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|pikmin3 = y | |pikmin3 = y | ||
|weight = 1 | |weight = 1 | ||
|max_pikmin = | |max_pikmin = |seeds = 1 | ||
|value = |value2 = 1 | |value = |value2 = 1 | ||
|value3 = 5}}The '''Skitter Leaf''' <span style="line-height:20px;">(</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">ハンボ) </span>is an enemy in ''[[Pikmin 2]]'' and ''[[Pikmin 3]] ''that resembles a leaf. These creatures remain camouflaged on the ground until approached by [[Captains]], at which time they attempt to flee with a cricket-like chirp. They are somewhat rare, usually located in very fresh places, such as near or in water or foliage, but not worth defeating, and returning to the [[Onion]]/[[Research Pod|pod]]. This is because the leaf they leave upon death, while only requiring one Pikmin to carry, yields one [[Pikmin family|Pikmin seed]]/[[Poko]]. | |value3 = 5|areas = '''''Pikmin 2'''''<br>[[Perplexing Pool]] | ||
|challenge = '''''Pikmin 2'''''<br>[[Hidden Garden]]<br>'''''Pikmin 3'''''<br>[[Tropical Forest]] | |||
|battle = '''''Pikmin 3'''''<br>[[Stagnant Sea]] | |||
|max_pikmin2 = 1 | |||
|max_pikmin3 = 2 | |||
|height = 56mm}}The '''Skitter Leaf''' <span style="line-height:20px;">(</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">ハンボ) </span>is an enemy in ''[[Pikmin 2]]'' and ''[[Pikmin 3]] ''that resembles a leaf. These creatures remain camouflaged on the ground until approached by [[Captains]], at which time they attempt to flee with a cricket-like chirp. They are somewhat rare, usually located in very fresh places, such as near or in water or foliage, but not worth defeating, and returning to the [[Onion]]/[[Research Pod|pod]]. This is because the leaf they leave upon death, while only requiring one Pikmin to carry, yields one [[Pikmin family|Pikmin seed]]/[[Poko]]. | |||
There are rare occasions where one will duck right when it loses all its health, thus dying right when a [[captain]] approaches it. | There are rare occasions where one will duck right when it loses all its health, thus dying right when a [[captain]] approaches it. |
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