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Undo: Having the colons bolded looks weird, and Pikmin 1 area names should have the "the" capitalized.
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*Natural
*Natural
**'''Grass:''' Found in most areas.
**'''Grass''': Found in most areas.
**'''Soil:''' This is what the leader and his Pikmin will be walking on for a majority of the time. Soil is found in every area in the game.
**'''Soil''': This is what the leader and his Pikmin will be walking on for a majority of the time. Soil is found in every area in the game.
**'''Sand:''' Usually, when there is [[Hazards#Water|water]], there is sand, especially in [[The Distant Spring]]. In it, about half the amount of land is submerged in water, and that amount of land is sand. It can also be found in the small pond area in [[The Impact Site]] and the large lake in [[The Forest Navel]].
**'''Sand''': Usually, when there is [[Hazards#Water|water]], there is sand, especially in [[The Distant Spring]]. In it, about half the amount of land is submerged in water, and that amount of land is sand. It can also be found in the small pond area in [[The Impact Site]] and the large lake in [[The Forest Navel]].
**'''Stone:''' The rimstone lake section of [[The Forest Navel]] is mostly made of stone. Some sections of [[The Impact Site]] include stone. Most of the general area surrounding [[The Distant Spring]] is made out of mossy cut stone.
**'''Stone''' The rimstone lake section of [[The Forest Navel]] is mostly made of stone. Some sections of [[The Impact Site]] include stone. Most of the general area surrounding [[The Distant Spring]] is made out of mossy cut stone.
**'''Wood:''' Various tree stumps can be found in the game – in The Impact Site, [[The Forest of Hope]] and The Distant Spring. Bridges are made out of wood and can be walked on.
**'''Wood''': Various tree stumps can be found in the game – in The Impact Site, [[The Forest of Hope]] and The Distant Spring. Bridges are made out of wood and can be walked on.
*Man-made
*Man-made
**'''Cardboard:''' The [[cardboard box]]es in The Impact Site, The Forest of Hope and The Final Trial can be walked on by using a nearby rock as a platform.
**'''Cardboard''': The [[cardboard box]]es in The Impact Site, The Forest of Hope and The Final Trial can be walked on by using a nearby rock as a platform.
**'''Rusted metal:''' In [[The Final Trial]], large slabs of rusted metal are used to cross the body of water separating the landing site from the area where the player battles against the [[Emperor Bulblax]], which actually takes place in a large metal "bowl" like arena. This metal bowl arena is actually a sideways rusty tire rim.
**'''Rusted metal''': In [[The Final Trial]], large slabs of rusted metal are used to cross the body of water separating the landing site from the area where the player battles against the [[Emperor Bulblax]], which actually takes place in a large metal "bowl" like arena. This metal bowl arena is actually a sideways rusty tire rim.


===''Pikmin 2''===
===''Pikmin 2''===
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*Natural
*Natural
**'''Snow:''' In some caverns, one may find the area to be covered in a blanket of snow. This terrain can be found in the [[Valley of Repose]] and its respective caverns.
**'''Snow''': In some caverns, one may find the area to be covered in a blanket of snow. This terrain can be found in the [[Valley of Repose]] and its respective caverns.
**'''Grass:''' A common terrain, mostly found in above ground areas, with the [[Awakening Wood]] being a common example. Grass-like terrain can be found in the [[Perplexing Pool]]; however, considering the area's aquatic nature, it's possible that it's actually moss.
**'''Grass''': A common terrain, mostly found in above ground areas, with the [[Awakening Wood]] being a common example. Grass-like terrain can be found in the [[Perplexing Pool]]; however, considering the area's aquatic nature, it's possible that it's actually moss.
**'''Wood:''' As in the first game, tree stumps can be found, most notably in the [[Perplexing Pool]].
**'''Wood''': As in the first game, tree stumps can be found, most notably in the [[Perplexing Pool]].
**'''Sand:''' The [[Perplexing Pool]] has sand surrounding its lakes, and the concrete cave theme also uses sand as terrain.
**'''Sand''': The [[Perplexing Pool]] has sand surrounding its lakes, and the concrete cave theme also uses sand as terrain.
**'''Mud:''' Mud can be found near the pothole cover of the [[Valley of Repose]], and the surface around the entrance to the [[Hole of Heroes]] appears to also be made of mud.
**'''Mud''': Mud can be found near the pothole cover of the [[Valley of Repose]], and the surface around the entrance to the [[Hole of Heroes]] appears to also be made of mud.
