S.S. Drake: Difference between revisions

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{{game icons|p3=y}}
{{game icons|p3=y}}
{{Redirects|Drake|Alph's grandfather|Minor characters#Drake}}
[[File:Drake.png|thumb|150px|The S.S. Drake.]]
[[File:Drake.png|thumb|150px|The S.S. Drake.]]
The '''S.S. Drake''' ({{j|宇宙船ドレイク号|Uchūsen doreiku-gō}}; '''SS Drake''' in the European [[Region|version]]), simply referred to from the Koppaites as the '''Drake''' ({{j|ドレイク|Doreiku}}), is the main ship in ''[[Pikmin 3]]''. It was built by and named after [[Minor characters#Alph's grandfather|Alph's grandfather]]{{cite web|http://pikmin3.nintendo.com/story/|''Pikmin 3'' for Wii U - The Story|Nintendo.com}}. Much like the other ships from the [[Pikmin series|''Pikmin'' series]], it serves as the main storage unit for all the gathered objects found by the leaders. Its other purpose is to transport the leaders from place to place. [[Charlie]] is its captain and [[Alph]] is its engineer.
The '''S.S. Drake''' ({{j|宇宙船ドレイク号|Uchūsen doreiku-gō}}; '''SS Drake''' in the European Wii U [[Region|version]]), simply referred to by the Koppaites as the '''Drake''' ({{j|ドレイク|Doreiku}}), is the main ship in ''[[Pikmin 3]]''. It was designed by and named after [[Alph]]'s grandfather.{{cite web|http://pikmin3.nintendo.com/story/|''Pikmin 3'' for Wii U - The Story|Nintendo.com}} Much like the other ships in the [[Pikmin series|''Pikmin'' series]], it serves as the [[leader]]s' base, where the time in between [[day]]s is spent. It also stores all the gathered objects found by the leaders, and transport the leaders from place to place. [[Charlie]] is its captain and Alph is its engineer.


==Appearance==
==Appearance==
[[File:SS Drake in Garden of Hope P3.jpg|thumb|250px|The S.S. Drake in the [[Garden of Hope]].]]
[[File:SS Drake in Garden of Hope P3.jpg|thumb|250px|The S.S. Drake in the [[Garden of Hope]].]]
The S.S. Drake is not designed like a traditional rocket along the lines of the [[S.S. Dolphin]] or the [[Hocotate ship]], instead more closely resembling a {{w|Lander (spacecraft)|lander}} vehicle, particularly with its communication antenna which sits on top of the vehicle, plus its much rounder and stouter body providing a living space on foreign bodies. It also appears to be far more advanced than either of them, as the vehicle contains a small satellite that is used for surveying purposes, and instead of sitting on fins on the ground, the vehicle features four extending landing struts on which it sits on the ground, plus a set of other minor details. Several pieces of [[Koppaite text]] are written on the outside of the Drake.


The S.S. Drake is not designed like a traditional rocket along the lines of the [[S.S. Dolphin]] or the [[Hocotate ship]], instead more closely resembling a {{w|Lander (spacecraft)|lander}} vehicle, particularly with its communication antenna which sits on top of the vehicle, plus its much rounder and stouter body providing a living space on foreign bodies. It also appears to be far more advanced than either of them, as the vehicle contains a small satellite that is used for surveying purposes, and instead of sitting on fins on the ground, the vehicle features four extending landing struts on which it sits on the ground, plus a set of other minor details.
The color of the antenna changes appearance throughout the game. At the start of the game, it is blue. After collecting the [[Data Glutton]], expanding the ship's range, the antenna becomes green. After collecting the [[Folded Data Glutton]], expanding the ship's range again, the antenna becomes orange.
 
Several pieces of [[Koppaite text]] are written on the outside of the Drake.


==Background==
==Background==
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==Cosmic-drive key==
==Cosmic-drive key==
[[File:CosmicDriveKey.jpg|thumb|left|Olimar holding the cosmic-drive key.]]
[[File:CosmicDriveKey.jpg|thumb|left|Olimar holding the cosmic-drive key.]]
The '''cosmic-drive key''' (written as '''cosmic drive key''' in Europe) is one of the most valuable parts of the Drake. It is necessary in order to achieve warp-speed, a maneuver needed to go from Koppai to PNF-404 and vice-versa.
The '''cosmic-drive key''' (written as '''cosmic drive key''' in the European Wii U version) is one of the most valuable parts of the Drake. It is necessary in order to achieve warp-speed, a maneuver needed to go from [[Koppai]] to [[PNF-404]] and vice-versa.


