Submerged Castle: Difference between revisions

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==Waterwraith==
==Waterwraith==
On [[sublevel]]s 1-4, the [[Waterwraith]] will appear after a being in the level for five minutes. A few key points to remember about the [[Waterwraith]] are:
On Sublevels 1-4, the Waterwraith will appear after a being in the level for five minutes. A few key points to remember about the Waterwraith are:


#It'll steam around the level on two stone rollers, which will [[Crushing|crush]] and kill any [[Pikmin family|pikmin]] in the way, but will also kill most enemies and disable traps. Try to use this to your advantage.
#It'll steam around the level on two stone rollers, which will [[Crushing|crush]] and kill any Pikmin in the way, but will also kill most enemies and disable traps. Try to use this to your advantage.
#It will not go into small corners or spaces, so you can [[hiding|hide]] there.
#It will not go into small corners or spaces, so you can hide there.
#The best way to deal with it is to quickly snag all of the treasures and leave the [[sublevel]] before it appears. This means that you must NOT waste any time, so only focus on the treasures. Ignore enemies whenever possible and don't bother bringing back their carcasses.
#The best way to deal with it is to quickly snag all of the treasures and leave the sublevel before it appears. This means that you must NOT waste any time, so only focus on the treasures. Ignore enemies whenever possible and don't bother bringing back their carcasses.
#The [[Waterwraith]] is very, very deadly to your [[Pikmin family|pikmin]], so it is vital that you stay out of its way. If you are careless, you could lose every one of your [[Pikmin family|pikmin]].
#The Waterwraith is very, very deadly to your Pikmin, so it is vital that you stay out of its way. If you are careless, you could lose every one of your Pikmin.
#It follows your active [[leader]], so watch out. However, you may be able to use this to your advantage, much like fighting the [[Ranging Bloyster]].
#It follows your active leader, so watch out. However, you may be able to use this to your advantage, much like fighting the Ranging Bloyster.
#There is '''absolutely no way''' to harm it before [[sublevel]] 5, so don't bother trying.
#There is '''absolutely no way''' to harm it before sublevel 5, so don't bother trying.
#Move quickly and collect as many treasures as you can. Remember, if you forget to get a treasure, you can always go back and get it later.
#Move quickly and collect as many treasures as you can. Remember, if you forget to get a treasure, you can always go back and get it later.


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{{guide}}
{{guide}}
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''[[Music in Pikmin 2#Submerged Castle|Submerged Castle]]''; ''[[Music in Pikmin 2#Waterwraith|Waterwraith]]'' (after the [[Waterwraith]] appears)
*'''Music''': ''[[Music in Pikmin 2#Submerged Castle|Submerged Castle]]''; ''[[Music in Pikmin 2#Waterwraith|Waterwraith]]'' (after the Waterwraith appears)
*'''Treasures''':
*'''Treasures''':
**{{icon|Bug Bait|y}} (inside the [[Fiery Bulblax]])
**{{icon|Bug Bait|y}} (inside the Fiery Bulblax)
**{{icon|Diet Doomer|y}}
**{{icon|Diet Doomer|y}}
**{{icon|Pastry Wheel|y}}
**{{icon|Pastry Wheel|y}}
**{{icon|Professional Noisemaker|y}} (inside the [[Waterwraith]], but impossible to obtain here)
**{{icon|Professional Noisemaker|y}} (inside the Waterwraith, but impossible to obtain here)
*'''Enemies''':
*'''Enemies''':
**{{icon|Fiery Blowhog|y}} × 2 (1 drops from the sky in a dead end)
**{{icon|Fiery Blowhog|y}} × 2 (1 drops from the sky in a dead end)
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}}
}}


You have likely already taken note that this [[sublevel]] contains many fire hazards; keep in mind that this cave is possible to complete. To kill the [[Fiery Blowhog]], [[Group move|swarm]] it and blow your whistle when it shakes, then [[Group move|swarm]] it again until it is defeated.
You have likely already taken note that this sublevel contains many fire hazards; keep in mind that this cave is possible to complete. To kill the [[Fiery Blowhog]], [[Group move|swarm]] it and blow your whistle when it shakes, then swarm it again until it is defeated.


Now to killing the [[Fiery Bulblax]]. You should first find the [[Fiery Bulblax|Bulblax]]; once you do, [[throw]] a [[Pikmin family|pikmin]] onto its body or [[punch]] it. Blow your whistle once the [[Pikmin family|pikmin]] touches the flaming body so it doesn't die but the [[Fiery Bulblax|Bulblax]] wakes up. Lead it into a nearby pool of [[Water|water]], and the second its flames are put out, use an [[ultra-bitter spray]] to keep it there. Once it dies, the [[Bug Bait]] will appear.
Now to killing the [[Fiery Bulblax]]. You should first find the Bulblax; once you do, [[throw]] a Pikmin onto its body or [[punch]] it. Blow your whistle once the Pikmin touches the flaming body so it doesn't die but the Bulblax wakes up. Lead it into a nearby pool of water, and the second its flames are put out, use an [[ultra-bitter spray]] to keep it there. Once it dies, the [[Bug Bait]] will appear.


Search for the other two treasures; the [[Diet Doomer]] is usually in the open, as is the [[Pastry Wheel]]. Look for the hole and leave. There is also a [[Geyser|geyser]] on this floor, allowing you to escape after having found all treasures. However, there is little sense to doing so, as the level is usually cleared before the [[Waterwraith]] appears.
Search for the other two treasures; the Diet Doomer is usually in the open, as is the Pastry Wheel. Look for the hole and leave. There is also a geyser on this floor, allowing you to escape after having found all treasures. However, there is little sense to doing so, as the level is usually cleared before the Waterwraith appears.


==Sublevel 2==
==Sublevel 2==