Hole of Heroes: Difference between revisions

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The Hole of Heroes is reachable only by the same path used to retrieve the [[Conifer Spire]]. The road there involves a [[Hermit Crawmad]], water that needs to be drained, [[Blowhog]]s, [[Shearwig]]s, and a protective [[Armored Cannon Beetle Larva]]. Pass the Conifer Spire's resting place and traveling down the half pipe to reach the cave entrance. Be careful not to fall off the tree stump so you don't have to take the journey all over again.
The Hole of Heroes is reachable only by the same path used to retrieve the [[Conifer Spire]]. The road there involves a [[Hermit Crawmad]], water that needs to be drained, [[Blowhog]]s, [[Shearwig]]s, and a protective [[Armored Cannon Beetle Larva]]. Pass the Conifer Spire's resting place and traveling down the half pipe to reach the cave entrance. Be careful not to fall off the tree stump so you don't have to take the journey all over again.


Obviously you will encounter hordes of enemies and all hazards in this cave. It is highly recommended you either take 20 of each type of Pikmin (This way you can face every obstacle with a good offensive group), or 30 Purples, 20 blues and whites, and 15 reds and yellows (If you want more Purple Pikmin to defeat the bosses).  The truth is, the threats that this cave holds are very minor, and do not require many resistant Pikmin to eliminate them; the cave does have many tough bosses though, so I recommend option 2 (as long as you have a bitter spray or 2 to spare). Frustratingly the Hole of Heroes, like the other two caves in the Wistful Wild, contains bosses that prove to be quite challenging, but have no suit or gameplay upgrade for collecting the final treasure. This is forgiveable though because the final treasure has a high poko value (even though this is post game).
Obviously you will encounter hordes of enemies and all hazards in this cave. It is highly recommended you either take 20 of each type of Pikmin (This way you can face every obstacle with a good offensive group), or 30 Purples, 20 blues and whites, and 15 reds and yellows (If you want more Purple Pikmin to defeat the bosses).  The truth is, the threats that this cave holds are very minor, and do not require many resistant Pikmin to eliminate them; the cave does have many tough bosses though, so I recommend option 2 (as long as you have a bitter spray or 2 to spare). Frustratingly the Hole of Heroes, like the other two caves in the Wistful Wild, contains bosses that prove to be quite challenging, but have no suit or gameplay upgrade for collecting the final treasure. This is forgivable though because the final treasure has a high poko value (even though this is post game).


==Treasures==
==Treasures==
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'''Pikmin colors needed:''' Any
'''Pikmin colors needed:''' Any


A treasureless rest level. There aren't any creatures here that can kill, and all four of them could even contribute to your squad. [[Mamuta]]s pound your Pikmin into the ground, but give them flowers. [[Honeywisp]]s and [[Unmarked Spectralid]]s provide nectar or, if you're lucky, a spray. [[Iridescent Glint Beetle]]s have the same results: 1st hit nectar, 2nd hit sprays. If you have taken severe damage and feel you need to return to the surface, there's a geyser waiting for you here. There's also a [[Queen Candypop Bud]] and plenty of [[nectar]] just in case there's a couple of leaf or bud Pikmin among your deflowered soldiers.
A treasure-less rest level. There aren't any creatures here that can kill, and all four of them could even contribute to your squad. [[Mamuta]]s pound your Pikmin into the ground, but give them flowers. [[Honeywisp]]s and [[Unmarked Spectralid]]s provide nectar or, if you're lucky, a spray. [[Iridescent Glint Beetle]]s have the same results: 1st hit nectar, 2nd hit sprays. If you have taken severe damage and feel you need to return to the surface, there's a geyser waiting for you here. There's also a [[Queen Candypop Bud]] and plenty of [[nectar]] just in case there's a couple of leaf or bud Pikmin among your deflowered soldiers.


