Breadbug: Difference between revisions

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==Behavior==
Each Breadbug owns a den from which it emerges at the beginning of the day or the sublevel. Normally it trots freely around the area, ignoring Pikmin and other creatures. Once it comes across something it can drag, it will begin heading straight for it. If it reaches such an object, it will grab it with its mouth and drag it back to its den. In ''Pikmin 2'', Breadbugs heal themselves completely when they successfully retrieve an object. If Pikmin are already carrying an object, Breadbugs will ignore it.
Breadbugs have a large amount of tough blubber, making them immune to [[swarm]]ing. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. When they are defeated in ''Pikmin 2'', their dens release all the [[treasure]]s they captured. Corpses and pellets that Breadbugs successfullly pull into their dens will permanently disappear and cannot be retrieved.
In ''Pikmin 4'', the Breadbug behaves a little different. It will still bumble around and take whatever it comes across, but it now lacks a den; instead, it will bringing object to predetermined dirt mounts to bury them, as well as leaving them in plant growth, the same growths the player can hide in. Because of this, it cannot heal itself nor kill Pikmin. It has also has a smaller limit on what it can take. If no hiding spots are available, it will still grab the object, but it will wander aimlessly with them. It has strength of 10. If it's pulling something with Pikmin on it, it will shake the object to get the Pikmin off; it cannot do this if it is being dragged. If both forces equal 10, the object will not move until the Breadbug shakes off some Pikmin. It will still hit its head when being carried into the tractor beam of the [[S.S. Beagle]], but it will not flip over.
It can still be hit directly with a Pikmin; doing so will squish the creature and cause it to run around in a panic, yelping. Once done running, it will catch its breath and return to normal. If hit by a Purple Pikmin's shockwave, it will behave the same way, but instead of being squished, it will roll backwards.
===Carrying power===
Breadbugs in ''Pikmin'' will only drag objects with a [[weight]] of 1, all of which require two Pikmin to overpower. In ''Pikmin 2'', objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum carriers. The exact formula is unknown and it's possible that one does not exist, as the game may use a lookup table instead. However, a formula that works in every case is:
{{equation|Breadbug carrying equation.png}}
So in other words: the object's weight, plus one-half of the carrying support slots, plus 1, rounded down equals the amount of Pikmin needed to overpower a Breadbug.
Breadbugs will ignore objects with a [[weight]] heavier than 10, as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. Giant Breadbugs are no stronger than regular ones and all the same rules apply. The following table lists all possible combinations of weights and max carriers with their respective amounts needed to overpower. Most of these results cannot be observed without hacking.
==Locations==
===In ''Pikmin''===
Only one is present in story mode, with it being found in [[The Forest Navel]]. It wanders around the map so it doesn't have a set location, but its nest is found near the [[Gravity Jumper]] so it can be spotted there often; such as when carrying back objects or at the start of the day.
It is present in the game's [[Challenge Mode (Pikmin)|challenge mode]], being in [[The Impact Site]] and The Forest Navel.
===In ''Pikmin 2''===
*[[Glutton's Kitchen]]; sublevels 2, 3, 4 and 6.
*[[Dream Den]]; sublevel 11.
They can be found in Pikmin 2's [[Challenge Mode (Pikmin 2)|challenge mode]], being in the [[Snack Pit]]. They can also be found in [[2-Player Battle]], in the level [[Dim Labyrinth]].
===In ''Pikmin 4''===
Breadbugs are only present in the cave [[Plunder Palace]]. They can be found on sublevels 1 and 4.
==Strategy==
===Pikmin===
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to any [[Onion]] or the Ship's [[research Pod|pod]]. The Onion or the Ship receives the object and the Breadbug takes damage by banging its head on the Onion/Ship. This method usually has to be done twice, though the first hit is so strong, it may just take one Pikmin [[throw]]n on its back to finish it off. So to better multitask, the best strategy would be to throw Pikmin on top of it once or twice and then have it drag an object and use Pikmin to carry it the opposite way. The Pikmin should deliver the object, and more often than not, get the now-dead Breadbug and deliver it as well.
It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader. The members of this species encountered in ''Pikmin'' move more swiftly than those in ''Pikmin 2'', making them even more difficult to kill via this method. Using [[Purple Pikmin]] makes this method faster since their heavy weight will hurt the Breadbug, and they also try to home in as they land. With good enough timing, whistling Pikmin off of a tug of war with a Breadbug will stun the creature for a brief moment, possibly allowing an attack.
Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]].
===Leaders===
Strangely, [[Olimar]] can damage the Breadbug by [[punch]]ing it in ''Pikmin'' even though the Pikmin cannot. In ''Pikmin 2'', neither Olimar nor [[Louie]] are capable of punching the Breadbug. However, with its high amount of HP due to the unorthodox damaging methods normally used, attacking with Olimar is a severe waste of time. Interestingly, the Breadbug can attempt to shake off Olimar when harassed.