*Man-made
*Man-made
**'''Concrete:''' Can be found in a few areas; most of the [[Valley of Repose]] is formed from concrete. This is due to it being a crosswalk of sorts.
**'''Concrete''': Can be found in a few areas; most of the [[Valley of Repose]] is formed from concrete. This is due to it being a crosswalk of sorts.
**'''Tile:''' This style consists of simple turquoise-colored tile filled floors and walls, which have sand filled in between each tile. Areas with this style usually have water, which is typically found in small descents of ground. The tiles may be interrupted by sand or a metallic floor.
**'''Tile''': This style consists of simple turquoise-colored tile filled floors and walls, which have sand filled in between each tile. Areas with this style usually have water, which is typically found in small descents of ground. The tiles may be interrupted by sand or a metallic floor.
**'''Stone formations:''' Inside the [[Perplexing Pool]], there are odd stones formations that are mysteriously shaped, some of which are walk-able. These odd formations range from simple pathways to maze-like structures.
**'''Stone formations''': Inside the [[Perplexing Pool]], there are odd stones formations that are mysteriously shaped, some of which are walk-able. These odd formations range from simple pathways to maze-like structures.
**'''Seesaw blocks:''' In several areas, there are sets of [[seesaw block]]s. They can be used to lift Pikmin and the [[leader]]s to higher areas, and several sets of these scales must be navigated to obtain treasure.
**'''Seesaw blocks''': In several areas, there are sets of [[seesaw block]]s. They can be used to lift Pikmin and the [[leader]]s to higher areas, and several sets of these scales must be navigated to obtain treasure.
**'''Rusted metal:''' The landing area of the [[Wistful Wild]] is actually an old road sign, in addition to being on top of a sideways rusty tire rim. The fire path that was made of rusty metal from [[The Final Trial]] can also be considered a metallic surface. There is rusty metal that can be found by the [[White Flower Garden]]'s entrance. There is also the metal theme for caves that is made almost entirely out of rusted metal.
**'''Rusted metal''': The landing area of the [[Wistful Wild]] is actually an old road sign, in addition to being on top of a sideways rusty tire rim. The fire path that was made of rusty metal from [[The Final Trial]] can also be considered a metallic surface. There is rusty metal that can be found by the [[White Flower Garden]]'s entrance. There is also the metal theme for caves that is made almost entirely out of rusted metal.
**'''Dirty metal:''' There is a set of corridors made out of metal pipes commonly used with the tile theme for caves mentioned above. These pipes don't appear to be corroded, but are dirty instead.
**'''Dirty metal''': There is a set of corridors made out of metal pipes commonly used with the tile theme for caves mentioned above. These pipes don't appear to be corroded, but are dirty instead.


===''Pikmin 3''===
===''Pikmin 3''===
[[File:P3DX Prerelease Tropical Wilds Aerial View.jpg|thumb|right|250px|A variety of terrain types in the Tropical Wilds.]]
[[File:P3DX Prerelease Tropical Wilds Aerial View.jpg|thumb|right|250px|A variety of terrain types in the Tropical Wilds.]]
*Natural
*Natural
**'''Glass:''' Shards of glass and large [[crystal]] formations are present and can serve as obstacles or have valuable items encased inside of them. They can be shattered by being continuously hit with [[Rock Pikmin]].
**'''Glass''': Shards of glass and large [[crystal]] formations are present and can serve as obstacles or have valuable items encased inside of them. They can be shattered by being continuously hit with [[Rock Pikmin]].
**'''Sand:''' Sand flooring exists in the [[Tropical Wilds]]. There is also plenty of sand in several areas of [[Mission Mode]] and [[Bingo Battle]].
**'''Sand''': Sand flooring exists in the [[Tropical Wilds]]. There is also plenty of sand in several areas of [[Mission Mode]] and [[Bingo Battle]].
**'''Wood:''' There are multiple places where wood is incorporated into the terrain. In the Tropical Wilds, wood is accessible to walk on, but has no special features. In the [[Distant Tundra]], frozen wood is incorporated as well as a walkway to the cave where [[Charlie]] is rescued. Some [[clipboard]]s can also be walked on.
**'''Wood''': There are multiple places where wood is incorporated into the terrain. In the Tropical Wilds, wood is accessible to walk on, but has no special features. In the [[Distant Tundra]], frozen wood is incorporated as well as a walkway to the cave where [[Charlie]] is rescued. Some [[clipboard]]s can also be walked on.
