Glitches in Pikmin: Difference between revisions

Added indestructible reinforced walls.
(Added a glitch by Noamoa where the Pikmin in The Forest Navel can get thrown very far.)
(Added indestructible reinforced walls.)
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** If a Pikmin holding a [[bomb-rock]] touches the [[pit]], an invisible, silent explosion will take place on roughly the same spot, but at ground level.{{cite youtube|yEyPaEJmlrk|of an invisible silent bomb-rock explosion}}
** If a Pikmin holding a [[bomb-rock]] touches the [[pit]], an invisible, silent explosion will take place on roughly the same spot, but at ground level.{{cite youtube|yEyPaEJmlrk|of an invisible silent bomb-rock explosion}}
** In {{npcp1}} exclusively, on [[The Forest Navel]], in the corridor leading up to the [[blue Onion]], if the player aims the cursor near the area of the [[Fiery Blowhog]] in the [[Libra]]'s path, there are some spots where the throwing cursor will disappear, and only the Wii Remote's cursor will show up. If the player hugs the western wall and throws Pikmin when the cursor is in this state, the Pikmin will be thrown with a lot of force at the wall, and will bounce back up and be flung off high in the air in random directions.{{cite youtube|9MphqJsUK8k|of thrown Pikmin being flung off high in the air in The Forest Navel}}
** In {{npcp1}} exclusively, on [[The Forest Navel]], in the corridor leading up to the [[blue Onion]], if the player aims the cursor near the area of the [[Fiery Blowhog]] in the [[Libra]]'s path, there are some spots where the throwing cursor will disappear, and only the Wii Remote's cursor will show up. If the player hugs the western wall and throws Pikmin when the cursor is in this state, the Pikmin will be thrown with a lot of force at the wall, and will bounce back up and be flung off high in the air in random directions.{{cite youtube|9MphqJsUK8k|of thrown Pikmin being flung off high in the air in The Forest Navel}}
** With unknown cause, a [[reinforced wall]] can start the day with the last third remaining, but upon being blown up, the game will instantly place it at the second level, play the task completion jingle, and then lower the gate by one, meaning it will still remain with the last third left. After this, the gate cannot be interacted with, but it can still block the way.{{cite youtube|8VyPIjY1OTI|of a reinforced wall becoming indestructible in the GameCube version}}{{cite youtube|39ijjf-3nh8|of a reinforced wall becoming indestructible in the Wii version}}
* Aesthetic
* Aesthetic
** If the player is [[Group move|moving the group]] and goes to [[pluck]] Pikmin, the move fanfare will continue playing even if the player isn't moving the group any more. It will only stop when Olimar stops plucking.
** If the player is [[Group move|moving the group]] and goes to [[pluck]] Pikmin, the move fanfare will continue playing even if the player isn't moving the group any more. It will only stop when Olimar stops plucking.