Editing Pikmin 2 cave generation
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== Generation == | == Generation == | ||
When a sublevel is entered, the game generates it [[random]]ly; it starts by building random terrain, and then populates it with random objects | When a sublevel is entered, the game generates it [[random]]ly; it starts by building random terrain, and then populates it with random objects. | ||
===Layout=== | ===Layout=== | ||
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;Toybox | ;Toybox | ||
: [[File: | : [[File:Lost Toy Box.png|left|thumb|120px|[[Lost Toy Box]].]] These sublevel designs are in caves such as [[Glutton's Kitchen]] and the [[Dream Den]]. These levels are often filled with giant toys and treasures that are used for food, entertainment, and office supplies. The borders of the sublevels are smaller toys that Pikmin and [[Enemy|enemies]] can cross, but not [[leader]]s, similar to the garden theme. They sometimes can be covered with a large carpet or wood flooring that stretches for the entirety of the floor. | ||
{{clear}} | {{clear}} | ||