Titan Dweevil: Difference between revisions

851 bytes removed ,  15 years ago
I'm actually going to undo this... Pikmin aren't really better at destroying weapons of their respective element, nor does the Dweevil choose a weapon based on whichever color Pikmin is being used
(I'm actually going to undo this... Pikmin aren't really better at destroying weapons of their respective element, nor does the Dweevil choose a weapon based on whichever color Pikmin is being used)
Line 54: Line 54:
----
----
A second strategy is to bring, along with what other Pikmin you wish to bring into the cave, a small force of 20 - 30 Blue Pikmin. Upon reaching the final floor, take one commander with all non-blue Pikmin (Red, Yellow, Purple, White) and go to the geyser, but do not exit. Take your other commander with your Blues, and go close to one of the ramps that allows you to exit the pit that the boss is located in. Wake up the boss to start the boss fight. Throw Pikmin like crazy at the weapons. It is recommended that you take out the Shock Therapist first because it can kill your Pikmin instantly. Call back your Pikmin frequently in case it begins to use the Comedy Bomb or the Flare Cannon, which are easily avoidable. When the Titan Dweevil begins to use the Monster Pump, call back your Pikmin and switch to the other commander, whistling at your non-blue Pikmin for the duration of the attack. Once all of the weapons are knocked loose, bring ALL of your Pikmin out to finish it off and collect the loot.
A second strategy is to bring, along with what other Pikmin you wish to bring into the cave, a small force of 20 - 30 Blue Pikmin. Upon reaching the final floor, take one commander with all non-blue Pikmin (Red, Yellow, Purple, White) and go to the geyser, but do not exit. Take your other commander with your Blues, and go close to one of the ramps that allows you to exit the pit that the boss is located in. Wake up the boss to start the boss fight. Throw Pikmin like crazy at the weapons. It is recommended that you take out the Shock Therapist first because it can kill your Pikmin instantly. Call back your Pikmin frequently in case it begins to use the Comedy Bomb or the Flare Cannon, which are easily avoidable. When the Titan Dweevil begins to use the Monster Pump, call back your Pikmin and switch to the other commander, whistling at your non-blue Pikmin for the duration of the attack. Once all of the weapons are knocked loose, bring ALL of your Pikmin out to finish it off and collect the loot.
----
A third strategy is to take 25 of each color Pikmin(Red, Blue, Yellow, and White) Try to get to the bottom with 100 pikmin. Now that you are at the bottom, take one captain with all the pikmin behind the geyser, separate them into groups of four and try to get them as far apart behind/side of the geyser. Now have th other captain start the fight with 25 yellow pikmin with him, primarily aim for the shock therapist first. once that is knocked down, go and swap the 25 yellow pikmin for 25 blue pikmin, and take out the Monster Pump,once that has been knocked down, swap the blue pikmin for red, and take out the Flare Cannon, and lastly grab the white pikmin and leave the red and take out the Comedy Bomb. then grab the other pikmin and finish him off. Once he has been finished off, grab all the treasure, and Louie, and get out of there.


==After the Weapons==
==After the Weapons==
106

edits