== Sublevel 6==
== Sublevel 6==
'''Main hazards: '''Water
'''Main hazards: '''Water


'''Pikmin colours needed:''' Blue
'''Pikmin colors needed:''' Blue


If your blue Pikmin are low in number, the are some [[Candypop Bud]]s here in your favor. You are going to need them if you want a safe journey across this place. Interestingly, this level's layout is only seen twice, and the music is unique for the Hole of Heroes. Anyway, find a safe place for your non-aquatic troops. That may involve some fighting for the territory. If not, great! The enemies here prove to be chores, aside from the [[Wogpole]]s, but the other creatures can be problematic if you're retreating or in a situation where you need all the room you can get without having to call off more soldiers. If you need to, [[Water Dumple]]s don't take too long to kill with a pilot. After gathering the [[Nutrient Silo]] as your treasure, get rid of the seal over the cave and jump in for your next boss fight.
If your blue Pikmin are low in number, the are some [[Candypop Bud]]s here in your favor. You are going to need them if you want a safe journey across this place. Interestingly, this level's layout is only seen twice, and the music is unique for the Hole of Heroes. Anyway, find a safe place for your non-aquatic troops. That may involve some fighting for the territory. If not, great! The enemies here prove to be chores, aside from the [[Wogpole]]s, but the other creatures can be problematic if you're retreating or in a situation where you need all the room you can get without having to call off more soldiers. If you need to, [[Water Dumple]]s don't take too long to kill with a pilot. After gathering the [[Nutrient Silo]] as your treasure, get rid of the seal over the cave and jump in for your next boss fight.
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'''Main hazards: '''Enemies
'''Main hazards: '''Enemies


'''Needed Pikmin colour: ''' Any
'''Needed Pikmin color: ''' Any


This arena is roomy, and you'll find a [[Ranging Bloyster]] just waiting to feed. Get your Pikmin safe behind the hole or in a dead end, and defeat the [[Decorated Cannon Beetle]]s with their own boulders. Then you can move to the big blob. Split into two teams, surround the beast, and alternate between captains to get a good shot at the bulb on the monster's back. Again, you may want to use White Pikmin as a last resort. Soon enough, you'll get the [[Joyless Jewel]] as the prize.
This arena is roomy, and you'll find a [[Ranging Bloyster]] just waiting to feed. Get your Pikmin safe behind the hole or in a dead end, and defeat the [[Decorated Cannon Beetle]]s with their own boulders. Then you can move to the big blob. Split into two teams, surround the beast, and alternate between captains to get a good shot at the bulb on the monster's back. Again, you may want to use White Pikmin as a last resort. Soon enough, you'll get the [[Joyless Jewel]] as the prize.
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'''Main hazards: '''Bulbmin, Doodlebug x3
'''Main hazards: '''Bulbmin, Doodlebug x3


'''Needed Pikmin colour: '''White/Purple
'''Needed Pikmin color: '''White/Purple


Yet another rest level. You're more than halfway through, but you get another chance to go back to the surface here, along with [[Crimson Candypop Bud]]s and a [[Queen Candypop Bud]]. If you've lost Pikmin, you can use that and the [[Bulbmin]] wandering down here. Be careful, aside from the [[Bulbmin]], three [[Doodlebug]]s may appear to endanger your soldiers. Lastly, there's a good chance to get [[nectar]] and [[sprays]] here. No treasure is found on this sublevel.
Yet another rest level. You're more than halfway through, but you get another chance to go back to the surface here, along with [[Crimson Candypop Bud]]s and a [[Queen Candypop Bud]]. If you've lost Pikmin, you can use that and the [[Bulbmin]] wandering down here. Be careful, aside from the [[Bulbmin]], three [[Doodlebug]]s may appear to endanger your soldiers. Lastly, there's a good chance to get [[nectar]] and [[sprays]] here. No treasure is found on this sublevel.
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'''Main hazards: '''[[Bulborb]]s
'''Main hazards: '''[[Bulborb]]s


