Pikmin 3 prerelease information: Difference between revisions

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Originally, the whistle in ''Pikmin 3'' had a smaller radius than in the past two games, and lasted for a shorter length of time. This was later changed to be slightly larger and longer, and included the ability for the Whistle to call [[Winged Pikmin]] by raising off the floor after fully expanding to create a cylindrical beam of light.
Originally, the whistle in ''Pikmin 3'' had a smaller radius than in the past two games, and lasted for a shorter length of time. This was later changed to be slightly larger and longer, and included the ability for the Whistle to call [[Winged Pikmin]] by raising off the floor after fully expanding to create a cylindrical beam of light.
==Throwing Captains==
[[File:Screenshot_2014-05-04_at_8.57.05_PM.png|thumb|Notice how high up the red character is compared to the blue, his starting point.]]
In the early footage shown of the game, the captains were first shown to have the ability to toss one another to access new locations. At this point in development, the captains were thrown much higher than they are in the final game. This change was most likely made to rid the game of some areas where players could easily break the barriers.




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In the earliest footage of ''Pikmin 3'', Crystals were much more opaque. In the final game, they were changed to be completely transparent.
In the earliest footage of ''Pikmin 3'', Crystals were much more opaque. In the final game, they were changed to be completely transparent.
==Insect Condo==
In the 2012 demo of Pikmin 3, the Insect Condo was shown as one of the fruits returning from Pikmin 2. In this footage, it required only 8 Pikmin to carry it, as oposed to the 10 required in the final game.


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