Glitches in Pikmin 2: Difference between revisions

Small additions. Thanks, node!
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{{glitch | reproducibility = Low | danger = Harmless | p2 = Yes | npcp2 = ? | youtube = ShWBvyyWKpM | vcaption = The glitch in question manifests itself at 1:18
{{glitch | reproducibility = Low | danger = Harmless | p2 = Yes | npcp2 = ? | youtube = ShWBvyyWKpM | vcaption = The glitch in question manifests itself at 1:18
| effects = Makes an enemy float in mid-air.
| effects = Makes an enemy float in mid-air.
| howto = This glitch happens randomly. When you are close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air, but it counts as being on the ground.
| howto = This glitch happens mostly randomly. When you are close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air, but it counts as being on the ground. This can also be triggered by throwing Purple Pikmin at the enemy as it falls – the Purple Pikmin's pound attack will cause enemies to lose their falling momentum.
| notes = If this happens with an Armored Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.
| notes = If this happens with an Armored Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.
| explanation = For collision purposes, enemies have long vertical hitboxes, probably a universal height. Normally, it's not possible to have an enemy fall on top of another, and the tall hitboxes is to make sure the enemy that's falling from above slides out of the way at a comfortable distance. If, however, the falling enemy is spot-on on the grounded enemy's center, it will have no direction to slide into, so it takes the collision as landing on solid ground.
| explanation = For collision purposes, enemies have long vertical hitboxes, probably a universal height. Normally, it's not possible to have an enemy fall on top of another, and the tall hitboxes is to make sure the enemy that's falling from above slides out of the way at a comfortable distance. If, however, the falling enemy is spot-on on the grounded enemy's center, it will have no direction to slide into, so it takes the collision as landing on solid ground.
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** Likewise, fighting a [[Ranging Bloyster]] can cause one too.{{cite web|https://twitter.com/keisen2853/status/914298392498470914|Twitter clip|Twitter|published={{date|30|September|2017}}|retrieved={{date|10|November|2019}}}}
** Likewise, fighting a [[Ranging Bloyster]] can cause one too.{{cite web|https://twitter.com/keisen2853/status/914298392498470914|Twitter clip|Twitter|published={{date|30|September|2017}}|retrieved={{date|10|November|2019}}}}
* Objects can fall through the floor seemingly without reason. If a Pikmin is holding on to it, it can fall too.{{cite web|https://clips.twitch.tv/OilyCredulousMooseWTRuck|Twitch clip (language warning)|Twitch|retrieved={{date|14|September|2018}}}}
* Objects can fall through the floor seemingly without reason. If a Pikmin is holding on to it, it can fall too.{{cite web|https://clips.twitch.tv/OilyCredulousMooseWTRuck|Twitch clip (language warning)|Twitch|retrieved={{date|14|September|2018}}}}
* An [[Antenna Beetle]] can spawn in such a way that it dies shortly after, causing the [[treasure]] to fall back on the floor.{{cite web|https://clips.twitch.tv/WealthyClearMosquitoPeanutButterJellyTime|Twitch clip (language warning)|Twitch|retrieved={{date|15|September|2018}}}}}
* An [[Antenna Beetle]] can spawn in such a way that it dies shortly after, causing the [[treasure]] to fall back on the floor.{{cite web|https://clips.twitch.tv/WealthyClearMosquitoPeanutButterJellyTime|Twitch clip (language warning)|Twitch|retrieved={{date|15|September|2018}}}}{{cite web|https://clips.twitch.tv/UnsightlyCrackyParrotCoolCat|Twitch clip|Twitch|retrieved={{date|30|March|2020}}}}
* Antenna Beetles struggling near thin walls can pass through them and fall out of bounds, into the [[pit]].{{cite web|https://clips.twitch.tv/UnsightlyCrackyParrotCoolCat|Twitch clip|Twitch|retrieved={{date|15|September|2018}}}}
* Antenna Beetles struggling near thin walls can pass through them and fall out of bounds, into the [[pit]].{{cite web|https://clips.twitch.tv/UnsightlyCrackyParrotCoolCat|Twitch clip|Twitch|retrieved={{date|15|September|2018}}}}
* [[Creeping Chrysanthemum]]s can freeze and refuse to change state. They can still be damaged, and bounce when they are.{{cite web|https://www.twitch.tv/videos/124253367|Twitch clip|Twitch|retrieved={{date|22|September|2018}}}}{{cite web|https://clips.twitch.tv/BillowingSpineyOxItsBoshyTime|Twitch clip|Twitch|published={{date|22|September|2018}}|retrieved={{date|22|September|2018}}}}
* [[Creeping Chrysanthemum]]s can freeze and refuse to change state. They can still be damaged, and bounce when they are.{{cite web|https://www.twitch.tv/videos/124253367|Twitch clip|Twitch|retrieved={{date|22|September|2018}}}}{{cite web|https://clips.twitch.tv/BillowingSpineyOxItsBoshyTime|Twitch clip|Twitch|published={{date|22|September|2018}}|retrieved={{date|22|September|2018}}}}