'''Needed Pikmin colour: '''Red
'''Needed Pikmin color: '''Red


Bulborbs ahoy! [[Dwarf Red Bulborb]]s, [[Snow Bulborb]]s, [[Orange Bulborb]]s, a [[Red Bulborb]], a [[Hairy Bulborb]], [[Dwarf Orange Bulborb]]s, a [[Spotty Bulbear]] with its [[Dwarf Bulbear|followers]], and a [[Fiery Bulblax]] are seen here. In fact, every breed of Bulborb in the entire game appears here. The [[Fiery Bulblax]] has the [[Dimensional Slicer]], but since the rest of the [[Bulborb|bulborbs]] are in close proximity, it is highly likely that you will have to kill every enemy here. A suggestion would be to knock down the gate leading to the main arena, run out with no Pikmin, and hide behind a wall to attract the Spotty Bulbear's attention. While that is happening, you can switch leaders and kill the rest of the bulborbs, then leave, or if the Bulbear is in an awkward position, use a [[spray]] (highly recommended, since juvenile Bulbears will be following) then leave. Remember to use Red Pikmin for the Fiery Bulblax. Also, if you are lucky, you can kill the Spotty Bulbear through the wall before the gate by punching, but you need to collect the corpse immediately. You can also punch the enemies on top of the sink part with the President. You can use this strategy to kill all of the enemies in this sublevel (except for Dwarf Bulbears).
Bulborbs ahoy! [[Dwarf Red Bulborb]]s, [[Snow Bulborb]]s, [[Orange Bulborb]]s, a [[Red Bulborb]], a [[Hairy Bulborb]], [[Dwarf Orange Bulborb]]s, a [[Spotty Bulbear]] with its [[Dwarf Bulbear|followers]], and a [[Fiery Bulblax]] are seen here. In fact, every breed of Bulborb in the entire game appears here. The [[Fiery Bulblax]] has the [[Dimensional Slicer]], but since the rest of the [[Bulborb|bulborbs]] are in close proximity, it is highly likely that you will have to kill every enemy here. A suggestion would be to knock down the gate leading to the main arena, run out with no Pikmin, and hide behind a wall to attract the Spotty Bulbear's attention. While that is happening, you can switch leaders and kill the rest of the bulborbs, then leave, or if the Bulbear is in an awkward position, use a [[spray]] (highly recommended, since juvenile Bulbears will be following) then leave. Remember to use Red Pikmin for the Fiery Bulblax. Also, if you are lucky, you can kill the Spotty Bulbear through the wall before the gate by punching, but you need to collect the corpse immediately. You can also punch the enemies on top of the sink part with the President. You can use this strategy to kill all of the enemies in this sublevel (except for Dwarf Bulbears).
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'''Main hazards: '''Boss x2
'''Main hazards: '''Boss x2


'''Needed Pikmin colour: '''Any, although [[Purple Pikmin|purple]] are recommended
'''Needed Pikmin color: '''Any, although [[Purple Pikmin|purple]] are recommended


Relive another boss battle as the montage of the bulborb family continues, this time with the ''[[Pikmin (game)|previous game's]]'' final boss, the [[Emperor Bulblax]]. These two aren't nearly as big, but they're still deadly. If you're going to scout for [[nectar]] and [[sprays]] before to attack them, it's okay, but be warned that [[Mitite]]s may show up. Just like with the two Snagrets, only one of these Bulblaxes holds the [[Treasured Gyro Block]]. P[[Purple Pikmin|urple Pikmin]] still prove to be the most effective choice. Again, if you are low on purples, you can sacrifice some whites.
Relive another boss battle as the montage of the bulborb family continues, this time with the ''[[Pikmin (game)|previous game's]]'' final boss, the [[Emperor Bulblax]]. These two aren't nearly as big, but they're still deadly. If you're going to scout for [[nectar]] and [[sprays]] before to attack them, it's okay, but be warned that [[Mitite]]s may show up. Just like with the two Snagrets, only one of these Bulblaxes holds the [[Treasured Gyro Block]]. P[[Purple Pikmin|Purple Pikmin]] still prove to be the most effective choice. Again, if you are low on purples, you can sacrifice some whites.


== Sublevel 11 ==
== Sublevel 11 ==
'''Main hazards: '''Boss
'''Main hazards: '''Boss


