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*[[Fiery Bulblax]]es and [[Pyroclasmic Slooch]]es will lose their fire if they enter water. The Fiery Bulblax will reignite if it leaves the water, but Pyroclasmic Slooches need to touch another Slooch's fire trail. | *[[Fiery Bulblax]]es and [[Pyroclasmic Slooch]]es will lose their fire if they enter water. The Fiery Bulblax will reignite if it leaves the water, but Pyroclasmic Slooches need to touch another Slooch's fire trail. | ||
*Members of the [[mandiblard family]] will lose [[health]] at a steady pace, as long as they are underwater. | *Members of the [[mandiblard family]] will lose [[health]] at a steady pace, as long as they are underwater (in ''Pikmin'' and ''Pikmin 2'' only). | ||
*[[Wogpoles]] and [[Puckering Blinnows]] will swim freely in water, but will begin flailing around if they find themselves on dry land. Puckering Blinnows can only leave the water in [[Mission Mode]]. | *[[Wogpoles]] and [[Puckering Blinnows]] will swim freely in water, but will begin flailing around if they find themselves on dry land. Puckering Blinnows can only leave the water in [[Mission Mode]]. | ||
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