Editing Talk:Story Mode
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==Purpose== | ==Purpose== | ||
Remember, this article is not [[Canon]] and not the Plot section of each game article. The focus here should generally be on gameplay, not story. The thing that makes Story Mode different from the side modes is that the story is the context for the gameplay, and so it should be mentioned, but not focused on. Instead, things like the mechanics of how [[day]]s and [[area]]s work and how the game's progression is structured should be discussed. (That's what I think this article should be for.) — [[User:Botanist|'''Botanist''']]<sub>[[User talk:Botanist|''(talk)'']]</sub> 15:31, November 4, 2020 (EST) | Remember, this article is not [[Canon]] and not the Plot section of each game article. The focus here should generally be on gameplay, not story. The thing that makes Story Mode different from the side modes is that the story is the context for the gameplay, and so it should be mentioned, but not focused on. Instead, things like the mechanics of how [[day]]s and [[area]]s work and how the game's progression is structured should be discussed. (That's what I think this article should be for.) — [[User:Botanist|'''Botanist''']]<sub>[[User talk:Botanist|''(talk)'']]</sub> 15:31, November 4, 2020 (EST) | ||