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'''''Hey! Pikmin''''' is an upcoming [[Pikmin series|''Pikmin'']] spinoff game for the [[Nintendo 3DS]]. The game was announced on the {{date|1|September|2016}} Nintendo Direct{{cite youtube|IpXQtFbRChg|of the Nintendo Direct where the game is revealed|m=31|s=25}}, where some gameplay information and footage was shown. The official title, the launch date, the basic story line, and other gameplay elements were shown during the {{date|12|April|2017}} Nintendo Direct.{{cite youtube|6X06fvObnG0|of the Nintendo Direct where the game title and released dates were announced|m=0|s=38}} It is scheduled to be released on {{date|13|July|2017}} for Japan, {{date|28|July|2017}} for North America and Europe, and {{date|29|July|2017}} for Australia. | '''''Hey! Pikmin''''' is an upcoming [[Pikmin series|''Pikmin'']] spinoff game for the [[Nintendo 3DS]]. The game was announced on the {{date|1|September|2016}} Nintendo Direct{{cite youtube|IpXQtFbRChg|of the Nintendo Direct where the game is revealed|m=31|s=25}}, where some gameplay information and footage was shown. The official title, the launch date, the basic story line, and other gameplay elements were shown during the {{date|12|April|2017}} Nintendo Direct.{{cite youtube|6X06fvObnG0|of the Nintendo Direct where the game title and released dates were announced|m=0|s=38}} It is scheduled to be released on {{date|13|July|2017}} for Japan, {{date|28|July|2017}} for North America and Europe, and {{date|29|July|2017}} for Australia. | ||
A demo was released for the European eShop on {{date|22|June|2017}}. Despite being a 3DS title, ''Hey! Pikmin'' does not support stereoscopic 3D. | A demo was released for the European eShop on {{date|22|June|2017}}, and for the Australian eShop on {{date|5|July|2017}}. Despite being a 3DS title, ''Hey! Pikmin'' does not support stereoscopic 3D. | ||
==Gameplay== | ==Gameplay== | ||
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==Release== | ==Release== | ||
===eShop demo=== | ===eShop demo=== | ||
A demo of the game was launched before the game's release, on the European eShop, on {{date|22|June|2017}}. At the title screen, players can choose which "file" they want to play: "(A) Intro & Tutorial", "(B) 1-A: First Expedition", and "(C) 3-A: Crystal Tunnels". Players can only open it 30 times, but completing a stage allows the player to return to the title screen. Pressing {{button|3ds|select}} or {{button|3ds|start}} during gameplay has no effect. | A demo of the game was launched before the game's release, on the European eShop, on {{date|22|June|2017}}, and on the Australian eShop on {{date|5|July|2017}}. At the title screen, players can choose which "file" they want to play: "(A) Intro & Tutorial", "(B) 1-A: First Expedition", and "(C) 3-A: Crystal Tunnels". Players can only open it 30 times, but completing a stage allows the player to return to the title screen. Pressing {{button|3ds|select}} or {{button|3ds|start}} during gameplay has no effect. | ||
At least in the demo, the Sparklium counter on the HUD caps at 999, which can be seen by constantly defeating the bird enemies that come out of the hole in 1-A.{{cite youtube|EQI0sFHhe3o|showing the Sparklium counter capping at 999}} This makes it presumably impossible to reach the 30'000 Sparklium goal in the demo. | At least in the demo, the Sparklium counter on the HUD caps at 999, which can be seen by constantly defeating the bird enemies that come out of the hole in 1-A.{{cite youtube|EQI0sFHhe3o|showing the Sparklium counter capping at 999}} This makes it presumably impossible to reach the 30'000 Sparklium goal in the demo. |