Health: Difference between revisions

21 bytes added ,  9 years ago
m
I already confirmed this while working on Spirit some days ago.
m (I already confirmed this while working on Spirit some days ago.)
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===Revival===
===Revival===
[[File:Revive.jpg|thumb|right|A Gatling Groink springing back to life.]]
[[File:Revive.jpg|thumb|right|A Gatling Groink springing back to life.]]
{{todo|The Pikmin Wiki version of the page claims that the defeated enemies do not leave a [[spirit]]. Confirm and add.}}
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0, it does not release a [[spirit]] like most enemies, further hinting that the creature is not completely defeated.
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains dead throughout this process, but once its health is full, two minutes later, it will be brought back to life.


This mechanic encourages the player to dispose of the creature, by bringing it to an [[Onion]] or the [[Research Pod]], before it continues attacking their Pikmin. If the enemy is killed while [[Ultra-bitter spray|petrified]], it will not leave a corpse, and hence, cannot revive. Finally, the only other way to ensure an enemy does not revive is to have it fall off the floor of a [[cave]], if possible.
This mechanic encourages the player to dispose of the creature, by bringing it to an [[Onion]] or the [[Research Pod]], before it continues attacking their Pikmin. If the enemy is killed while [[Ultra-bitter spray|petrified]], it will not leave a corpse, and hence, cannot revive. Finally, the only other way to ensure an enemy does not revive is to have it fall off the floor of a [[cave]], if possible.