Forum:Area Loading Odd Text: Difference between revisions

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:::(We compared MD5s on the IRC room; it's a match.) It's probably a rendering glitch on Mac. I say we raise this issue to the Dolphin developers. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:54, 12 December 2015 (EST)
:::(We compared MD5s on the IRC room; it's a match.) It's probably a rendering glitch on Mac. I say we raise this issue to the Dolphin developers. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:54, 12 December 2015 (EST)
I've got it! You might've reached the same conclusion, but I didn't have enough information to conclude this myself. Normally, when the area is loading, you have the area's name in big letters, static, and facing the player, in which each letter is its own texture. Then, there's a wavy/fiery effect going on behind the area's name. This is a pre-baked texture, but instead of being exactly the same as the name of the area, it's those textures you got. I tried using custom texture loading to change the weird textures Dolphin dumped, and sure enough, those are used for the fiery effect. So they aren't really unused, but are weird in nature. Still think we should contact the Dolphin devs so they can fix you being able to see unwavy text. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 15:55, 12 December 2015 (EST)