Submerged Castle: Difference between revisions

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(Just some notes. For sublevel 2, i usually do the part near the clog first, but I wont change the order around rn)
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This area contains [[Careening Dirigibug]]s, [[Fiery Dweevil]]s and [[Bulbmin]]. To ensure safety, kill the Careening Dirigibug by throwing Pikmin at it and then [[Group move|swarming]] when it falls to the ground. For the Fiery Dweevils, ignore them unless they grab a treasure you are carrying, in which case use the leader's punches to kill it.
This area contains [[Careening Dirigibug]]s, [[Fiery Dweevil]]s and [[Bulbmin]]. To ensure safety, kill the Careening Dirigibug by throwing Pikmin at it and then [[Group move|swarming]] when it falls to the ground. For the Fiery Dweevils, ignore them unless they grab a treasure you are carrying, in which case use the leader's punches to kill it.


The Fiery Dweevils are usually in an open, rusty pipe that is near the enterance of a long pipe. They are likely to leave this space to pick up objects Pikmin are carrying past them, so it is advised to travel with any Pikmin carrying treasure or corpses in that area. Look around for that pipe enterance and walk inside (the [[Waterwraith]] cannot enter this area). Follow the pipe to a slide-like passageway, where you will go down quickly and fall out, landing near the Chocolate Cushion.
The Fiery Dweevils are usually in an open, rusty pipe that is near the entrance of a long pipe. They are likely to leave this space to pick up objects Pikmin are carrying past them, so it is advised to travel with any Pikmin carrying treasure or corpses in that area. Look around for that pipe entrance and walk inside (the [[Waterwraith]] cannot enter this area). Follow the pipe to a slide-like passageway, where you will go down quickly and fall out, landing near the Chocolate Cushion.


Once that part of the level is complete, you can find the Bulbmin. The parent can be killed by getting close, and then throwing Pikmin onto its back. If you were to swarm it, the adult Bulbmin would most likely get a few mouthfuls of Pikmin. Once they see their leader is dead, the smaller Bulbmin will panic and begin running around; blow your whistle to gain control of them. The game decides the amount of Bulbmin at the beginning of the sublevel depending on your Pikmin amount. The Comfort Cookie will come out of the parent Bulbmin once it is defeated.
Once that part of the level is complete, you can find the Bulbmin. The parent can be killed by getting close, and then throwing Pikmin onto its back. If you were to swarm it, the adult Bulbmin would most likely get a few mouthfuls of Pikmin. Once they see their leader is dead, the smaller Bulbmin will panic and begin running around; blow your whistle to gain control of them. The game decides the amount of Bulbmin at the beginning of the sublevel depending on your Pikmin amount. The Comfort Cookie will come out of the parent Bulbmin once it is defeated.
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Finally, the [[Dwarf Orange Bulborb]]s can be killed by just swarming them the old-fashioned way. The final treasure, the Confection Hoop can be found on a ledge guarded by some Dwarf Orange Bulborbs. To get there, walk to the opposite ledge and throw Pikmin over the gap and to the treasure. Throw more Pikmin over, since it is surrounded by the Bulborbs.
Finally, the [[Dwarf Orange Bulborb]]s can be killed by just swarming them the old-fashioned way. The final treasure, the Confection Hoop can be found on a ledge guarded by some Dwarf Orange Bulborbs. To get there, walk to the opposite ledge and throw Pikmin over the gap and to the treasure. Throw more Pikmin over, since it is surrounded by the Bulborbs.


The exit is [[Clog|sealed]], so you will have to use Pikmin to smash the rock and open the cave to the next sublevel. One stradegy is to destroy the clog before the rest of the cave, so you can leave as soon as the Waterwraith shows up. Getting the treasure back to the Research Pod takes some effort because the Waterwraith is always coming down a small isle that you have to walk through; do your best to try to avoid it and eventualy it will go away. Get the treasure back to your ship and continue on down.
The exit is [[Clog|sealed]], so you will have to use Pikmin to smash the rock and open the cave to the next sublevel. One strategy is to destroy the clog before the rest of the cave, so you can leave as soon as the Waterwraith shows up. Getting the treasure back to the Research Pod takes some effort because the Waterwraith is always coming down a small isle that you have to walk through; do your best to try to avoid it and eventually it will go away. Get the treasure back to your ship and continue on down.


==Sublevel 3==
==Sublevel 3==