Unused content in Pikmin 3: Difference between revisions

Added new information about the kakureimo and moguraimo enemies, which consume berries
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(Added new information about the kakureimo and moguraimo enemies, which consume berries)
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<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Red Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.
<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Red Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.


When it spawns, it pops out from underneath the ground. When there are no Pikmin or leaders nearby, it waddles around to explore a small area immediately outside of its "home" , but if one gets into view, it becomes alarmed and dashes to its original spot, where it burrows underground. After being left alone for a bit, it will reemerge and repeat the cycle. Given unknown rules, it may decide to stay underground until it's left alone, or it will cautiously poke its head out to survey the area. When it burrows, its health is entirely restored. Other than that, some parts of the enemy are unfinished, in that it has no particle effects, some animations are a bit jerky, and parts of its logic are missing, in that Pikmin can latch on to it while it buries and continue to attack it, even through the ground.{{cite youtube|REufQDiAu58|of the ''kakureimo'' in action}}
When it spawns, it pops out from underneath the ground. When there are no Pikmin or leaders nearby, it waddles around to explore a small area immediately outside of its "home" , but if one gets into view, it becomes alarmed and dashes to its original spot, where it burrows underground. After being left alone for a bit, it will reemerge and repeat the cycle. Given unknown rules, it may decide to stay underground until it's left alone, or it will cautiously poke its head out to survey the area. When it burrows, its health is entirely restored. Other than that, some parts of the enemy are unfinished, in that it has no particle effects, some animations are a bit jerky, and parts of its logic are missing, in that Pikmin can latch on to it while it buries and continue to attack it, even through the ground. If Pikmin are used to pick up the unused berry bait object and place berries near the kakureimo, the kakureimo will immediately rush torward the berry and "consume" it. This will cause it to temporarily ignore Pikmin until it is attacked or it notices Pikmin, in which case it rushes back to its original spot and drops the berry. {{cite youtube|gkkCeLvIHHY|of the ''kakureimo'' in action}}


Given how it acts the same as the ''[[#moguraimo|moguraimo]]'', it has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related.
Given how it acts the same as the ''[[#moguraimo|moguraimo]]'', it has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related.
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[[File:Pikmin 3 Ravenous Whiskerpillar.png|thumb|right|<code>moguraimo</code>.]]
[[File:Pikmin 3 Ravenous Whiskerpillar.png|thumb|right|<code>moguraimo</code>.]]


This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]''.{{cite youtube|GZHcc8mZKHA|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:
This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]'', save for that it will attempt to eat another berry even after eating one. {{cite youtube|gkkCeLvIHHY|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:


*It has animations for dying, appearing, burrowing, moving, biting, swallowing prey, chewing prey, being carried, noticing prey, looking around, going to its original spot, and the unknown animations <code>lookout</code>, <code>lookin</code>, <code>sense</code>, and <code>prowl</code>.
*It has animations for dying, appearing, burrowing, moving, biting, swallowing prey, chewing prey, being carried, noticing prey, looking around, going to its original spot, and the unknown animations <code>lookout</code>, <code>lookin</code>, <code>sense</code>, and <code>prowl</code>.
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==Other==
==Other==
* There is an unused berry resembling an egg yolk that can be picked up by Pikmin in a similar manner to [[Bomb rocks|bomb rocks]]. The icon for Pikmin holding a berry resembles a tomato, and when the Pikmin holding the berry is thrown at a surface, the berry splats on the floor. These berries can be used with the unused kakureimo and moguraimo enemies, which will "eat" the berries.
* There is an unique, unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code>. It is purple when closed but white when open, and its model derives from the ''Pikmin 2'' Candypop Buds, but with black sharp tips at the ends of the petals.{{cite youtube|bl7r63NFeFU|of unused objects|rname=BielR3 video}} {{j|生|nama}} means "raw" or "unprocessed", which indicates that this is probably the base object that all Candypop Buds were meant to derive from. When Pikmin are thrown in, they die, but new seeds do not come out. After five are thrown in, it stops working.
* There is an unique, unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code>. It is purple when closed but white when open, and its model derives from the ''Pikmin 2'' Candypop Buds, but with black sharp tips at the ends of the petals.{{cite youtube|bl7r63NFeFU|of unused objects|rname=BielR3 video}} {{j|生|nama}} means "raw" or "unprocessed", which indicates that this is probably the base object that all Candypop Buds were meant to derive from. When Pikmin are thrown in, they die, but new seeds do not come out. After five are thrown in, it stops working.
* [[Gas pipe]]s were meant to return, as per the object called <code>GasHiba</code>. Like in ''Pikmin 2'', only [[White Pikmin]] can survive the poison.{{cite youtube|rname=BielR3 video}}
* [[Gas pipe]]s were meant to return, as per the object called <code>GasHiba</code>. Like in ''Pikmin 2'', only [[White Pikmin]] can survive the poison.{{cite youtube|rname=BielR3 video}}