Editing Pikipedia:Proposals

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::::Generally, from what I can see on the "Names in other language" section, languages spoken in the Asian continent take more inspiration from the original script (probably because in structure they're generally more similar to Japanese than English). Also, I don't doubt that most translations are from English, but at least in Pikmin 3 the Japanese script had an influence, since Charlie's personality in the European version is more similar to the Japanese one than the American one. In short, generally other translations follow either the Japanese or the English script, and I think they should be treated on the same ground, reporting both and specifying which version(s) other translations follow. When the "main ones" divert, I think the most fair assesment would be following the majority on the most recent version (in this case, Pikmin 1+2 Switch, specifying that the previous version of the pages were present in older versions of the games).
::::Generally, from what I can see on the "Names in other language" section, languages spoken in the Asian continent take more inspiration from the original script (probably because in structure they're generally more similar to Japanese than English). Also, I don't doubt that most translations are from English, but at least in Pikmin 3 the Japanese script had an influence, since Charlie's personality in the European version is more similar to the Japanese one than the American one. In short, generally other translations follow either the Japanese or the English script, and I think they should be treated on the same ground, reporting both and specifying which version(s) other translations follow. When the "main ones" divert, I think the most fair assesment would be following the majority on the most recent version (in this case, Pikmin 1+2 Switch, specifying that the previous version of the pages were present in older versions of the games).
::::However, in regards to what Soprano said: the acknowledgement of all languages would be ideal. Maybe it'd be possible to create a stub for the single language differences/canon/how we want to call them, leaving spaces blank/with a notice that they have to be filled with exact quotes from the games/referential material, and explain the difference in English. --[[User:BluePikminBestPikmin12345|BluePikminBestPikmin12345]] ([[User talk:BluePikminBestPikmin12345|talk]]) 11:36, December 31, 2023 (EST)
However, in regards to what Soprano said: the acknowledgement of all languages would be ideal. Maybe it'd be possible to create a stub for the single language differences/canon/how we want to call them, leaving spaces blank/with a notice that they have to be filled with exact quotes from the games/referential material, and explain the difference in English. --[[User:BluePikminBestPikmin12345|BluePikminBestPikmin12345]] ([[User talk:BluePikminBestPikmin12345|talk]]) 11:36, December 31, 2023 (EST)


:::::Names aren't really the best way to tell, though. I remember checking the French translation of Pikmin 3, and it seems to be a direct translation from Japanese, not from English, for example, despite the enemy names resembling the English ones (not sure about the text added in the port though).
:::::Names aren't really the best way to tell, though. I remember checking the French translation of Pikmin 3, and it seems to be a direct translation from Japanese, not from English, for example, despite the enemy names resembling the English ones (not sure about the text added in the port though).

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