Glitches in Pikmin 2: Difference between revisions

Added Pikmin disappearing without dying.
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(Added Pikmin disappearing without dying.)
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| notes = The crushed Pikmin will not die when you arrive at the next sublevel, nor will they be counted for the total of deaths.
| notes = The crushed Pikmin will not die when you arrive at the next sublevel, nor will they be counted for the total of deaths.
| explanation = In caves, when the player enters the next sublevel, all living Pikmin that are not buried in the ground are automatically teleported to the leader. And, because Pikmin do not die instantly after they are crushed, there is a small window where the game considers them alive, which can be used to keep them alive in the cutscene. And because the cutscene doesn't expect the Pikmin to be different from normal, it doesn't fix the fact that they are squashed, thus, making them appear flat in the cutscene.
| explanation = In caves, when the player enters the next sublevel, all living Pikmin that are not buried in the ground are automatically teleported to the leader. And, because Pikmin do not die instantly after they are crushed, there is a small window where the game considers them alive, which can be used to keep them alive in the cutscene. And because the cutscene doesn't expect the Pikmin to be different from normal, it doesn't fix the fact that they are squashed, thus, making them appear flat in the cutscene.
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===Disappearance without death===
{{glitch | reproducibility = High | danger = Harmful | p2 = Yes | npcp2 = Yes | demonstration = [https://www.youtube.com/watch?v=HMitMEfZUGU&t=4m33s YouTube video (at 4:33)]
| effects = Causes a Pikmin to disappear without being counted as a death.
| howto = Be near a [[cave]] entrance hole, and have a Pikmin ready to be captured by an enemy. It can be a simple capture like a [[Swooping Snitchbug]]'s grab, or something more lethal, like a [[Red Bulborb]]'s bite. As soon as the Pikmin squeals, and before the Pikmin dies, enter the cave. The Pikmin will still be shown entering the cave in the cutscene, but will not be really present inside. When the day is over, the Pikmin count reveals that that Pikmin is gone, but not counted as a death.
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