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Skitter Leaf

From Pikipedia, the Pikmin wiki
Skitter Leaf In-game icon.
Skitter leaf.png
Appears in Pikmin 2Pikmin 3
Scientific name Rus pseudoarbicans
Family Skitterling
Areas Perplexing Pool, Tropical Wilds, Garden of Hope
Caves Citadel of Spiders, Hole of Heroes
Challenge Mode levels Hidden Garden
Collect treasure! levels Tropical Forest
Battle enemies! levels Shaded Garden, Beastly Caverns
2-Player Battle levels Brawl Yard, Tile Lands
Bingo Battle levels Shaded Terrace, Stagnant Sea, Blooming Terrace, Buried Pond
Attacks None

The Skitter Leaf (ハンボ?) is an enemy found in Pikmin 2 and Pikmin 3 that resembles a leaf. These creatures remain camouflaged on the ground until approached by leaders, at which time they attempt to flee with a cricket-like chirp. They are somewhat rare, usually located in very fresh places, such as near or in water or foliage, but they are not worth defeating or recovering. This is because the leaf they leave upon death, while only requiring one Pikmin to carry, yields only a single Pikmin seed or one Poko.


Game Weight Max.
Seeds Value Health Regen.
Pikmin 2 1 1 1 Poko icon.png × 1 120 No
Pikmin 3 (?) 1 1 1 Poko icon.png × 5
Points × 5
45 No


The Skitter Leaf, when it is hiding, looks like a small leaf on the ground, making it seem like it's part of the scenery. When approached, however, it will leap up, revealing feet with a similar pattern to the leaf on its back, and bulgy red eyes. What the stem would be on a leaf is actually the Skitter Leaf's mouth, and due to its small, tube-like appearance, one can conclude that the Skitter Leaf mainly feeds on plant juices. The main "leaf" acts as a cape, which the Skitter Leaf uses to fend itself from predation by flipping in the air and whipping it around. Upon flipping, the creature will also reveal a rounded, yellow abdomen.


Olimar's notes

The skitter leaf is a relative of the pond skater that shed its wings and adapted to life on the ground. With no residual traits of its airborne past, the skitter leaf can neither fly nor skit across the surface of the water. The wings have since evolved into the leaflike structure on its back, which serves to hide the skitter leaf through mimicry. It appears quite effective, as few predators can see through this clever disguise.

Louie's notes

The superb amalgamation of juicy meat and leafy greens ensures that the skitter leaf will be the new spinach!

The following article or section contains guides.
The strategies presented may not be the only ones or the best ones.

Nintendo Player's guide[edit]

They look like leaves, but they're critters. You can swarm Skitter Leafs or hit them with air attacks and defeat them with ease. In one Challenge-mode arena, you'll defeat Skitter Leafs to earn point-producing treasure.

Pikmin 3 Prima Guide[edit]

The Skitter Leaf is a harmless creature that uses its leaf-shaped body to blend into the environment. When threatened, a Skitter Leaf jumps out of hiding and attempts to flee from its attackers. You can simply ignore these enemies, but they can prove useful when Pikmin cultivation is a priority. To defeat a Skitter Leaf, simply toss a single Pikmin onto its back.


Pikmin 2[edit]

Swarm it with Pikmin, or toss one directly onto its back; Purple Pikmin work especially well for the latter method, as they will home in on the Skitter Leaf. It has low vitality and can also be easily defeated by leaders. Leaders can be harmed by it, and it will shake any attacking Pikmin off when given the chance, which usually knocks off their flowers or buds. This enemy cannot be petrified when it hides as a leaf, but it can when it is up and active.

Pikmin 3[edit]

The creature is much harder to defeat with leaders and reacts quicker to assaults, but remains easy to defeat with one shot on the back. Winged Pikmin are the only Pikmin somewhat ineffective against it, unless they are tossed directly onto its back while resting. The creature can no longer remove flowers or buds from Pikmin.


There are rare occasions where one will duck right when it loses all its health, rendering it unable to die until a leader approaches it.

Technical information[edit]

Pikmin 2 technical information (?)
Internal name sokkuri
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.05
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 120
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.2
fp04 ダメージフレーム Damage scale duration 0.2
fp05 質量 Unknown (weight?) 0.1
fp06 速度 Move speed 120
fp08 回転速度率 Rotation acceleration 0.5
fp09 テリトリー Territory radius 200
fp10 ホーム範囲 "Home" radius 150
fp11 プライベート距離 "Private" radius 50
fp12 視界距離 Sight radius 150
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Unknown (shake rate?) 1
fp17 振り払い力 Shake knockback 50
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 40
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 0
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 40
fp33 マップとのあたりポリゴンの選定 Unknown 30
fp34 ピクミンとのあたり Pikmin damage radius 15
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 10
ip01 振り払い打撃A Unknown 2
ip02 振り払い張付1 Unknown 0
ip03 振り払い打撃B Unknown 2
ip04 振り払い張付2 Unknown 0
ip05 振り払い打撃C Unknown 2
ip06 振り払い張付3 Unknown 0
ip07 振り払い打撃D Unknown 2
Specific properties
ID Japanese comment Property Value
fp01 移動時間最大 Max walk time 1
fp02 移動時間最小 Min walk time 0
fp03 移動角度最大 Max angle change 90
fp04 移動角度最小 Min angle change 30
fp11 待機確率 Unknown (chance of standing still?) 0.4
fp12 待機時間最大 Unknown 3.25
fp13 待機時間最小 Unknown (min stopped time?) 1.75
fp21 水中移動速度 Unknown (underwater speed? 25
fp22 水中回転速度率 Unknown (underwater rotation speed?) 0.05
fp23 水中回転最大速度 Unknown (underwater rotation max speed?) 1
Pikmin 3 technical information (?)
Internal name hambo
HP 45
Rock Pikmin throw hits to kill 1
White Pikmin ingestions to kill 0
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 0
Number of direct hits on top to kill 1
Damage to leaders 0
Territory radius 200
Mission Mode value 5

Other information[edit]

  • Size: Body length: 56mm, as per the e-card
  • Piklopedia number: #53


The creature being called a leaf is a clear reference to its leaf shape allowing it to blend with the environment. In Japan, its name is ハンボ?. Its scientific name is Rus pseudoarbicans, which has a completely unknown meaning, besides the Greek word "pseudo" in it, which means "fake", likely alluding at how it is a fake leaf. Internally, its name in Pikmin 2 is sokkuri, which is an onomatopoeia for "looks like", once more referring to how it mimics a leaf. Its internal name in the next game is hambo, which is the same as its Japanese name when Romanized, but with an 'm' instead of an 'n'.

Names in other languages[edit]

Language Name Meaning
Flag of Japan.svg Japanese ハンボ?
Flag of France.svg French Feuille Animale Animal leaf
Flag of Germany.svg German Rutschblatt Slip leaf
Flag of Italy.svg Italian Foglia Finta Fake Leaf
Flag of Mexico.svg Spanish (NoA) Pisaátomos hoja Atomcrusher leaf



  • The Skitter Leaf resembles a magnolia acuminata's leaves.
  • In both Pikmin 2 and Pikmin 3, the Skitter Leaf moves very slowly in water, and its animation resembles it attempting to swim.

See also[edit]