Editing Talk:HUD
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::Thanks for the words. I'll sort out the gallery tomorrow- tomorrow West Australian Standard Time, of course. The main intent of the image gathering, though, was to include the actual information inside the article content, something I wasn't as confident in as adding to the gallery in terms of wiki formatting (this article seems to be using more complicated formats than what I'm familiar with). As for the black backgrounds... just tell me what the most significant parts of the HUD are, and I'll try to see if I can find somewhere to put them against a black background ([[Clockwork Chasm]] and the abyss levels in Bingo Battle sound like good places to start). [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 10:57, 28 October 2015 (EDT) | ::Thanks for the words. I'll sort out the gallery tomorrow- tomorrow West Australian Standard Time, of course. The main intent of the image gathering, though, was to include the actual information inside the article content, something I wasn't as confident in as adding to the gallery in terms of wiki formatting (this article seems to be using more complicated formats than what I'm familiar with). As for the black backgrounds... just tell me what the most significant parts of the HUD are, and I'll try to see if I can find somewhere to put them against a black background ([[Clockwork Chasm]] and the abyss levels in Bingo Battle sound like good places to start). [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 10:57, 28 October 2015 (EDT) | ||
:::Right. Well, we better have pretty much all HUD elements. Like the ones we currently have on the article: Pikmin counter, spray counter, day counter, health meters, standby Pikmin icon, etc. etc. We have images of those already, of course, but those are from ''Pikmin 2''. The ''Pikmin 3'' ones are radically different, so we better have those too. Heck, we should try to get ''Pikmin'' HUD element images as well, for the sake of completion. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:41, 28 October 2015 (EDT) | :::Right. Well, we better have pretty much all HUD elements. Like the ones we currently have on the article: Pikmin counter, spray counter, day counter, health meters, standby Pikmin icon, etc. etc. We have images of those already, of course, but those are from ''Pikmin 2''. The ''Pikmin 3'' ones are radically different, so we better have those too. Heck, we should try to get ''Pikmin'' HUD element images as well, for the sake of completion. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:41, 28 October 2015 (EDT) | ||