{{spoiler section|
{{spoiler section|
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==Assemble All==
==Assemble All==
{{stub}}
[[File:Pikmin 3DX Assemble All Menu.jpeg|thumb|The pop-up menu to confirm usage of Assemble All.]]
'''Assemble All''' is a new mechanic introduced in {{p3d}}. Approaching the S.S. Drake and pressing {{button|switch|a}} will act as a large [[whistle]] and call all stray [[Pikmin]] back to [[base]].
'''Assemble All''' is a mechanic introduced in {{p3d}}. Approaching the S.S. Drake and pressing {{button|switch|a}} will sound a large [[whistle]] and call all stray [[Pikmin family|Pikmin]] back to the landing site. Any Pikmin that were performing a task will drop it, and all Pikmin run back at the same speed, which is slightly faster than that of a leader. This feature becomes available when the first sunset of Story Mode happens.
 
If Assemble All is used while a newly discovered [[Onion]] is still separate from the Master Onion, the Pikmin type belonging to that Onion will assemble there instead of the main landing site.
 
{{clear}}


==Quotes==
==Quotes==
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|
|
;Obtaining first fruit
;Obtaining first fruit
*''Drake: "Recovering..."''
:''Drake: "Recovering..."''
*''Alph: "Oh! There's an incoming transmission from the Drake!"''
:''Alph: "Oh! There's an incoming transmission from the Drake!"''
*''Drake: "Analyzing the recovered plant!"''
:''Drake: "Analyzing the recovered plant!"''
*''Drake: "Large quantities of Piktamin U detected!"''
:''Drake: "Large quantities of Piktamin U detected!"''
*''Drake: "This is a seed-bearing fruit, making cultivation on Koppai possible."''
:''Drake: "This is a seed-bearing fruit, making cultivation on Koppai possible."''
*''Drake: "Juice from this fruit is safe for consumption by crew members."''
:''Drake: "Juice from this fruit is safe for consumption by crew members."''
*''Alph: "I'll add a Fruit File to the KopPad, where we can store the results of our analysis."''
:''Alph: "I'll add a Fruit File to the KopPad, where we can store the results of our analysis."''
*''Alph: "But I don't know much about plants at all."''
:''Alph: "But I don't know much about plants at all."''
*''Alph: "I'll ask Brittany to write reports later, since she's the botanist."''
:''Alph: "I'll ask Brittany to write reports later, since she's the botanist."''
;Obtaining a new fruit
;Obtaining a new fruit
*''"New Fruit Recovered"''
:''"New Fruit Recovered"''
;Obtaining a fruit
;Obtaining a fruit
*''"Analyzing..."''
:''"Analyzing..."''
;Obtaining Data Glutton
;Obtaining Data Glutton
*''Drake: "Recovering..."''
:''Drake: "Recovering..."''
*''Alph: "We're receiving a transmission from the Drake!"''
:''Alph: "We're receiving a transmission from the Drake!"''
*''Drake: "Analyzing recovered item!"''
:''Drake: "Analyzing recovered item!"''
*''Drake: "An ancient communication device used on this planet."''
:''Drake: "An ancient communication device used on this planet."''
*''Drake: "It contains technology unknown to Koppai and is emitting a signal even now."''
:''Drake: "It contains technology unknown to Koppai and is emitting a signal even now."''
*''Alph: "If I integrate this device into the Drake's communication system, I should be able to boost our signal's strength!"''
:''Alph: "If I integrate this device into the Drake's communication system, I should be able to boost our signal's strength!"''
*''Alph: "Looks like it's going to be an all nighter for me!"''
:''Alph: "Looks like it's going to be an all nighter for me!"''
|}
|}


