Pluck: Difference between revisions

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(→‎Plucking speeds: Reworded to better explain how one can get an idle leader to pluck.)
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In the first two main games in the [[Pikmin series|series]], the player must continuously press the pluck button in order to activate the automatic mode. Unearthing Pikmin this way also activates the fastest plucking speed, explained below. If the player stops pressing the button, the leader will stop plucking automatically, after the current sprout. The walk from one seed to the next can also be canceled by pressing {{button|gc|b|wii|b}}. In addition, it is not possible to switch leaders while plucking.
In the first two main games in the [[Pikmin series|series]], the player must continuously press the pluck button in order to activate the automatic mode. Unearthing Pikmin this way also activates the fastest plucking speed, explained below. If the player stops pressing the button, the leader will stop plucking automatically, after the current sprout. The walk from one seed to the next can also be canceled by pressing {{button|gc|b|wii|b}}. In addition, it is not possible to switch leaders while plucking.


Technically, although the recommended method is to rapidly press the pluck button{{cite quote|I guess I'll try to get it all done at once by {{color|repeatedly tapping {{button|gc|a|wii|a}}|red}} until I pick all the Pikmin from the ground.|Captain Olimar|a [[Olimar's monologues in Pikmin 1|monologue]]}}{{cite quote|Reviewing Olimar's report, it seems '''repeatedly tapping {{button|gc|a|wii|a}}''' lets one rapidly pluck Pikmin sprouts.|The Hocotate ship|a [[Ship's dialogs|dialog]]}}, all that is needed in order to trigger the automatic and quick pluck of the next Pikmin is to press the pluck button once while the leader is grabbing onto the current Pikmin sprout. This is needlessly more precise than the recommended method, which explains why the games and manuals describe the [[Controls#Button mashing|button mashing]] way.
Technically, although the recommended method is to rapidly press the pluck button{{cite quote|I guess I'll try to get it all done at once by {{color|repeatedly tapping {{button|gc|a|wii|a}}|red}} until I pick all the Pikmin from the ground.|Captain Olimar|a [[Olimar's monologues in Pikmin 1|monologue]]}}{{cite quote|Reviewing Olimar's report, it seems '''repeatedly tapping {{button|gc|a|wii|a}}''' lets one rapidly pluck Pikmin sprouts.|The Hocotate ship|a [[Ship's dialogs|dialog]]}}, all that is needed in order to trigger the automatic and quick pluck of the next Pikmin is to press the pluck button once while the leader is grabbing onto the current Pikmin sprout. This is needlessly more precise than the recommended method, which explains why the games and manuals prefer talking about the [[Controls#Button mashing|button mashing]] way.


In ''[[Pikmin 3]]'', this is the only mode of plucking. Pressing the button once near a sprout will automatically start the process, where the leader(s) pluck all Pikmin, one after the other. During this time, the player can switch control to an idling leader and handle tasks with them. Pressing {{button|wiiu|b|wii|b|wiiu|pcb}} ({{button|wiiu|zl}} in Stylus mode) while the active leader is doing this will make them stop their task.
In ''[[Pikmin 3]]'', automatic is the only mode of plucking. Pressing the button once near a sprout will automatically start the process, where the leader(s) pluck all Pikmin, one after the other. During this time, the player can switch control to an different leader and handle tasks with them. Pressing {{button|wiiu|b|wii|b|wiiu|pcb}} ({{button|wiiu|zl}} in Stylus mode) while the active leader is auto-plucking will make them stop their task.


==Strategies==
==Strategies==
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==Glitches==
==Glitches and oddities==
*In {{p1}}, if the player is doing an input for [[Group move|moving the group]] when they begin plucking, the fanfare will not end until the plucking does.
In {{p2}}, if the player presses {{button|gc|a|wii|a}} to enter the automatic pluck mode (or simply mashes the button), the leader enters a state where the button will be used exclusively for plucking, until {{frames|9}} frames have passed without the button being held down. In other words, this means that if the player got the leader in the [[#Automatic pluck|automatic pluck]] mode, even if it's with just one Pikmin, and then continues mashing the button, they will be unable to throw or punch until they let go of the button for a bit. Players who are not paying attention and try to [[throw]] Pikmin right after plucking them may find themselves locked out of the throw function because of this. Switching leaders will "unlock" the button, but other than leaving the button alone for a bit, nothing else will, not even pausing. While the button is "locked" in this pluck-only mode, the player can move to a different sprout and pluck it as well, although it will be the usual slow pluck.
 
In {{p1}}, if the player is doing an input for [[Group move|moving the group]] when they begin plucking, the fanfare will not end until the plucking does.


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==