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Predator enemies have varied attacks, and some take the advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or maim them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin. | Predator enemies have varied attacks, and some take the advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or maim them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin. | ||
Defeated enemies that leave a corpse can be returned to an | Killed enemies may drop [[pellet]]s, which can be brought to an [[Onion]] to exchange for Pikmin seeds. Defeated enemies that leave a corpse can also be returned to an Onion or the [[Research Pod]], being exchanged for [[Poko]]s in the case of the latter. An enemy under the effect of an [[ultra-bitter spray]] will vanish when its [[HP]] drops to zero; [[nectar]]s or [[spray]]s then have a chance of dropping instead. | ||
Some enemies contain important items like [[ship part]]s or [[treasure]]s which they drop when defeated; these will still be dropped even if the creature was petrified. | Some enemies contain important items like [[ship part]]s or [[treasure]]s which they drop when defeated; these will still be dropped even if the creature was petrified. | ||
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Enemies are normally killed by Pikmin attacks, which becomes easier the more Pikmin are attacking. They can also inadvertently kill themselves by ingesting [[White Pikmin]], falling off pits, or rarely, by coming into contact with certain hazards. | Enemies are normally killed by Pikmin attacks, which becomes easier the more Pikmin are attacking. They can also inadvertently kill themselves by ingesting [[White Pikmin]], falling off pits, or rarely, by coming into contact with certain hazards. | ||
As threats to Pikmin, enemies can attack in a variety of ways, the most common one being eating them. They can also crush them, kill them with a [[hazard]] they're vulnerable to, knock them out with an explosion, amongst other methods. For some of these attacks, there is a cap on the number of Pikmin that can be affected from it. For instance, in ''[[Pikmin (game)|Pikmin]]'', a [[Red Bulborb]] may only grab and eat three Pikmin at most, with a single bite, and in ''[[Pikmin 2]]'', five at most. | |||
==In-game== | ==In-game== |