HUD: Difference between revisions

176 bytes added ,  1 year ago
Cleaned up the new stuff added to the Lock-on display section.
Tag: Mobile edit
(Cleaned up the new stuff added to the Lock-on display section.)
Line 416: Line 416:
[[File:HUD Blue arrow P3D.jpg|thumb|right|The blue arrow that indicates an object that can be locked-onto.]]
[[File:HUD Blue arrow P3D.jpg|thumb|right|The blue arrow that indicates an object that can be locked-onto.]]


In {{p3}}, objects which the cursor has locked-on to are highlighted in blue, and a menu surrounds the screen. In this menu, you will see the name of the object on the left side, along with lots of [[koppaiate text]].
In {{p3}}, objects which the cursor has locked-on to are highlighted in blue, with camera control being taken away from the player to focus in on the thing in question. A new blue overlay appears when locking on around all but the middle of the screen, with the object's name being displayed on the middle-left side of the screen, and with lots of [[Koppaite text]] on the edges of the screen.


In {{p3d}}, objects which the cursor can [[lock-on]] to are indicated with a blue arrow floating above them. It will only appear when the player is close enough to lock-onto the object, and will only appear on the next object to be locked-on to.
In {{p3d}}, objects which the cursor can [[lock-on]] to are indicated with a blue arrow floating above them. It will only appear when the player is close enough to lock-onto the object, and will only appear on the next object to be locked-on to.