Onion with its associated Red Pikmin. This area and the Final Trial make up the Wistful Wild in Pikmin 2. This area is one of the least visited in a regular playthrough, but is also the best one to increase Pikmin population in.

General layout

The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of Pellet Posies increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population.

There are two main sections to this area: the grassy plane where Olimar lands, at the south, and the beach section with a large tree trunk at the north. To reach the trunk, the player must first drag the cardboard box out of the way, in day 1. Reaching the beach requires breaking a stone wall, with the help of Yellow Pikmin.

It is also the only location of the Goolix, one of the game's hidden bosses, which can only be found on odd-numbered days after day 8, on the large tree stump near the water. Located on the same tree stump on Day 8 and all other subsequent even-numbered days, a Mamuta will reside there.

Key points

The bomb-rocks in this area are found inside the box that the Pikmin have to push in the first day.

The area contains three 20-pellets, one for each Pikmin species. The red pellet is located behind the stone gate, next to the lake. The yellow one is located in a tree stump that only Yellow Pikmin can reach. This stump is found in the arena where the Goolix is fought. The blue pellet is on a small island next to the Pearly Clamclamp that is holding the Positron Generator.

Besides those, there are several Pellet Posies and three 10-pellets, again, one for each color. All of these are near the landing site. In order for Olimar to get them, he must order his Pikmin to build the stick that leads them there, and break a geyser hidden in the tall grass so he himself can get up. Each of the Pearly Clamclamps in the beach have a pearl that, when carried to an Onion, produces fifty Pikmin.

On days two and beyond, Iridescent Flint Beetles can be found on the path to the second part of the area, on the tall plants to the east of the Onions, and to the north of the bomb-rocks.

Note: the Pellet Posies, Pearly Clamclamps, and Iridescent Flint Beetles will be there every day. The highest amount of Pikmin one could raise in The Impact Site in one day is 301 (unless one were to hit the Flint Beetles more than eight times – hitting each nine times would produce 307, hitting each one twelve times would produce 322 – but this is highly unlikely).

Enemies

Challenge Mode enemies

Ship parts

Gallery

Other images

Trivia

To do: Elaborate on the NPC! trick, as it shouldn't be possible for Pikmin to take down a stone gate.
Care to do so?

  • Strangely, a Bulborb can be seen during the end of day cutscene, even though no Bulborbs are present in the actual area.
  • In the New Play Control! version, the white gate leading to the beach with the Clamclamps can be broken down on Day 1 by throwing Pikmin onto the ledge as far as you can and getting onto the stump. You can then guide the Pikmin over to the gate and break it down.
  • The best possible score in Challenge Mode is 278.
  • The Impact Site is one of two areas with an optional boss, the other being the Distant Spring.
  • In Pikmin 3, the song Alph's Crash-Site has bits and pieces of The Impact Site's theme.

Template:Areas