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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
[[File:WarPath.png | [[File:WarPath.png|thumb|300px|Stage preview.]] | ||
The '''War Path''' is the second [[2-Player Battle]] map. Unlike other maps, players start with only one of each [[spray]] type on this map, instead of | The '''War Path''' is the second [[2-Player Battle]] map in {{p2}}. Unlike other maps, players start with only one of each [[spray]] type on this map, instead of two. | ||
== Level information == | == Level information == | ||
*'''Theme''': Concrete | *'''Theme''': Concrete | ||
*'''Enemies''': | *'''Enemies''': | ||
** | **{{icon|Female Sheargrub|y}} | ||
**{{icon|Shearwig|y}} (under marbles) | |||
** | **{{icon|Snow Bulborb|y}} | ||
*''' | *'''Obstacles''': | ||
**None | **None | ||
*'''Treasures''': | *'''Treasures''': | ||
**None | **None | ||
*'''Plants''': | *'''Plants and fungi''': | ||
**{{icon|Pellet Posy|y}} | |||
*'''Others''': | |||
**None | **None | ||
{{sublevel technical | {{sublevel technical | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 3 | |rooms = 3 | ||
|ctrratio = 0 | |||
|geyser = No | |geyser = No | ||
|unitfile = vs_5_conc.txt | |unitfile = vs_5_conc.txt | ||
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|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 1 (1/3 chance) | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|room_vs_hitode3x3m_5_conc|Room with 4 exits and 2 walls (× 1) | |room_vs_hitode3x3m_5_conc|Room with 4 exits and 2 walls (× 1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (1/3 chance) | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|way4_conc|Four-way crossing (×1) | |way4_conc|Four-way crossing (×1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (1/3 chance) | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|wayl_pipe|Turning corridor (×4) | |wayl_pipe|Turning corridor (×4) | ||
|way2_pipe|Corridor (×8) | |way2_pipe|Corridor (×8) | ||
}} | |||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units | |||
{{!}}- | |||
{{sublevel units | |||
|cap_conc|Dead end | |||
|item_cap_conc|Dead end with item | |||
|way3_conc|Three-way crossing | |||
|way4_conc|Four-way crossing | |||
|way2x2_conc|Straight corridor | |||
|item_cap_pipe|Dead end with item | |||
}} | |||
{{sublevel units | |||
|wayl_pipe|Turning corridor | |||
|way2_pipe|Corridor | |||
|room_4x4a_4_conc|'''Room with 4 exits''' | |||
|room_4x4b_4_conc|'''Room with 4 exits''' | |||
|room_vs_hitode3x3m_5_conc|'''Room with 4 exits and 2 walls''' | |||
}} | }} | ||
}} | }} | ||
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</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreignname | |||
|notes=y | |||
|SpaA=Senda Bélica | |||
|SpaAM=War Path | |||
|Ger=Kriegspfad | |||
|GerM=War Path | |||
|Ita=Via di guerra | |||
|ItaM=Path of war | |||
|ItaN=A literal translation of the English ''War Path'' that doesn't sound very natural. | |||
}} | |||
{{2PB}} | {{2PB}} |
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