Pikmin 2 prerelease information: Difference between revisions

→‎E3 2003 demo trailer: I checked through hacking the game and found out that it's actually still impossible for electric wires to spawn in turning corridors even on that specific sublevel, so I removed part of that section and modified it a bit.
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(→‎E3 2003 demo trailer: I checked through hacking the game and found out that it's actually still impossible for electric wires to spawn in turning corridors even on that specific sublevel, so I removed part of that section and modified it a bit.)
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* Environmental particle effects are not present in every area. More specifically, the Valley of Repose, the Awakening Wood, and the Wistful Wild do not have their characteristic snowflakes, petals, and leaves falling from the sky effects.
* Environmental particle effects are not present in every area. More specifically, the Valley of Repose, the Awakening Wood, and the Wistful Wild do not have their characteristic snowflakes, petals, and leaves falling from the sky effects.
* The Rubber Ugly can be seen on top of a stump in 2-player Challenge Mode, and while it looks to have its finalized model, it appears that it still has its old eye texture [[:File:Rubber_Ugly_E3_2003.png|from this early screenshot]].
* The Rubber Ugly can be seen on top of a stump in 2-player Challenge Mode, and while it looks to have its finalized model, it appears that it still has its old eye texture [[:File:Rubber_Ugly_E3_2003.png|from this early screenshot]].
 
* An [[electrical wire]] can be seen in a soil cavern in 2-player Challenge Mode, but the electric wire appears to have spawned in ''the center'' of a turning corridor, instead of ''on an exit''. It is impossible for electric wires to spawn in this way.
The following partial discrepancies can also be noted:
* An [[electrical wire]] can be seen in a soil cavern in 2-player Challenge Mode, but the electric wire appears to have spawned in ''the center'' of a turning corridor, instead of ''on an exit''. While electrical wires can spawn in odd locations in the 11th sublevel of the [[Dream Den]], the scene that this wire is shown in indicates that this is 2-player Challenge Mode and not [[Story Mode]].


===January 2004 Japanese Demo Disk===
===January 2004 Japanese Demo Disk===