{{refs|note}}
{{refs|note}}
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:When a hard or heavy object strikes their back, the impact is transmitted to their body, causing them to turn over.
:When a hard or heavy object strikes their back, the impact is transmitted to their body, causing them to turn over.
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|block=y}}
==Behavior==
Each Breadbug owns a den from which it emerges at the beginning of the day or the sublevel. Normally it trots freely around the area, ignoring Pikmin and other creatures. Once it comes across something it can drag, it will begin heading straight for it. If it reaches such an object, it will grab it with its mouth and drag it back to its den. In ''Pikmin 2'', Breadbugs heal themselves completely when they successfully retrieve an object. If Pikmin are already carrying an object, Breadbugs will ignore it.
Breadbugs have a large amount of tough blubber, making them immune to [[swarm]]ing. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. When they are defeated in ''Pikmin 2'', their dens release all the [[treasure]]s they captured. Corpses and pellets that Breadbugs successfullly pull into their dens will permanently disappear and cannot be retrieved.
In ''Pikmin 4'', the Breadbug behaves a little different. It will still bumble around and take whatever it comes across, but it now lacks a den; instead, it will bringing object to predetermined dirt mounts to bury them, as well as leaving them in plant growth, the same growths the player can hide in. Because of this, it cannot heal itself nor kill Pikmin. It has also has a smaller limit on what it can take. If no hiding spots are available, it will still grab the object, but it will wander aimlessly with them. It has strength of 10. If it's pulling something with Pikmin on it, it will shake the object to get the Pikmin off; it cannot do this if it is being dragged. If both forces equal 10, the object will not move until the Breadbug shakes off some Pikmin. It will still hit its head when being carried into the tractor beam of the [[S.S. Beagle]], but it will not flip over.
It can still be hit directly with a Pikmin; doing so will squish the creature and cause it to run around in a panic, yelping. Once done running, it will catch its breath and return to normal. If hit by a Purple Pikmin's shockwave, it will behave the same way, but instead of being squished, it will roll backwards.
==Carrying power==
Breadbugs in ''Pikmin'' will only drag objects with a [[weight]] of 1, all of which require two Pikmin to overpower. In ''Pikmin 2'', objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum carriers. The exact formula is unknown and it's possible that one does not exist, as the game may use a lookup table instead. However, a formula that works in every case is:
{{equation|Breadbug carrying equation.png}}
So in other words: the object's weight, plus one-half of the carrying support slots, plus 1, rounded down equals the amount of Pikmin needed to overpower a Breadbug.
Breadbugs will ignore objects with a [[weight]] heavier than 10, as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. Giant Breadbugs are no stronger than regular ones and all the same rules apply. The following table lists all possible combinations of weights and max carriers with their respective amounts needed to overpower. Most of these results cannot be observed without hacking.


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In ''[[Pikmin 4]]'' the breadbug’s carrying power is simplified. The Breadbug always has a carrying strength of 10. Once the pikmins' total carrying strength exceeds 10 the breadbug will be dragged across the floor. Dandori Battle rules apply, and the Breadbug can shake Pikmin off an object if the Breadbug has the advantage or there is a tie. The Giant Breadbug has a carry power of 30.
In ''[[Pikmin 4]]'' the breadbug’s carrying power is simplified. The Breadbug always has a carrying strength of 10. Once the pikmins' total carrying strength exceeds 10 the breadbug will be dragged across the floor. Dandori Battle rules apply, and the Breadbug can shake Pikmin off an object if the Breadbug has the advantage or there is a tie. The Giant Breadbug has a carry power of 30.
==Strategy==
===Pikmin===
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to any [[Onion]] or the Ship's [[research Pod|pod]]. The Onion or the Ship receives the object and the Breadbug takes damage by banging its head on the Onion/Ship. This method usually has to be done twice, though the first hit is so strong, it may just take one Pikmin [[throw]]n on its back to finish it off. So to better multitask, the best strategy would be to throw Pikmin on top of it once or twice and then have it drag an object and use Pikmin to carry it the opposite way. The Pikmin should deliver the object, and more often than not, get the now-dead Breadbug and deliver it as well.
It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader. The members of this species encountered in ''Pikmin'' move more swiftly than those in ''Pikmin 2'', making them even more difficult to kill via this method. Using [[Purple Pikmin]] makes this method faster since their heavy weight will hurt the Breadbug, and they also try to home in as they land. With good enough timing, whistling Pikmin off of a tug of war with a Breadbug will stun the creature for a brief moment, possibly allowing an attack.
Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]].
===Leaders===
Strangely, [[Olimar]] can damage the Breadbug by [[punch]]ing it in ''Pikmin'' even though the Pikmin cannot. In ''Pikmin 2'', neither Olimar nor [[Louie]] are capable of punching the Breadbug. However, with its high amount of HP due to the unorthodox damaging methods normally used, attacking with Olimar is a severe waste of time. Interestingly, the Breadbug can attempt to shake off Olimar when harassed.


==Technical information==
==Technical information==