Hey! Pikmin: Difference between revisions

107 bytes added ,  6 years ago
Noted Australian demo.
(Noted Australian demo.)
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'''''Hey! Pikmin''''' is an upcoming [[Pikmin series|''Pikmin'']] spinoff game for the [[Nintendo 3DS]]. The game was announced on the {{date|1|September|2016}} Nintendo Direct{{cite youtube|IpXQtFbRChg|of the Nintendo Direct where the game is revealed|m=31|s=25}}, where some gameplay information and footage was shown. The official title, the launch date, the basic story line, and other gameplay elements were shown during the {{date|12|April|2017}} Nintendo Direct.{{cite youtube|6X06fvObnG0|of the Nintendo Direct where the game title and released dates were announced|m=0|s=38}} It is scheduled to be released on {{date|13|July|2017}} for Japan, {{date|28|July|2017}} for North America and Europe, and {{date|29|July|2017}} for Australia.
'''''Hey! Pikmin''''' is an upcoming [[Pikmin series|''Pikmin'']] spinoff game for the [[Nintendo 3DS]]. The game was announced on the {{date|1|September|2016}} Nintendo Direct{{cite youtube|IpXQtFbRChg|of the Nintendo Direct where the game is revealed|m=31|s=25}}, where some gameplay information and footage was shown. The official title, the launch date, the basic story line, and other gameplay elements were shown during the {{date|12|April|2017}} Nintendo Direct.{{cite youtube|6X06fvObnG0|of the Nintendo Direct where the game title and released dates were announced|m=0|s=38}} It is scheduled to be released on {{date|13|July|2017}} for Japan, {{date|28|July|2017}} for North America and Europe, and {{date|29|July|2017}} for Australia.


A demo was released for the European eShop on {{date|22|June|2017}}. Despite being a 3DS title, ''Hey! Pikmin'' does not support stereoscopic 3D.
A demo was released for the European eShop on {{date|22|June|2017}}, and for the Australian eShop on {{date|5|July|2017}}. Despite being a 3DS title, ''Hey! Pikmin'' does not support stereoscopic 3D.


==Gameplay==
==Gameplay==
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==Release==
==Release==
===eShop demo===
===eShop demo===
A demo of the game was launched before the game's release, on the European eShop, on {{date|22|June|2017}}. At the title screen, players can choose which "file" they want to play: "(A) Intro & Tutorial", "(B) 1-A: First Expedition", and "(C) 3-A: Crystal Tunnels". Players can only open it 30 times, but completing a stage allows the player to return to the title screen. Pressing {{button|3ds|select}} or {{button|3ds|start}} during gameplay has no effect.
A demo of the game was launched before the game's release, on the European eShop, on {{date|22|June|2017}}, and on the Australian eShop on {{date|5|July|2017}}. At the title screen, players can choose which "file" they want to play: "(A) Intro & Tutorial", "(B) 1-A: First Expedition", and "(C) 3-A: Crystal Tunnels". Players can only open it 30 times, but completing a stage allows the player to return to the title screen. Pressing {{button|3ds|select}} or {{button|3ds|start}} during gameplay has no effect.


At least in the demo, the Sparklium counter on the HUD caps at 999, which can be seen by constantly defeating the bird enemies that come out of the hole in 1-A.{{cite youtube|EQI0sFHhe3o|showing the Sparklium counter capping at 999}} This makes it presumably impossible to reach the 30'000 Sparklium goal in the demo.
At least in the demo, the Sparklium counter on the HUD caps at 999, which can be seen by constantly defeating the bird enemies that come out of the hole in 1-A.{{cite youtube|EQI0sFHhe3o|showing the Sparklium counter capping at 999}} This makes it presumably impossible to reach the 30'000 Sparklium goal in the demo.