Glitches in Pikmin 3: Difference between revisions

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===Olimar's Comeback prologue video cropping===
===Olimar's Comeback prologue video cropping===
{{glitch | reproducibility = High | danger = Harmless | p3 = N\A | p3d = Yes | demonstration = [https://www.reddit.com/r/Pikmin/comments/jotwi3/anyone_having_this_problem_with_the_cutscenes_on/ Reddit post]
{{glitch | reproducibility = High | danger = Harmless | p3 = N/A | p3d = Yes | demonstration = [https://www.reddit.com/r/Pikmin/comments/jotwi3/anyone_having_this_problem_with_the_cutscenes_on/ Reddit post]
|effects = Makes the video [[cutscene]] at the end of [[The Ship Restored]] play cropped. Only the top-left footage will be visible, though the subtitles will be in the correct spot.
|effects = Makes the video [[cutscene]] at the end of [[The Ship Restored]] play cropped. Only the top-left footage will be visible, though the subtitles will be in the correct spot.
|howto = Simply begin the cutscene while the console is in handheld mode. Playing in docked mode will play the cutscene in full. Because the Nintendo Switch Lite is always handheld, this effect always happens on that console.
|howto = Simply begin the cutscene while the console is in handheld mode. Playing in docked mode will play the cutscene in full. Because the Nintendo Switch Lite is always handheld, this effect always happens on that console.
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===T-pose Scornet Maestro===
===T-pose Scornet Maestro===
{{glitch | reproducibility = High | danger = Harmless | p3 = Yes | p3d = N\A | image = Scornet Maestro T-pose.jpg | youtube = MHackX1Upt8
{{glitch | reproducibility = High | danger = Harmless | p3 = Yes | p3d = N/A | image = Scornet Maestro T-pose.jpg | youtube = MHackX1Upt8
|effects = Shows the [[Scornet Maestro]] in a T-pose.
|effects = Shows the [[Scornet Maestro]] in a T-pose.
|prerequisites = Have a save file with any day after the defeat of the Scornet Maestro.
|prerequisites = Have a save file with any day after the defeat of the Scornet Maestro.
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===Stuck cursor===
===Stuck cursor===
{{glitch | reproducibility = High | danger = Harmful | p3 = N\A | p3d = Yes, [[Pikmin 3 Deluxe#Demo|demo]] only | demonstration = [https://twitter.com/EspyoPT/status/1317583058850123776 Twitter video] | other = [https://twitter.com/EspyoPT/status/1317585957558710272 Twitter video]
{{glitch | reproducibility = High | danger = Harmful | p3 = N/A | p3d = Yes, [[Pikmin 3 Deluxe#Demo|demo]] only | demonstration = [https://twitter.com/EspyoPT/status/1317583058850123776 Twitter video] | other = [https://twitter.com/EspyoPT/status/1317585957558710272 Twitter video]
|effects = Makes the visible cursor stuck somewhere in the area. The line from the leader to the cursor will point to where it is, even if it is very far away. The real cursor will be invisible, though it can be seen if there's a prompt above it. It will temporarily return to normal by holding a Pikmin, and fixed permanently by locking on. It persists through leader changes, and entering a different section of the area will keep the effect, but move the cursor position elsewhere.
|effects = Makes the visible cursor stuck somewhere in the area. The line from the leader to the cursor will point to where it is, even if it is very far away. The real cursor will be invisible, though it can be seen if there's a prompt above it. It will temporarily return to normal by holding a Pikmin, and fixed permanently by locking on. It persists through leader changes, and entering a different section of the area will keep the effect, but move the cursor position elsewhere.
|howto = There are two ways to trigger this glitch:
|howto = There are two ways to trigger this glitch: