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**Parts of the cursor located on uneven terrain become gray. | **Parts of the cursor located on uneven terrain become gray. | ||
**A faint trail follows the cursor. | **A faint trail follows the cursor. | ||
*When Pikmin are being issued to [[group move|move]], some arrows will appear between the | *When Pikmin are being issued to [[group move|move]], some arrows will appear between the leader and the [[HUD#Cursor|cursor]]; the latter will also flash yellow. | ||
*When Olimar is behind the level geometry or an object, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes. | *When Olimar is behind the level geometry or an object, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes. | ||
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the | *The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the type of the Onion they are being carried to. | ||
*Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type. | *Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type. | ||
*Some bubbles are fused together into one such as the ones that say "Best 5", "Challenge", "Ship Parts" and "Pikmin Population". In addition, the text on the [[Menu#Challenge Mode|Challenge Mode screen]] that says "It's the single day challenge mode!" is all in a single line as opposed to two. | *Some bubbles are fused together into one such as the ones that say "Best 5", "Challenge", "Ship Parts" and "Pikmin Population". In addition, the text on the [[Menu#Challenge Mode|Challenge Mode screen]] that says "It's the single day challenge mode!" is all in a single line as opposed to two. | ||
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*Enemy sound effects, "voices" in particular, are different, notably more "squeaky". | *Enemy sound effects, "voices" in particular, are different, notably more "squeaky". | ||
*During the [[Cutscenes#Bad ending|bad ending]], Olimar's Ship makes different malfunctioning noises. | *During the [[Cutscenes#Bad ending|bad ending]], Olimar's Ship makes different malfunctioning noises. | ||
*The [[Menu#Saved game selection|saved game selection menu]] had a small change in its [[music]], | *The [[Menu#Saved game selection|saved game selection menu]] had a small change in its [[music]], slowing down the sound effect at the beginning of the theme. | ||
===Other=== | ===Other=== | ||
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==History== | ==History== | ||
{{stub}} | {{stub}} | ||
===Development=== | ===Development=== | ||
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==External links== | ==External links== | ||
*[http://www.pikmin.com/ Official North American New Play Control! Pikmin website] | *[http://www.pikmin.com/ Official North American ''New Play Control! Pikmin'' website] | ||
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European New Play Control! Pikmin website] | *[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European ''New Play Control! Pikmin'' website] | ||
*[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website] | *[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website] | ||
*[http://wiifolder.com/?p=144 Video demo] | *[http://wiifolder.com/?p=144 Video demo] |
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