Pikmin 3 prerelease information: Difference between revisions

mNo edit summary
Line 13: Line 13:


==Pikmin 3 Logo and Light Engine==
==Pikmin 3 Logo and Light Engine==
In the original introduction of'' Pikmin 3'', the logo contained a '''3''' made of violet flowers, In the final game, these flowers were changed to orange to represent [[Ultra-Spicy Spray]]. Also, the earliest footage of the game showed that the game was originally much dimmer than the final version, although this was most likely due to the fact that the lighting engine probably wasn't complete at the time it was shown.
In the original introduction of'' Pikmin 3'', the logo contained a '''3''' made of violet flowers, to resemble the flowers of the Rock and Winged Pikmin.  In the final game, these flowers were changed to orange to represent [[Spray#Ultra-Spicy Spray|Ultra-Spicy Spray]]. Also, the earliest footage of the game showed that the game was originally much dimmer than the final version, although this was most likely due to the fact that the lighting engine probably wasn't complete at the time it was shown.


<gallery>
<gallery>
Line 19: Line 19:
pikmin-3-logo-final.jpg|Pikmin 3's final logo and more lit-up design.
pikmin-3-logo-final.jpg|Pikmin 3's final logo and more lit-up design.
</gallery>
</gallery>
==Scanning==
==Scanning==
In an early build of the game, the scan feature would cause the camera to enter a tilt-shift mode to focus only on the creature, and the creature would highlight in blue. The name of said highlighted creature was then displayed in simple blue text above it. This was greatly changed in the final game, which displays the name in a box in the lower right corner. This name is surrounded by strange characters, presumably of the language of Koppai. With the update released on May 29th, 2014, the scanning featured two new images on the left side of the screen. One shows how to make the Pikmin charge, and the other shows how to cancel the lock-on. The images shown correspond to the controller that is currently in use.
In an early build of the game, the scan feature would cause the camera to enter a tilt-shift mode to focus only on the creature, and the creature would highlight in blue. The name of said highlighted creature was then displayed in simple blue text above it. This was greatly changed in the final game, which displays the name in a box in the lower right corner. This name is surrounded by strange characters, presumably of the language of Koppai. With the update released on May 29th, 2014, the scanning featured two new images on the left side of the screen. One shows how to make the Pikmin charge, and the other shows how to cancel the lock-on. The images shown correspond to the controller that is currently in use.
1,071

edits