**'''Snow:''' In the [[Distant Tundra]], snow can be found blanketing much of the area. It makes a crunching sound when leaders walk on it, similar to that in ''Pikmin 2''.
**'''Snow''': In the [[Distant Tundra]], snow can be found blanketing much of the area. It makes a crunching sound when leaders walk on it, similar to that in ''Pikmin 2''.
**'''Grass:''' The most common terrain, it covers most floors of areas and has no special qualities.
**'''Grass''': The most common terrain, it covers most floors of areas and has no special qualities.
**'''Rock:''' Caves are structured from rock, and types range from simple brown rock, similar to that in ''[[Pikmin (game)|Pikmin]]'' and ''Pikmin 2'', to odd moss-covered rock, looking like granite.
**'''Rock''': Caves are structured from rock, and types range from simple brown rock, similar to that in ''[[Pikmin (game)|Pikmin]]'' and ''Pikmin 2'', to odd moss-covered rock, looking like granite.
**'''Mud:''' Terrain that exists primarily in the [[Garden of Hope]], mainly in the arena of the [[Quaggled Mireclops]]. This terrain may change from water back to mud by the boss' stomps.
**'''Mud''': Terrain that exists primarily in the [[Garden of Hope]], mainly in the arena of the [[Quaggled Mireclops]]. This terrain may change from water back to mud by the boss' stomps.
**'''Lily pads:''' [[Lily pad]]s drift along rivers in the [[Twilight River]], allowing leaders and Pikmin to travel across it and find more [[segment]]s.
**'''Lily pads''': [[Lily pad]]s drift along rivers in the [[Twilight River]], allowing leaders and Pikmin to travel across it and find more [[segment]]s.
*Man-made
*Man-made
**'''Tile:''' Simple tiling that has sand filled between the cracks. Similar to that in ''[[Pikmin 2]]'', but it is only present in very few places.
**'''Tile''': Simple tiling that has sand filled between the cracks. Similar to that in ''[[Pikmin 2]]'', but it is only present in very few places.
**'''Buckets:''' A large bucket serves as a bridge to the Quaggled Mireclops' arena. In some [[Bingo Battle]] stages, plastic buckets can be found under the Onions.
**'''Buckets''': A large bucket serves as a bridge to the Quaggled Mireclops' arena. In some [[Bingo Battle]] stages, plastic buckets can be found under the Onions.
**'''Scales:''' A set of scales can be found in areas in both Story and Mission Mode. These scales have a redesign from ''Pikmin 2'', and can be used to get to fruits and to further segments.
**'''Scales''': A set of scales can be found in areas in both Story and Mission Mode. These scales have a redesign from ''Pikmin 2'', and can be used to get to fruits and to further segments.
**'''Rusted metal:''' Metal similar to that in ''Pikmin 2'', but darker and with less or more rust.
**'''Rusted metal''': Metal similar to that in ''Pikmin 2'', but darker and with less or more rust.
**'''Pipes:''' They are unique ways of transport in the Bingo Battle area [[Rusted Labyrinth]]. They allow leaders to slide to lower areas, while geysers can transport them back up to the upper areas.
**'''Pipes''': They are unique ways of transport in the Bingo Battle area [[Rusted Labyrinth]]. They allow leaders to slide to lower areas, while geysers can transport them back up to the upper areas.
**'''Conveyor belts:''' [[Conveyor belt]]s are unique ways of transport in the [[Mission Mode]] area [[Clockwork Chasm]], with switches to change the direction of movement. These switches can be activated using Pikmin.
**'''Conveyor belts''': [[Conveyor belt]]s are unique ways of transport in the [[Mission Mode]] area [[Clockwork Chasm]], with switches to change the direction of movement. These switches can be activated using Pikmin.
**'''Bricks''': Self-explanatory. Some are found in the Twilight River and cannot be interacted with.
**'''Bricks''': Self-explanatory. Some are found in the Twilight River and cannot be interacted with.
**'''Foam:''' All of the [[Jigsaw Colosseum]] and [[Jigsaw Fortress]] stages in [[Bingo Battle]] are both set on top of foam puzzle-piece mats.
**'''Foam''': All of the [[Jigsaw Colosseum]] and [[Jigsaw Fortress]] stages in [[Bingo Battle]] are both set on top of foam puzzle-piece mats.
