Water: Difference between revisions

65 bytes removed ,  8 years ago
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→‎Enemies and water: This is not really correct: that can happen in Story Mode too, in Tropical Wilds, in the area where the Calcified Crushblat is ;)
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m (→‎Enemies and water: This is not really correct: that can happen in Story Mode too, in Tropical Wilds, in the area where the Calcified Crushblat is ;))
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*[[Fiery Bulblax]]es and [[Pyroclasmic Slooch]]es will lose their fire if they enter water. The Fiery Bulblax will reignite if it leaves the water, but Pyroclasmic Slooches need to touch another Slooch's fire trail.
*[[Fiery Bulblax]]es and [[Pyroclasmic Slooch]]es will lose their fire if they enter water. The Fiery Bulblax will reignite if it leaves the water, but Pyroclasmic Slooches need to touch another Slooch's fire trail.
*Members of the [[mandiblard family]] in ''Pikmin'' and ''Pikmin 2'' will lose [[health]] at a steady pace, as long as they are underwater.
*Members of the [[mandiblard family]] in ''Pikmin'' and ''Pikmin 2'' will lose [[health]] at a steady pace, as long as they are underwater.
*[[Wogpoles]] and [[Puckering Blinnows]] will swim freely in water, but will begin flailing around if they find themselves on dry land. Puckering Blinnows can only leave the water in [[Mission Mode]].
*[[Wogpoles]] and [[Puckering Blinnows]] will swim freely in water, but will begin flailing around if they find themselves on dry land.


==Glitches==
==Glitches==
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