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
[[File:SSB ss drake.jpg|thumb|The Drake in the background of the [[Garden of Hope]] arena.]]
[[File:SSB ss drake.jpg|thumb|The Drake in the background of the [[Garden of Hope]] arena.]]
The Drake appears in the background of the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' and [[Super Smash Bros. Ultimate]] ''Pikmin''-themed stage [[Garden of Hope]]. It doesn't have any other function on the stage other than decoration. It is in the spot where a [[Waddlepus]] and a [[Burgeoning Spiderwort]] are in ''Pikmin 3''. The S.S. Drake also appears as a trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U''.
The Drake appears in the background of the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' ''Pikmin''-themed stage [[Garden of Hope]]. It doesn't have any other function on the stage other than decoration. It is in the spot where a [[Waddlepus]] and a [[Burgeoning Spiderwort]] are in ''Pikmin 3''. The S.S. Drake also appears as a trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U''.


{{smash trophy
{{smash trophy
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==Naming==
==Naming==
The vessel is named "Drake" after [[Alph]]'s grandfather, who was also named Drake.
The vessel is named "Drake" after [[Alph]]'s grandfather, who was also named [[Minor characters#Drake|Drake]]. This name seems to have been picked by the developers for a few reasons.  


This name seems to have been picked by the developers for a few reasons. At one point [[Pikmin 3 prerelease information|during production]], there were four main [[leader]]s, and their names had not yet been decided. They were given the placeholder names "A", "B", "C" and "D". The first three later ended up being the three Koppaite explorers in the final game, but "[[Pikmin 3 prerelease information#Character D|Character D]]" was eventually scrapped. Because the other leaders were given names that start with the same letter as the placeholder names, it is believed that "Drake" was the name that would be picked for the final leader, had he been accepted. Instead of deleting the name, the developers shifted it over to the game's main ship, the S.S. Drake.
"Drake" is a word for a male duck, similar to how other ships in the series are named after various animals, with the [[SPERO]]s from the same game being named after sparrows, another type of bird. Additionally, the trophy for the S.S. Drake in ''[[Super Smash Bros. for Wii U]]'' hints that the name "Drake" could also be a reference to the famous navigator {{w|Sir Francis Drake}}.{{cite quote|{{Notes:S.S. Drake/ssb4wiiuus}}|Trophy description|''Super Smash Bros. for Wii U''}}


In addition, the name "Drake" could also be a reference to the famous navigator {{w|Sir Francis Drake}}. This is hinted to by the trophy for the S.S. Drake in ''[[Super Smash Bros. for Wii U]]''.{{cite quote|{{Notes:S.S. Drake/ssb4wiiuus}}|Trophy description|''Super Smash Bros. for Wii U''}}
At one point [[Pikmin 3 prerelease information|during production]], there were four main [[leader]]s, and their names had not yet been decided. They were given the placeholder names "A", "B", "C" and "D". Because the other leaders were given names that start with the same letter as the placeholder names, it is possible that "Drake" was the name that would be picked for the final leader.


Although the navy prefix "S.S" normally means "{{w|Steamship|screw-steamer}}", a steam-powered ship with a propeller, it can be assumed that this fictional navy prefix means something like "star ship" or "space ship."
Although the navy prefix "S.S" normally means "{{w|Steamship|screw-steamer}}", a steam-powered ship with a propeller, it can be assumed that this fictional navy prefix means something like "star ship" or "space ship."


===Names in other languages===
===Names in other languages===
{|
'''S.S. Drake'''
|- style="vertical-align:top"
|
''S.S. Drake''
{{foreignname
{{foreignname
|Jap=宇宙船ドレイク号
|Jap=宇宙船ドレイク号
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|notes=y
|notes=y
}}
}}
|
'''Cosmic-drive key'''
''Cosmic-drive key''
{{foreignname
{{foreignname
|Jap=ワープドライブ・キー
|Jap=ワープドライブ・キー
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|Ita=Chiave di attivazione
|Ita=Chiave di attivazione
|ItaM=Activation key
|ItaM=Activation key
|Kor=위피 드라이브 키
|Kor=워프 드라이브 키
|KorR=Wipi deulaibeu ki
|KorR=Wipi deulaibeu ki
|KorM=Wi-Fi Drive Key
|KorM=Warp Drive Key
|Spa=Llave turbolumínica
|Spa=Llave turbolumínica
|SpaM=Turbo light key
|SpaM=Turbo light key
}}
}}
|}
'''Assemble All'''
{{Foreignname
|SpaA=Reagrupar
|SpaAM=Regroup
|Ger=Alle rufen
|GerM=Call everyone
}}