**'''Cake frosting:''' The top of a cake is accessible by geyser on the Collect Treasure! variant of the [[Fortress of Festivity]].
**'''Cake frosting:''' The top of a cake is accessible by geyser on the Collect Treasure! variant of the [[Fortress of Festivity]].
**'''Pizza:''' A pizza can be found on the Collect Treasure! variant of the [[Fortress of Festivity]] and can be walked on.
**'''Pizza''': A pizza can be found on the Collect Treasure! variant of the [[Fortress of Festivity]] and can be walked on.
**'''Cardboard:''' Alongside the pizza in the Collect Treasure! variant of the [[Fortress of Festivity]], is a circular cardboard pizza box that the pizza is located inside.
**'''Cardboard''': Alongside the pizza in the Collect Treasure! variant of the [[Fortress of Festivity]], is a circular cardboard pizza box that the pizza is located inside.


===''Hey! Pikmin''===
===''Hey! Pikmin''===
In {{hp}}, the player can find a fairly large variety of environments. Each sector of the game features a unique environment, which serves to set the ambience. However, some areas vary from the atmosphere of the sector where they're located.
In {{hp}}, the player can find a fairly large variety of environments. Each sector of the game features a unique environment, which serves to set the ambience. However, some areas vary from the atmosphere of the sector where they're located.


*[[Brilliant Garden]]: The first sector of the game has rather common terrain, made of grass and foliage.
*[[Brilliant Garden]] : The first sector of the game has rather common terrain, made of grass and foliage.
*[[Verdant Waterfront]]: This sector mainly focuses on water environments, such as lakes, as well as all the plant-life terrain found around lakes.
*[[Verdant Waterfront]] : This sector mainly focuses on water environments, such as lakes, as well as all the plant-life terrain found around lakes.
*[[Sparkling Labyrinth]]: A rocky sector, with terrain made of rocks and crystals.
*[[Sparkling Labyrinth]] : A rocky sector, with terrain made of rocks and crystals.
*[[Ravaged Rustworks]]: This sector features human-made materials, such as metal pipes and tubes.
*[[Ravaged Rustworks]] : This sector features human-made materials, such as metal pipes and tubes.
*[[Leafswirl Lagoon]]: The environment of this sector is pretty focused on autumn, with the terrain being mostly dead leaves and dirt.
*[[Leafswirl Lagoon]] : The environment of this sector is pretty focused on autumn, with the terrain being mostly dead leaves and dirt.
*[[Sweltering Parchlands]]: This sector is mostly themed around fire, so the terrain consists of dirt, coal, and burned vegetation.
*[[Sweltering Parchlands]] : This sector is mostly themed around fire, so the terrain consists of dirt, coal, and burned vegetation.
*[[Snowfall Field]]: The exact opposite of the previous sector; this time, snow makes up most of the terrain, and this area symbolizes winter.
*[[Snowfall Field]] : The exact opposite of the previous sector; this time, snow makes up most of the terrain, and this area symbolizes winter.
*[[Lushlife Murk]] and [[the Final Stretch]]: The last areas are focused on poisoned environments; the terrain usually consists of barren dirt and rock.
*[[Lushlife Murk]] and [[The Final Stretch]] : The last areas are focused on poisoned environments; the terrain usually consists of barren dirt and rock.


==Relations==
==Relations==
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==Gallery==
==Gallery==
<gallery>
<gallery>
The Impact Site HD.jpg|A map of [[the Impact Site]].
The Impact Site HD.jpg|A map of [[The Impact Site]].
The Forest of Hope HD.jpg|A map of [[the Forest of Hope]].
The Forest of Hope HD.jpg|A map of [[The Forest of Hope]].
The Forest Navel HD.jpg|A map of [[the Forest Navel]].
The Forest Navel HD.jpg|A map of [[The Forest Navel]].
The Distant Spring HD.jpg|A map of [[the Distant Spring]].
The Distant Spring HD.jpg|A map of [[The Distant Spring]].
The Final Trial HD.jpg|A map of [[the Final Trial]].
The Final Trial HD.jpg|A map of [[The Final Trial]].
Valley of Repose HD.jpg|A map of the [[Valley of Repose]].
Valley of Repose HD.jpg|A map of the [[Valley of Repose]].
Awakening Wood HD.jpg|A map of the [[Awakening Wood]].
Awakening Wood HD.jpg|A map of the [[Awakening Wood]].