'''Needed Pikmin colour: '''Any
'''Needed Pikmin color: '''Any


The bulborb montage reaches a climax as an [[Empress Bulblax]] is the last in the family to defeat. You start at its rear, where the [[Bulborb Larva]] come out. The Bulborb Larva will be instant trouble. Keep your Pikmin away from them. They can eat your Pikmin lightning fast. Get rid of them all before meeting the Empress and going after the treasure she somehow swallowed. You are able to [[Ultra-bitter Spray|petrify]] her, but you must [[spray]] her from the sides; attempting to spray her behind or face will not work. Attack with Purples if you can. If not, Red Pikmin may do just as well, but any Pikmin can do the job. Be careful when dealing with the beast and make sure you know what you're going to do about the offspring when they arrive, if they have time to. By the way, take cover when she starts to roll from side to side. The ceiling conveniently comes down very close to where you stand. If you push all of your pikmin against a wall, the boulders don't usually hit you. Another safe place is behind the hole, so find time to break down the gate. At the end of the fight, feel free to search for any nectar or sprays that were dropped by the larva. If you're having trouble trying to get to the Empress Bulblax's head, have one captain move a little when there's no Bulborb Larvae and the other punch each baby. Once you defeat her grab the [[Favorite Gyro Block]]. This is also a good place to add the [[Common Glowcap]] to your [[Piklopedia]] if you haven't already.
The bulborb montage reaches a climax as an [[Empress Bulblax]] is the last in the family to defeat. You start at its rear, where the [[Bulborb Larva]] come out. The Bulborb Larva will be instant trouble. Keep your Pikmin away from them. They can eat your Pikmin lightning fast. Get rid of them all before meeting the Empress and going after the treasure she somehow swallowed. You are able to [[Ultra-bitter Spray|petrify]] her, but you must [[spray]] her from the sides; attempting to spray her behind or face will not work. Attack with Purples if you can. If not, Red Pikmin may do just as well, but any Pikmin can do the job. Be careful when dealing with the beast and make sure you know what you're going to do about the offspring when they arrive, if they have time to. By the way, take cover when she starts to roll from side to side. The ceiling conveniently comes down very close to where you stand. If you push all of your pikmin against a wall, the boulders don't usually hit you. Another safe place is behind the hole, so find time to break down the gate. At the end of the fight, feel free to search for any nectar or sprays that were dropped by the larva. If you're having trouble trying to get to the Empress Bulblax's head, have one captain move a little when there's no Bulborb Larvae and the other punch each baby. Once you defeat her grab the [[Favorite Gyro Block]]. This is also a good place to add the [[Common Glowcap]] to your [[Piklopedia]] if you haven't already.
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'''Main hazards: ''' [[Doodlebug]]
'''Main hazards: ''' [[Doodlebug]]


'''Needed Pikmin colour: '''White
'''Needed Pikmin color: '''White


You had the last geyser exit four sublevels ago, and here's your last exit before moving onward to the last three sublevels of the cave. You should use [[Bulbmin]], if you have any, to sprout White Pikmin or throw into the [[Queen Candypop Bud]]. Otherwise, you'll lose the Bulbmin as you leave the cave. Change them into Pikmin and you can take them home with you. Be careful with the [[Doodlebug]] here, but feel free to attack the other two [[Iridescent Glint Beetle]] and [[Iridescent Flint Beetle]]. The Iridescent Glint Beetle has the [[Lost Gyro Block]], so keep searching until you catch it. The last three sublevels of this cave is the Arachnorb family, starting with the [[Man-at-Legs]].
You had the last geyser exit four sublevels ago, and here's your last exit before moving onward to the last three sublevels of the cave. You should use [[Bulbmin]], if you have any, to sprout White Pikmin or throw into the [[Queen Candypop Bud]]. Otherwise, you'll lose the Bulbmin as you leave the cave. Change them into Pikmin and you can take them home with you. Be careful with the [[Doodlebug]] here, but feel free to attack the other two [[Iridescent Glint Beetle]] and [[Iridescent Flint Beetle]]. The Iridescent Glint Beetle has the [[Lost Gyro Block]], so keep searching until you catch it. The last three sublevels of this cave is the Arachnorb family, starting with the [[Man-at-Legs]].
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'''Main hazards: '''Boss
'''Main hazards: '''Boss


'''Needed Pikmin colour: '''Blue
'''Needed Pikmin color: '''Blue


The Hole of Heroes, geniously named, holds a few final surprises for you, as the creatures you're going to face from now on go from organic to metallic, and the [[Man-at-Legs]] here is the bridge between the two. The spider awaits in the middle of a moat of water, so take all the blue Pikmin with you, assuming they survived [[#Sublevel 6|sublevel six]]. Best of luck in this fight, and take shelter behind the metal walls and bumps littered around here. It is recommended to use both sprays to defeat this boss. Collect the [[Memorable Gyro Block]], which by now you have probably realized has three counterparts that look just like it, aside from color, all of which appearing in the last three sublevels.
The Hole of Heroes, generously named, holds a few final surprises for you, as the creatures you're going to face from now on go from organic to metallic, and the [[Man-at-Legs]] here is the bridge between the two. The spider awaits in the middle of a moat of water, so take all the blue Pikmin with you, assuming they survived [[#Sublevel 6|sublevel six]]. Best of luck in this fight, and take shelter behind the metal walls and bumps littered around here. It is recommended to use both sprays to defeat this boss. Collect the [[Memorable Gyro Block]], which by now you have probably realized has three counterparts that look just like it, aside from color, all of which appearing in the last three sublevels.


