Bulbmin: Difference between revisions

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|size      = 270px
|size      = 270px
|underground= [[Frontier Cavern]], [[Submerged Castle]], [[Hole of Heroes]]
|underground= [[Frontier Cavern]], [[Submerged Castle]], [[Hole of Heroes]]
|challenge= [[Green Hole]], [[Hidden Garden]]
|attacks    = Eats Pikmin
|attacks    = Eats Pikmin
|name      = Parasiticus pikminicus
|name      = Parasiticus pikminicus
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|image      = Bulbmin group.jpg
|image      = Bulbmin group.jpg
|size      = 270px
|size      = 270px
|resistance = All Hazards (except explosions)
|resistance = All Hazards
|height    = 15
|height    = 15
|strength  = Average
|strength  = Average
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Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility and strength, but are immune to all hazards (fire, water, electricity, and poison), excluding explosions. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility and strength, but are immune to all hazards (fire, water, electricity, and poison), excluding explosions. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.


The only way that Bulbmin can be killed if they are '''not''' under a captain's command - that is, before ever being whistled - is if a [[Lithopod|Cannon Beetle]] or [[Waterwraith]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.
The only way that Bulbmin can be killed if they are '''not''' under a captain's command - that is, before ever being whistled - is if a [[Lithopod|Cannon Beetle]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force. A fun little fact is that bulbmin ghosts look like enemy ghosts, not pikmin ghosts.


There is some debate over what Bulbmin inside Bulborbs actually look like. Some argue that since they appear as green dots on the map, and since their leaves glow green when idle, that they themselves are green. Others suggest that Bulbmin are orange given the color of the tip of their stem, as well as the color of the conical aiming cursor when a Bulbmin is in hand and the color of the trail they produce when thrown.
There is some debate over what Bulbmin inside Bulborbs actually look like. Some argue that since they appear as green dots on the map, and since their leaves glow green when idle, that they themselves are green. Others suggest that Bulbmin are orange given the color of the tip of their stem, as well as the color of the conical aiming cursor when a Bulbmin is in hand and the color of the trail they produce when thrown. It could be possible that these parasitic Pikmin have onions.


{{notes|enemy}}
{{notes|enemy}}


==Strategy==
==Killing Strategy==
===Pikmin===
===Pikmin===
To ensure a low Pikmin loss, if not [[zero-death run|zero]], wait until it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly: it has been distracted, leaving a large time gap in which to swarm it. Do it, then, and it should die before any of the Pikmin it manages to swallow do. Also if it is attacked by other bulbmin it will hesitate slightly before attacking allowing more time to deal damage.
To ensure a low Pikmin loss, if not [[zero-death run|zero]], wait until it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly: it has been distracted, leaving a large time gap in which to swarm it. Do it, then, and it should die before any of the Pikmin it manages to swallow do. Also if it is attacked by other bulbmin it will hesitate slightly before attacking allowing more time to deal damage.


As extra precautions or for an easier fight, use [[Purple Pikmin]] or an [[Ultra-Bitter Spray]] if it captures any Pikmin.
As extra precautions or for an easier fight, use [[Purple Pikmin]] or an [[Ultra-bitter Spray]] if it captures any Pikmin.


===Captains===
===Captains===
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*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having eaten a White Pikmin.
*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having eaten a White Pikmin.
*Only adult Bulbmin will attack the player; the young will do nothing but follow the parent until it is defeated.
*Only adult Bulbmin will attack the player; the young will do nothing but follow the parent until it is defeated.
*Bulbmin, along with [[Mushroom Pikmin]], are the only Pikmin that have not appeared in Super Smash Bros Brawl.


==Gallery==
==Gallery==
<gallery>
<gallery widths="120" captionalign="left">
Image:Bulbmin3.jpg|Artwork of a mature Bulbmin.
Image:Bulbmin3.jpg|Artwork of a mature Bulbmin.
Image:Bulbmin2.jpg|Artwork of a juvenille Bulbmin
Image:Bulbmin2.jpg|Artwork of a juvenille Bulbmin
Image:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin
Image:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin
File:118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
File:119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
File:12bulbmin.png|Bulbmin in the Piklopedia.
12bulbmin.png|Bulbmin in the Piklopedia.
</gallery>
</gallery>
{{featured|3rd December 2008|26th January 2009}}
{{featured|3rd December 2008|26th January 2009}}


{{Pikmin}}
{{Pikmin}}
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[[de:Punktmin]]
[[de:Punktmin]]
[[Category:Pikmin 2 enemies]]
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