Titan Dweevil: Difference between revisions

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This boss has a rather complex way to defeating it. It has four weapons which double as treasures after it's defeated; the [[Flare Cannon]], [[Shock Therapist]], [[Monster Pump]] and [[Comedy Bomb]], representing the game's four elemental hazards. It will stomp around and act like the various [[Arachnorb]] family members in their manner of stomping, except that it doesn't crush Pikmin because it has no large "feet". After it bobs its head down, it will grab two weapons, but only use one. The color it glows and which arm it raises will indicate the weapon it will use, however. The main point is to attack the weapons. If a weapon gets damaged, it will start smoking and will behave differently when used. The weapon will break off when it receives enough damage. Louie is found on top of it the first time you battle it; the [[Sales Pitch]] on [[King of Bugs|him as a treasure]] suggests that he may somehow be in control of the Dweevil. Despite the fact that Olimar should be immune to all hazards by the time you fight this boss, the weapons can still stun him, but do not hurt him.
This boss has a rather complex way to defeating it. It has four weapons which double as treasures after it's defeated; the [[Flare Cannon]], [[Shock Therapist]], [[Monster Pump]] and [[Comedy Bomb]], representing the game's four elemental hazards. It will stomp around and act like the various [[Arachnorb]] family members in their manner of stomping, except that it doesn't crush Pikmin because it has no large "feet". After it bobs its head down, it will grab two weapons, but only use one. The color it glows and which arm it raises will indicate the weapon it will use, however. The main point is to attack the weapons. If a weapon gets damaged, it will start smoking and will behave differently when used. The weapon will break off when it receives enough damage. Louie is found on top of it the first time you battle it; the [[Sales Pitch]] on [[King of Bugs|him as a treasure]] suggests that he may somehow be in control of the Dweevil. Despite the fact that Olimar should be immune to all hazards by the time you fight this boss, the weapons can still stun him, but do not hurt him.


Note: Yellow Pikmin should be used while all your other Pikmin are outside the "bowl" that the Titan Dweevil is in (this does not guarantee safety; the Monster Pump can still reach them, although a great way to hide them is to take them behind the exit geyser). This is because they can be thrown the highest, reaching any of the Titan's weapons, and there is always a chance of saving them.  If you follow this strategy, a suggested method of defeating the Dweevil would be to destroy the weapons in this order: Monster Pump, Flare Cannon, Comedy Bomb, Shock Therapist.
Note: Yellow Pikmin should be used while all your other Pikmin are outside the "bowl" that the Titan Dweevil is in (this does not guarantee safety; the Monster Pump can still reach them, although a great way to hide them is to take them behind the exit geyser). This is because they can be thrown the highest, reaching any of the Titan's weapons, and there is always a chance of saving them.  If you follow this strategy, a suggested method of defeating the Dweevil would be to destroy the weapons in this order: Monster Pump, Flare Cannon, Comedy Bomb, Shock Therapist.  
 


===[[Flare Cannon]]===
===[[Flare Cannon]]===