== Sublevel 14==
== Sublevel 14==
'''Main hazards: '''Enemies, Boss
'''Main hazards: '''Enemies, Boss


'''Needed Pikmin colour: '''Blue
'''Needed Pikmin color: '''Blue


Sublevel 14 is the second to last level in this extensive cave, and the creatures here are obviously trying to hint at something. But regardless, deal with all of the [[Dweevil]]s here before tackling the [[Beady Long Legs]]. It doesn't matter which type of Pikmin you use against it, but be weary of the water that lies around here. Yellow Pikmin are recommended for best results because they can be thrown high. Throwing Purple Pikmin at it's feet is also effective. When, and if you finally win, gather the [[Fond Gyro Block]] before moving onto the final battle the Hole of Heroes has to offer!
Sublevel 14 is the second to last level in this extensive cave, and the creatures here are obviously trying to hint at something. But regardless, deal with all of the [[Dweevil]]s here before tackling the [[Beady Long Legs]]. It doesn't matter which type of Pikmin you use against it, but be weary of the water that lies around here. Yellow Pikmin are recommended for best results because they can be thrown high. Throwing Purple Pikmin at it's feet is also effective. When, and if you finally win, gather the [[Fond Gyro Block]] before moving onto the final battle the Hole of Heroes has to offer!
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'''Main hazards: '''Enemies, Main boss
'''Main hazards: '''Enemies, Main boss


'''Needed Pikmin colour: '''Any, although purple are recommended.
'''Needed Pikmin color: '''Any, although purple are recommended.


The final sublevel should be explored with caution. It is advised to take care of all the [[Jellyfloat]]s before confronting the boss; a [[Raging Long Legs]]. Just stay away from the center, and give the Jellyfloats time to float over to you. A good strategy for the boss is to use a smaller group of Pikmin, so you can avoid the Long Legs's stomping legs. It may be intimidating, but it's also a big target. Always attack the head when it roars the second time, because you can have more time to attack it. The Raging Long Legs has a '''lot '''of health, and even with 20 Purple Pikmin it will survive at least one round of attacking. However, if you attack it with about 40 purples affected by an ultra spicy spray, then it can die in one cycle. The most important thing is to avoid its giant feet, as this will cause many Pikmin to die and could deal quite a bit of damage to Olimar if he gets caught in a cycle. Unlike with some giant mechanical beasts threatening everything around it, the safest place to be is not beneath it, but at least here the threat of being crushed isn't too bad, especially after you figure out what order the giant legs operate in. Use a small group of purples, or a bigger one at your own risk. Your prize is the [[Remembered Old Buddy]], which is the head of a R.O.B., to take as a souvenir.
The final sublevel should be explored with caution. It is advised to take care of all the [[Jellyfloat]]s before confronting the boss; a [[Raging Long Legs]]. Just stay away from the center, and give the Jellyfloats time to float over to you. A good strategy for the boss is to use a smaller group of Pikmin, so you can avoid the Long Legs's stomping legs. It may be intimidating, but it's also a big target. Always attack the head when it roars the second time, because you can have more time to attack it. The Raging Long Legs has a '''lot '''of health, and even with 20 Purple Pikmin it will survive at least one round of attacking. However, if you attack it with about 40 purples affected by an ultra spicy spray, then it can die in one cycle. The most important thing is to avoid its giant feet, as this will cause many Pikmin to die and could deal quite a bit of damage to Olimar if he gets caught in a cycle. Unlike with some giant mechanical beasts threatening everything around it, the safest place to be is not beneath it, but at least here the threat of being crushed isn't too bad, especially after you figure out what order the giant legs operate in. Use a small group of purples, or a bigger one at your own risk. Your prize is the [[Remembered Old Buddy]], which is the head of a R.O.B., to take as a souvenir.