==Gallery==
==Gallery==
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SS Drake analyzes Burgeoning Spiderwort P3.jpg|The S.S. Drake analyzing a [[Burgeoning Spiderwort]] berry.
SS Drake analyzes Burgeoning Spiderwort P3.jpg|The S.S. Drake analyzing a [[Burgeoning Spiderwort]] berry.
SS Drake in Landing Site P3.jpg|The Drake in a landing site, along with the [[Onion]].
SS Drake in Landing Site P3.jpg|The Drake in a landing site, along with the [[Onion]].
Pikmin3_DrakeLanding.png|A damaged Drake flying past Alph as he awakens.
Pikmin3 DrakeLanding.png|A damaged Drake flying past Alph as he awakens.
Alph finds SS Drake P3 screenshot.png|Alph looks at the S.S. Drake.
Alph finds SS Drake P3 screenshot.png|Alph looks at the S.S. Drake.
SS Drake world map menu.png|The [[Menu#Area selection|world map menu]] in ''Pikmin 3''.
Pikmin 3 area selection menu TR.jpg|The [[area selection menu]] in ''Pikmin 3''.
SS Drake in Distant Tundra P3.jpg|The S.S. Drake flying low through the [[Distant Tundra]].
SS Drake in Distant Tundra P3.jpg|The S.S. Drake flying low through the [[Distant Tundra]].
Drake Blue antenna.jpeg|The S.S. Drake's blue antenna.
Drake Blue antenna.jpg|The S.S. Drake's blue antenna.
Drake green antenna.jpeg|The S.S. Drake's green antenna.
Drake green antenna.jpg|The S.S. Drake's green antenna.
Drake orange antenna.jpeg|The S.S. Drake's orange antenna.
Drake orange antenna.jpg|The S.S. Drake's orange antenna.
SS Drake in space P3.png|The S.S. Drake in outer space.
SS Drake in space P3.png|The S.S. Drake in outer space.
Drake-interior-compressed.jpg|The interior of the S.S. Drake.
P3D SS Drake Interior.jpg|The interior of the S.S. Drake.
</gallery>
</gallery>


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*In the opening cutscene of ''Pikmin 3'', the sound made by the S.S. Drake while moving through space is the same as Mario and Luigi's walking sound effect from the arcade game ''[[mario:Mario Bros. (game)|Mario Bros.]]'', and when something sends it hurtling to PNF-404, it makes the sound of the dog's laugh in the NES game ''{{w|Duck Hunt}}''.
*In the opening cutscene of ''Pikmin 3'', the sound made by the S.S. Drake while moving through space is the same as Mario and Luigi's walking sound effect from the arcade game ''[[mario:Mario Bros. (game)|Mario Bros.]]'', and when something sends it hurtling to PNF-404, it makes the sound of the dog's laugh in the NES game ''{{w|Duck Hunt}}''.
*The S.S. Drake claims that the technology within the [[Data Glutton]] is unknown to Koppai, even though the [[KopPad]]s have radio and video features and the Drake itself can receive the Data Glutton's signal. This could possibly be a [[mistake]].
*The S.S. Drake claims that the technology within the [[Data Glutton]] is unknown to Koppai, even though the [[KopPad]]s have radio and video features and the Drake itself can receive the Data Glutton's signal. This could possibly be a [[mistake]].
*The antenna glows green after the [[Data Glutton]] is obtained, and orange after the [[Folded Data Glutton]] is obtained.
*In the French localisation of {{p3}} the Drake speaks in randomised capitals and makes peeps and cranking noises.
*In the French localisation of {{p3}} the Drake speaks in randomised capitals and makes peeps and cranking noices.
*The S.S. Drake's 3D model has more polygons than the entirety of the [[Perplexing Pool]].{{cite youtube|HWrVtwhoAUA|about ''Pikmin 3'' model trivia|published={{date|28|February|2017}}|retrieved={{date|21|April|2022}}}}


==References==
==References==